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Teaser video for my next Drum and Bass App
by Chakku ·Yeah, it won't work like that for names that aren't unique. -
Need some help with non-movable actors for bullets.
by tenrdrmer ·Check the image size of the bullet actor. Make sure it's no bigger than it needs to be. I have used spawn with movable bullet actors plenty of times in the past with very little drop in fps. You have -
Can magnitude be used for...
by Chakku ·(Quote) -
So what's everyone working on?
by Chakku ·You have a unique and helpful service; i think many will feel safer publishing knowing that if anything goes wrong, you'll be there to buy their project of their hands. -
Can magnitude be used for...
by Kangavark ·I would have each instance of actor A (say there are 3 on screen) spawn under it actors B, C, or D (constrain to actor A's X & Y, and make them invisible) and use magnitude to determine the di -
Basic Shooting Platformer
by yomamababy ·I have added the Move attribute on the spawner and it gives me the option to move relative to the actor, which I have selected and move in an additive way. I was also given the option t o set the dire -
Basic Shooting Platformer
by mrpacogp ·Maybe when you spawn "shoot" actor, do it on front of actor. "Layer" actor too. -
Spawning Actors
by yomamababy ·Hi there, I've been working around with spawning actors and having a few different spawns for different zombies. My question is, how do I spawn from the other direction without the spawns up-side-down -
Basic Shooting game with unique Death
by yomamababy ·Hello there, I was wondering if anyone knows how to gradually add a constraint on the main actor making him walk slower and slower until he is unable to move. Then have an option to kill yourself to … -
Basic Shooting Platformer
by yomamababy ·Hi there, I was wondering if there is some way to spawn bullets in the direction your actor is facing. Right now I have a an actor who can only shoot to the right, but zombie enemies are being spawned -
What games inspire you?
by gamesfua ·All of a sudden we had sprites that emoted character. Each boxer had unique characteristics and each fighter came with secret tells about when they were going to attack (if you paid close enough atten -
How can I make one actor following the other actor?
by Socks ·Then get the spawned actor to follow these coordinates -
How can I make one actor following the other actor?
by appsdesign ·'spawn enemies and make them follow the main character.' -
How can I make one actor following the other actor?
by appsdesign ·'spawn enemies and make them follow the main character.' -
Particle Effect Woes
by Socks ·The question really is this, does spawning/destroying impact on memory/performance compared to other methods with all other things being equal ? -
Particle Effect Woes
by Socks ·Yeah, it used to be an issue, spawning and destroying would slowly use up memory, but like you say it works fine now.(Quote) -
Particle Effect Woes
by CORE Game ·well, as I have started using an old version of gamesalad last I remember that spawning/destroying will eat up the memory slowly, however recent version of GS stating that it doesnt. -
Particle Effect Woes
by Socks ·Yep, the particle behaviour has always been a little 'lumpy' (especally at the start of the effect) that's why I use spawn for that kind of thing, you can do some great stuff with spawn as it opens up -
Make an Actor repeat itself for a racing theme game
by masella ·Only difference will be that my game is portrait and the road line will spawn from top to bottom. -
Make an Actor repeat itself for a racing theme game
by masella ·Only difference will be that my game is portrait and the road line will spawn from top to bottom.