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  1. Bug or not- you shell decied.. i runned out of ideas.

    gyroscope
    by gyroscope · March 2014
    Destroy
  2. Help me sort out an actor problem

    MattButlerStudios
    by MattButlerStudios · March 2014
    entire screen and serves as the background. On top of this red actor I put the black actor. The black actor serves as a path that is fine to travel on without dying. My problem is that even though I
  3. Poker Hand Comparison Tool

    UtopianGames
    by UtopianGames · March 2014
    Pleased to have it on DBM top job!
  4. Spawn & move actor

    wannadude
    by wannadude · March 2014
    (Quote)
  5. How to constrain a spawn actor onto another spawn actor? (FB)

    mitdrissia
    by mitdrissia · March 2014
    of the scene so the plane has time to dodge or destroy it with beam.
  6. Official Flappy Bird Thread - for all things flappy bird (including clones)

    Skyrocket_Entertainment
    by Skyrocket_Entertainment · March 2014
    How's Talo been doing? $2.99 Flying Cyrus hit #114 on top paid now.
  7. State of GameSalad on 2-27-2014

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · March 2014
    @CodeWizard‌ I have suggestion for the new cross platform creator. Can you build the debug window into the interface or have the option to keep the window on top?
  8. Spawning random actors

    tatiang
    by tatiang · March 2014
    You have the goal actor destroying when it reaches the end of the screen (the end of the field in my analogy). One way to fix this is to destroy the goal actor after it spawns obstacles.
  9. I NEED HELP WITH SOME RULES

    POM
    by POM · March 2014
    change coinsLeftToCollect to the number of coins you want the player to collect in that scene.
  10. How to make it so actors won't overlap other actors when spawned?

    justinodunn
    by justinodunn · March 2014
    I have 4 types of actors, spawning at random times from the top in a random x location, once spawned they move down, in which the user has to then tap and destroy. each actor come in different sizes,
  11. Spawn & move actor

    tatiang
    by tatiang · March 2014
    The actor will automatically "disappear" when it moves beyond the screen boundary. If you want, you can add a rule to destroy it when its self.position.x value is greater than the s
  12. Pop Beetle Pop on iOS now!

    gottakeepgamingon
    by gottakeepgamingon · March 2014
    I heard a quote once but I don't know who said it. Basically, that there are two kinds of people in this world: those who create and those who destroy. I'm proud to be among the creators.
  13. Images just white boxes

    freneticz
    by freneticz · March 2014
    Today i got PRO so i can test my games on my android-phone, and im on windows by the way.....when i test it on my phone the pic i have on a non scrollable layer is to low.... and almost all actors is
  14. Stop actor exactly half way on another actor.

    vipasane
    by vipasane · March 2014
    center point of an actor could be calculated for example centrer coord x = x + (width/2) depending on layer you might need to use camera origin x also.
  15. Tizen & Appbackr program updates 20-May-2014

    Chakku
    by Chakku · March 2014
    EDIT- I just saw his post up top on this page, sorry about that.
  16. **FREE GAMESALAD TEMPLATES ON GSINVENTION.COM AVAILABLE NOW!**

    Socks
    by Socks · March 2014
    Of course feel free to do what you think is best, I'm certainly not going to stop you, but taking work others have shared with the community and selling it as your own work for personal profit isn't r
  17. Is a Teggle like game possible?

    Single_Team_Productions
    by Single_Team_Productions · March 2014
    Hi everyone, I was looking into a new game something like the new game Teggle that is on the top paid charts of Apple can anyone tell me if this game is possible to make with GameSalad? Thanks.
  18. Any GS games out there hit 1 millions download yet?

    Armelline
    by Armelline · March 2014
    Talo must have got 1m with his Flappy Cyrus game. Been in the top 10 for a while now.
  19. Any GS games out there hit 1 millions download yet?

    Single_Team_Productions
    by Single_Team_Productions · March 2014
    Im sure there have been. If you go on the Apple App Store there are a few in the Top Charts or at least used to be.
  20. Absolute minimal way of implementing a "run only on initial scene load"?

    natzuur
    by natzuur · March 2014
    Yes, I would personally trigger behavior 1 first as actors rules/behaviours trigger from top to bottom (layers trigger from bottom to top). So an actor on the bottom most layer with behaviour 1 at the
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