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  1. Tank Movement

    imjustmike
    by imjustmike · March 2017
    them onto the screen. You could even use a spawn rule to spawn them, then destroy them when game.flight = 0. How you do it is up to you. But you'll need a global attribute, we'll use another integer
  2. Nestor The Nesting Bird, Available FREE on the App Store!

    Deviros
    by Deviros · March 2017
    Mobile Strike ads. They can’t control them, but every time one of those pops up, you die a little inside. The nests (landing areas for your spawn) are a little tight, meaning that extreme accuracy is
  3. Mac Creator Release 1.25.80 is Available

    Valan
    by Valan · March 2017
    (Quote)
  4. Mac Creator Release 1.25.80 is Available

    fmakawa
    by fmakawa · March 2017
    Unfortunately they are populated and have a unique data. ah well.
  5. Completely stopping an actor in its place

    msx88
    by msx88 · February 2017
    So far in the forums, I’ve found I may be able to spawn a second actor to take its place but I’m wondering if there’s another way?
  6. Trying to have actor ask user questions and make a selection

    cabral91
    by cabral91 · February 2017
    I have a bunch of actors that randomly spawn on the screen lets say A B C D E (these are all the same actor just spawn different images Randomly), I have another actor called Host that talks to the us
  7. BUG: "Overlap" is not detected in some cases [FIXED: works if actor is marked as MOVEABLE]

    Hymloe
    by Hymloe · February 2017
    (Quote)
  8. BUG: "Overlap" is not detected in some cases [FIXED: works if actor is marked as MOVEABLE]

    Hymloe
    by Hymloe · February 2017
    and have certain ones of those actors spawn other "moveable" (but invisible) temporary actors that are basically just "space clearers", and then certain actors wil
  9. BUG: "Overlap" is not detected in some cases [FIXED: works if actor is marked as MOVEABLE]

    pHghost
    by pHghost · February 2017
    one specific actor type, a "building spawner" to check the spacing and then spawn everything else?
  10. BUG: "Overlap" is not detected in some cases [FIXED: works if actor is marked as MOVEABLE]

    Socks
    by Socks · February 2017
    For example (again, I don't know how you have your project set up, so this is guesswork), if I wanted actors to spawn randomly, collide and reposition themselves so no two actors occupy the same posit
  11. BUG: "Overlap" is not detected in some cases [FIXED: works if actor is marked as MOVEABLE]

    Hymloe
    by Hymloe · February 2017
    I have MiscObjects, RescueTargets & Spawners.
  12. Player not spawning back after being destroyed!

    Chestosneako Inc
    by Chestosneako Inc · February 2017
    health back to 100 while giving it 2 sec to respawn which is exactly how you described it. That was probably why it wasn't working before cause his rules were a little different than mines (a few wer
  13. Player not spawning back after being destroyed!

    Socks
    by Socks · February 2017
    1) Spawning an actor (which has a rule that says if health is <20 then destroy).
  14. Player not spawning back after being destroyed!

    Chestosneako Inc
    by Chestosneako Inc · February 2017
    I did just that but still refuses to spawn. This is how I did it:
  15. Player not spawning back after being destroyed!

    Chestosneako Inc
    by Chestosneako Inc · February 2017
    But... that's how it was in the video and it spawns back fine for him when it was done his way but even though I copied his rules it just doesn't do what it should. If you skip to 3:17 you'll see the
  16. Binding of Isaac Dungeon Generation Issues

    FRAZZ3L
    by FRAZZ3L · February 2017
    At the moment, it works with every room calculating their grid number by dividing their position + width/2 by 100 (the grid size). The rooms are 100 pxls wide so a room with posX/posY of 50 should hav
  17. Player not spawning back after being destroyed!

    Socks
    by Socks · February 2017
    Spawner
  18. Player not spawning back after being destroyed!

    Chestosneako Inc
    by Chestosneako Inc · February 2017
    I have been trying multiple times to get my actor to spawn back after its health goes down and gets destroyed but strangely it's just not working for me. I literally followed everything that was done
  19. Just released my first game GeoLander, some thoughts about the project and the GameSalad

    Zulfikar
    by Zulfikar · February 2017
    How I managed to resolve this problem was that I spawn two invisible rectangles (the ship’s wings / and \) that constantly follow the ship. They use rectangle collision shape. They read the same inpu
  20. SUGGESTION / FEATURE: It would be great if an actor could make Particles BEHIND the actor.

    PhilipCC
    by PhilipCC · February 2017
    (Quote)
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