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  1. Teaser video for my next Drum and Bass App

    Chakku
    by Chakku · February 2013
    Yeah, it won't work like that for names that aren't unique.
  2. Need some help with non-movable actors for bullets.

    tenrdrmer
    by tenrdrmer · February 2013
    Check the image size of the bullet actor. Make sure it's no bigger than it needs to be. I have used spawn with movable bullet actors plenty of times in the past with very little drop in fps. You have
  3. Can magnitude be used for...

    Chakku
    by Chakku · February 2013
    (Quote)
  4. So what's everyone working on?

    Chakku
    by Chakku · February 2013
    You have a unique and helpful service; i think many will feel safer publishing knowing that if anything goes wrong, you'll be there to buy their project of their hands.
  5. Can magnitude be used for...

    Kangavark
    by Kangavark · February 2013
    I would have each instance of actor A (say there are 3 on screen) spawn under it actors B, C, or D (constrain to actor A's X & Y, and make them invisible) and use magnitude to determine the di
  6. Basic Shooting Platformer

    yomamababy
    by yomamababy · February 2013
    I have added the Move attribute on the spawner and it gives me the option to move relative to the actor, which I have selected and move in an additive way. I was also given the option t o set the dire
  7. Basic Shooting Platformer

    mrpacogp
    by mrpacogp · February 2013
    Maybe when you spawn "shoot" actor, do it on front of actor. "Layer" actor too.
  8. Spawning Actors

    yomamababy
    by yomamababy · February 2013
    Hi there, I've been working around with spawning actors and having a few different spawns for different zombies. My question is, how do I spawn from the other direction without the spawns up-side-down
  9. Basic Shooting game with unique Death

    yomamababy
    by yomamababy · February 2013
    Hello there, I was wondering if anyone knows how to gradually add a constraint on the main actor making him walk slower and slower until he is unable to move. Then have an option to kill yourself to …
  10. Basic Shooting Platformer

    yomamababy
    by yomamababy · February 2013
    Hi there, I was wondering if there is some way to spawn bullets in the direction your actor is facing. Right now I have a an actor who can only shoot to the right, but zombie enemies are being spawned
  11. What games inspire you?

    gamesfua
    by gamesfua · February 2013
    All of a sudden we had sprites that emoted character. Each boxer had unique characteristics and each fighter came with secret tells about when they were going to attack (if you paid close enough atten
  12. How can I make one actor following the other actor?

    Socks
    by Socks · February 2013
    Then get the spawned actor to follow these coordinates
  13. How can I make one actor following the other actor?

    appsdesign
    by appsdesign · February 2013
    'spawn enemies and make them follow the main character.'
  14. How can I make one actor following the other actor?

    appsdesign
    by appsdesign · February 2013
    'spawn enemies and make them follow the main character.'
  15. Particle Effect Woes

    Socks
    by Socks · February 2013
    The question really is this, does spawning/destroying impact on memory/performance compared to other methods with all other things being equal ?
  16. Particle Effect Woes

    Socks
    by Socks · February 2013
    Yeah, it used to be an issue, spawning and destroying would slowly use up memory, but like you say it works fine now.(Quote)
  17. Particle Effect Woes

    CORE Game
    by CORE Game · February 2013
    well, as I have started using an old version of gamesalad last I remember that spawning/destroying will eat up the memory slowly, however recent version of GS stating that it doesnt.
  18. Particle Effect Woes

    Socks
    by Socks · February 2013
    Yep, the particle behaviour has always been a little 'lumpy' (especally at the start of the effect) that's why I use spawn for that kind of thing, you can do some great stuff with spawn as it opens up
  19. Make an Actor repeat itself for a racing theme game

    masella
    by masella · February 2013
    Only difference will be that my game is portrait and the road line will spawn from top to bottom.
  20. Make an Actor repeat itself for a racing theme game

    masella
    by masella · February 2013
    Only difference will be that my game is portrait and the road line will spawn from top to bottom.
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