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Dungeon Master + Roguelike? I need your opinion
by lobosco_estudio ·About people have interested in this type of game... man, look the App Store, I think 50% of games in top grossing are RPG with this medieval and fantasy subject that you use. -
Spare Code ? Dump It here.
by tatiang ·Click to destroy overlapping identical color actors -
Iwant to destroy overlapping actors thatare changing value at random whenever they're the same value
by tatiang ·And lastly, here's a version where you have to click/tap to destroy identical colors that are overlapping. It doesn't work perfectly... -
Iwant to destroy overlapping actors thatare changing value at random whenever they're the same value
by LordTarantor ·it is the same color, I want to be able to destroy those by touching any of them. What kind of rule should I create to make this happen? -
getting an actor to completely stop in its tracks
by digitalzero ·@socks well i want it to stay on the ground for a little bit and the eventually fade away and destroy -
getting an actor to completely stop in its tracks
by Socks ·If you want it to stop and turn transparent can you not simply destroy it when it collides with the ground actor ? -
Making your game compatible across devices
by DaveGWelsh ·All actors are being displayed, no problem. The thing that is happening is that the top part is not being displayed. My image is 960 X 640. I've ticked Resolution Independence but it still doesn't wor -
collisions and tags and sequential damage..?? -\-
by TouchiMedia ·Well I could but the projectile is a sort of ball .. I could destroy on impact but wouldn't look right or really go well with the overall idea of the game. I can as a last resort but would rather not -
collisions and tags and sequential damage..?? -\-
by slowcut ·Maybe you could destroy your bullet after the firtst impact, so it could not damage your brick a second time? -
collisions and tags and sequential damage..?? -\-
by TouchiMedia ·Hmmm good idea , I will give this a try..thank you - but I think it'll do same basic thing, it'll collide and add to self.hit a couple times really quick, hence, going from damaged to destroyed in one -
collisions and tags and sequential damage..?? -\-
by slowcut ·self.hit = 2 destroy the actor -
collisions and tags and sequential damage..?? -\-
by TouchiMedia ·Thanks.. The projectile doesn't get destroyed on impact.. -
collisions and tags and sequential damage..?? -\-
by tatiang ·Destroy actor -
Is it possible to create a GTA 1/2 Clone on this?
by StormyStudio ·You could certainly make a top down game. -
Is it possible to create a GTA 1/2 Clone on this?
by Hghdra ·I wanted to make a GTA 1/2 Clone, as this is a 2d engine, can it be top down, or does it have to be from the side? -
Tutorials Request: Automatic Moving Objects, Item Vanish, Updating Scoreboard and Tilting Objects!
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Actor destroys itself regardless of magnitude
by Franto ·I'm trying to get projectile attacks to destroy themeselves after say 150 distance from actor. I made the projectile have its slef magnitude be (selfx-playerx, selfy-playery). -
Group theory for Boosting App Downloads
by Supersonic9120 ·After numerous apps and games released to the App Store, one thing is very obvious. Initial download acceleration is critical to boost the number of downloads in the first couple days of an app sale. -
GameSalad running on Mac 10.9 Mavericks
by Conifer_Apps ·There are just a few small bugs that I've found, but other wise everything else is great! Like some other users, Gamesalad stops responding when I try and drag in an image, making me force quit the pr -
Concatenate text to create a Tables name and gamesalad accept it in an attribute?
by StormyStudio ·I'm giving it away in the hope that it will help both me and others get our heads round the multiplayer setup and monitor what's happening with all the new behaviors and tables.