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  1. How Does A Endless Runner Work?

    bjandthekatz
    by bjandthekatz · November 2012
    Could You Do A Spawn Actor At Random Height (Ex. 50-190) Every x Amount Of Seconds, Make It Move To The Left, Then When It Overlaps With The End Destroy it?
  2. How do I add instance specific behaviors to spawned actors? Newbie question :)

    gyroscope
    by gyroscope · November 2012
    Hi @flurospeedo, you can't use the Spawn behaviour to spawn instances, only copies of Prototypes. So if you've actors with the same image but slightly different behaviours, your only way is to make di
  3. How do I spawn actors off screen? Newbie question :)

    gyroscope
    by gyroscope · November 2012
    @flurospeedo , Hi, firstly, you can't create instances via the Spawn behaviour, only copies of Prototypes.
  4. How do I spawn actors off screen? Newbie question :)

    flurospeedo
    by flurospeedo · November 2012
    Hi, I would like to spawn instances of certain actors off screen (to the right of the screen) so that I may then move them onto the screen creating a scrolling effect. However when I try to input an x
  5. How do I add instance specific behaviors to spawned actors? Newbie question :)

    flurospeedo
    by flurospeedo · November 2012
    Hi, when I spawn several different instances of the same actor during a game, how do I add behaviors to each instance that are different from the prototype actor (and each other)? I realize I could ju
  6. Destroying other actors

    RP
    by RP · November 2012
    Are these enemies on stage when the game/level starts or do they spawn?
  7. How do you get a spawned actor to move towards another actor?

    guestwho
    by guestwho · November 2012
    I have a missile that I want to spawn every 3 seconds that flies toward another actor. But there's no option that lets me input the actor's x,y location.(I'm using accelerate toward behavior) I unders
  8. What is the correct syntax for a random function with decimal?

    patapple
    by patapple · November 2012
    as the title says, what is the correct syntax for a random function with decimal? If I put a spawn behavior in a timer with "random(0.5,2)" it spawns a lot of actor without respectin
  9. help needed! - Positioning/Respawning Actor

    sarah.schippke
    by sarah.schippke · November 2012
    a wall that destroys you, i wanted the actor to spawn where it was at the beginning of the scene and for the actor to lose one life. Any help would be appreciated and the sooner the better as this is
  10. Spawning actors?

    carlblanchet
    by carlblanchet · November 2012
    Don't destroy and spawn the character, simply use the behaviour change attribute and change its x and y position to the desired spot when overlaps or collides with the enemy and also do -1 to the life
  11. Spawning actors?

    sarah.schippke
    by sarah.schippke · November 2012
    Hi, i just wanted to find out how exactly you code the re-spawning of an actor at a specific point on the scene (where it is at the beginning of the scene - its starting point). So basically after the
  12. [FREE] [GAME] Basketball Free Throws v1.1

    BackDoorWeb
    by BackDoorWeb · November 2012
    This game is designed to give you total freedom of creating your own style and gives you the opportunity to be unique. The system for analyzing your shot quality is highly intelligent, so make an effo
  13. collision glitch - now a non pro discussion

    Riffel
    by Riffel · November 2012
    ops, I inverted the titles! the cannon spawn missile actors
  14. changing a layer

    digitalzero
    by digitalzero · November 2012
    i was wondering if there is any trigger in game salad that will allow you to change the actors layer to "in front" (something like you are able to do with the spawn because i have a
  15. Health Bar and Actor

    tatiang
    by tatiang · November 2012
    Well, the process is the same but you have to constrain the health bar to a position above the enemy. If you have more than a few enemies, have the enemy spawn its own health bar and then use a table
  16. GS Marketplace submission rejected due to apparent copyright in name and art style!!!!

    LiquidGameworks
    by LiquidGameworks · November 2012
    up the colors. Its not like the game had super unique art. Templates shouldn't normally include art which pose copyright risks. This is why Utopian generic muscle guy works, but a mario duplicate doe
  17. Can i change an actor density in game?

    williamt2706
    by williamt2706 · November 2012
    I've think to do it that way before, I just wandering if i could change the density in the game, if it could then i don't need to spawn a new actor again. But looks like i've got to do it that way . .
  18. Loading time too long & stuck in the game!

    famekrafts
    by famekrafts · November 2012
    Try to avoid spawn and destroy. See that all images have preload disabled. Use tables if you can. Make your total characters half. Just too many there. Always keep visiting the community to see the la
  19. How to constrain cannon angle to the player angle, so it rotates to shoot the player.

    famekrafts
    by famekrafts · November 2012
    I am not spawning it. Using constrain attributes. That's the problem or else with spawn it was easy. Currently what seems to be working is self rotation of lightning actor to vector angle (player.x,pl
  20. Can i change an actor density in game?

    SlickZero
    by SlickZero · November 2012
    Only thing i can think of is to spawn/recycle another duplicate actor but, have it with those density changes you would like, and have it swap out with the original actor once whatever action happens
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