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  1. receive payments tizen

    tenrdrmer
    by tenrdrmer · January 2014
    The promo payments come from GameSalad so yes in top of your Tizen stuff there is also a page on your GS pro account you need to fill out for that. Would be best to contact GS directly about this.
  2. Game of the Month - January 2014 - Submission Thread

    YoRooster
    by YoRooster · January 2014
    a more significant update which now provides players with a totally new control option (Image)
  3. Making your game compatible across devices

    DaveGWelsh
    by DaveGWelsh · January 2014
    So my game is almost finished but I just tried running it on the iPhone 3G simulator and it was missing the top part of the screen.
  4. Shield text needs to show maximum value of 100

    Zombiebrains
    by Zombiebrains · January 2014
    If Earth.shield is not 100 then destroy.
  5. Shield text needs to show maximum value of 100

    Zombiebrains
    by Zombiebrains · January 2014
    shield rule and all the same for the rest) then destroy actor.
  6. receive payments tizen

    tarsiustudio
    by tarsiustudio · January 2014
    I seller.tizenstore a publication record in top free games to not fill any form to receive payments account. thanks
  7. How to detect if touch is in front or behind actor?

    Socks
    by Socks · January 2014
    I can't really think of anything off the top of my head, but it's basic maths, you want something to go from 0 to 360 - but it's going from 0 to 180 - then -180 to 0 - I'm sure you could beat those nu
  8. Reset Scene Problem

    Megaemman
    by Megaemman · January 2014
    Sometimes what could effect the camera could be the layering of the scene itself , check to see where your actor is located in scene layer see if its in the scrollable section.
  9. ★★★ Tank Traitor now in app store for FREE! download now! ★★★

    FallacyStudios
    by FallacyStudios · January 2014
    It looks cool but some minor changes could make a big difference. Make the top of the tank separate from the bottom and have the bottom rotate when you move so it doesn't look like it is just somehow
  10. Tizen Circle icon Rejection

    morphinegamingmachine
    by morphinegamingmachine · January 2014
    - Effect : Give the circular icon a sense of dimension. Depicting the light as coming down at 90 degrees from the top of the icon gives the best lighting effect that promotes consistency and improves
  11. ★★★ DBA Competition Unlock Asteroids for the Community ★★★

    KillerPenguinStudios
    by KillerPenguinStudios · January 2014
    in the location where my ship is suppose to be, destroy the asteroids and get a score. I can get what ever score you want me to get as long as the numbers go that high. As you see in the pic with a s
  12. Reset Scene Problem

    Thunder_Child
    by Thunder_Child · January 2014
    Also maybe....do you have an interpolate before destroy actor in there some where ? It may be taking .02 seconds before the actit is destroyed. Just a thought.
  13. Reset Scene Problem

    GameZeal
    by GameZeal · January 2014
    My Object A is falling from the top of the scene.
  14. Trouble with using constraint attributes

    solomonsiu2000@gmail.com
    by solomonsiu2000@gmail.com · January 2014
    Im trying to make a game thats like cartoon wars. Its where there are two bases, and each base must destroy each other. Both bases has the ability to spawn units. I want to make a certain units to sto
  15. When level conditions aren't met..

    gottakeepgamingon
    by gottakeepgamingon · January 2014
    Not sure I understand. If I add 1 to the game.enemyCount, then also before the destroy subtract 1 from the game.enemyCount, what's changing?
  16. When level conditions aren't met..

    tatiang
    by tatiang · January 2014
    add a change attribute behavior right above the Destroy behavior and change game.enemyCount to game.enemyCount - 1.
  17. When level conditions aren't met..

    gottakeepgamingon
    by gottakeepgamingon · January 2014
    Okay, I'm making a game where there's a 'domino effect' thing going on. You get only one click. On mouse click I spawn an actor with a timer that destroys itself eventually. It collides with others
  18. Cool idea for spawning analog

    joshiwu
    by joshiwu · January 2014
    run to completion timer "after .5 seconds " destroy joystick base1
  19. Cool idea for spawning analog

    joshiwu
    by joshiwu · January 2014
    "when joystick1Active is false , destroy actor."
  20. ★★★ PC version of Resource Centre added to DBA ★★★

    james courtney
    by james courtney · January 2014
    Been waiting for this to come out for PC top job DBA!
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