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  1. What version of Gamesalad are you using?

    8BitAvrin
    by 8BitAvrin · August 2017
    completely fine on iPhone but crashing on iPad Air. Even made a blank scene to help it load. It loads the blank screen with a line of loading text, but then it can't handle loading the rest of the 60
  2. Help and please need answers

    articwolf65
    by articwolf65 · August 2017
    Well happy to say that it worked out i convert all images to jpg went to my xml file changed all png to jpg sent her up to publish with GS it came back down 75mb ipa format
  3. Iphone 6 plus Landscape to Ipad ?

    Maybe i am me
    by Maybe i am me · July 2017
    i choses Platform iPhone6 plus Landscape but i need to work with ipad too
  4. Mac Creator Release 1.25.80 is Available

    patogh
    by patogh · July 2017
    To zipalign
  5. State of GameSalad on 7-19-2017 (Web Version Semi-open Beta)

    PhilipCC
    by PhilipCC · July 2017
    Yes, they said desktop creator will still continue, then eventually with a version you can work on offline and possibly an iPad online version as well one day.
  6. The Winner of IMGA China "Best Quickplay Game" is....

    RowdyPants
    by RowdyPants · July 2017
    iPad Insight -- ipadinsight.com
  7. Platform

    Maybe i am me
    by Maybe i am me · July 2017
    What type is perfect for cross platform and can play in iphone and ipad with same resolution
  8. Resolution in gamesalad viewer porblem

    Maybe i am me
    by Maybe i am me · July 2017
    but when run on ipad resolution is not ok how can i fix
  9. How to keep the same proportion on iPad and iPhone ?

    -Timo-
    by -Timo- · July 2017
    Most of the times I start with iPad size but keep away from the edges which will not fit on iPhone size.
  10. How to keep the same proportion on iPad and iPhone ?

    Weiyu
    by Weiyu · July 2017
    I have a problem about keep the same proportion on iPad and iPhone.
  11. The GameSalad App Awards

    pHghost
    by pHghost · July 2017
    the panel, in the past it was just iPhones and iPads, so we had problems testing some games.
  12. Run GS on an iPad Pro?

    TheWildShroom
    by TheWildShroom · July 2017
    Just wondering if it's possible. I am considering going to the iPad Pro if GS will run on it.
  13. Player rotation

    Socks
    by Socks · July 2017
    Make your scene a little bit bigger, for example if you have an iPad sized project (1024 x 768), the - for example - change your scene size to 1424 x 768, this means the actor will fly off the rightha
  14. “ChronoBob”: available on the App Store now

    Socks
    by Socks · June 2017
    Just watched the launch video, really cool, great looking characters/design/animation, excellent music and sound too ! Really polished job. I'll download tomorrow when I can grab my iPad !! (Image)
  15. Moving actors in a circle and/or a predetermined path

    Socks
    by Socks · June 2017
    This is how we would normally do it (I've used the centre of a Landscape iPad as my size [512, 384]).
  16. Coins !

    Socks
    by Socks · June 2017
    Once it has gathered all that information, where each actor should be, what is being touched on the screen, what actors are touching each other, what should happen when they do, what attributes need c
  17. Quickly create iOS certificate (.p12 and .mobileprovision)

    jianfu
    by jianfu · June 2017
    3, in order to App Store and Ad Hoc certificate, for example, enter the certificate name, mailbox, password (when packing IPA), click OK to create.
  18. Flying Actors

    DaddyMagic
    by DaddyMagic · June 2017
    I'm trying to create a flying actor that the camera follows around the screen except I can't get the actor to fly outside the ipad frame boundary. I copied one of Jamie's tutorials (GS recipe 005: Scr
  19. Testing my game

    -Timo-
    by -Timo- · June 2017
    for iPad the sizes are 1024x768 (landscape) or 768x1024 (portrait)
  20. trying to improve an effect in my game...

    Adrenaline
    by Adrenaline · June 2017
    Let's say the stadium will do the wave after every play. But the amount of people who will stand and participate in the wave each time is determined by how many yards were gained on the play. If it's
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