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  1. Spawn actor can change father attribute

    xitpu
    by xitpu · February 2014
    In your bullet actor, add a Change Attribute behavior at the top of its rules and change game.bulletCount to game.bulletCount + 1. When you destroy a bullet (in that actor or another actor, such as wh
  2. Flappy Bird game tutorial

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · February 2014
    @KillerPenguinStudios, I hear you about the spawn and destroy but honestly I use that all the time in various games and have never experienced any problems. It's been my experience that the 'old' meth
  3. Need some help with Score/time keeping

    tatiang
    by tatiang · February 2014
    In your bullet actor, add a Change Attribute behavior at the top of its rules and change game.bulletCount to game.bulletCount + 1. When you destroy a bullet (in that actor or another actor, such as w
  4. Spawn actor can change father attribute

    xitpu
    by xitpu · February 2014
    Destroy this actor
  5. How To Create A Point Per Kill System?

    BonepileGames
    by BonepileGames · February 2014
    Destroy actor
  6. Will an app update completely overwrite the previous version?

    joelhietala
    by joelhietala · February 2014
    Just a quick question: if you release a updated version of your Gamesalad-created game, will it destroy saved attributes and such?
  7. All not one but 2??

    zypp1
    by zypp1 · February 2014
    enter info and i.d,s here just ONE then click generate top right
  8. Background Layering Issue

    gyroscope
    by gyroscope · February 2014
    In your Spawn behaviour(s), There is a drop down menu next to "Layer Order". Select "Front of layer" and you should be fine (Or front of actor, whichever you prefer
  9. Flappy Bird game tutorial

    KillerPenguinStudios
    by KillerPenguinStudios · February 2014
    I made a clone along with everyone else! HAHAHA!!! It is available in the Google Play Store and soon to be on iOS once approved by Apple! Saw you made a tut and decided to take a quick look to see how
  10. Actor catapult question

    BonepileGames
    by BonepileGames · February 2014
    The top of the trajectory is the end point of acceleration then the downwards trajectory to be the deceleration.
  11. Gamesalad not supported with IOS 7?

    mcrtom
    by mcrtom · February 2014
    Top left one. The second one you mentioned is for splash screens.
  12. Background Layering Issue

    ktorti
    by ktorti · February 2014
    I can see the image during game play and I can even move it to the side a little to see that the actors that move across the screen are actually spawning, but they are spawning behind the image. I've
  13. Background Layering Issue

    gyroscope
    by gyroscope · February 2014
    The following refers to the Mac version of GSC: so if you can see your background stretching over the complete play area, and your actor there on top, but you can't during runtime, then the only possi
  14. Gamesalad not supported with IOS 7?

    foofooarmy@gmail.com
    by foofooarmy@gmail.com · February 2014
    Which one do I add it too? The logo picture in the top left or where it says:
  15. Background Layering Issue

    ktorti
    by ktorti · February 2014
    the layers so that the moving objects are on top, but that doesn't work. Am I missing something here?
  16. Universal Builds?

    UtopianGames
    by UtopianGames · February 2014
    Go to tools in the top left tab and buy picture wave you will see the resizer go to check out delete picture wave and check out.
  17. Mad Pirates

    willkesling
    by willkesling · February 2014
    In each level you have a limited amount of cannon balls to destroy targets. ( crates, enemy cannons, baddies ) and collect underwater coins. If you run out of cannons you have to repeat the level. Eac
  18. How to make it so when some actors collide with floor 3 times, the game will end? (change scene)

    gyroscope
    by gyroscope · February 2014
    Btw, have you gone through the GS manual, Justin? you can pick up a lot of tips and tricks from it. Can be found under Help tab at the top of this page. Good luck!
  19. Spawning one actor at a time.

    jcheikha
    by jcheikha · February 2014
    hmm i don't want it to be relative to the actor, coz then it will only spawn under the actor. i want it to spawn from anyplace in the top. so basically i will have like 10 clouds moving right and left
  20. Movable Scene

    bjandthekatz
    by bjandthekatz · February 2014
    To keep the background still create a layer. Move it to the bottom of the stack. Uncheck scrollable and put the background actor in there.
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