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I don't understand the project platform/HTML5 distinction
by bloomer ·I've just returned to GS after about 5-6 years away. I'm using it to build a game with my little nephew. So mostly, we want to be able to play it ourselves. However, on the off chance we might want to -
I have a question about this engine
by AlchimiaStudios ·The limit isn't imposed by the engine. It's imposed by the RAM on the minimum target device you plan on publishing to. -
I am a student like a game
by jamie_c ·Hello Subsit, I hope you have fun with game development and Gamesalad. -
I am a student like a game
by tatiang ·Hi, are you taking a game design or computer science class? What project(s) are you working on? -
Quantity of Object Spawned Up Increases as the Speed of Object Being Spawned Up Increases
by tatiang ·The Timer behavior will not update the expression value each cycle. So if you have something like Timer every random(1,5), it will choose a value such as 2 and run every 2 seconds forever. It won't ke -
I have a question about this engine
by tatiang ·I don't know that there's a limit. How large of a game are you intending to make? -
can you help us build/sign the apk for us... for free... plz?
by Armelline ·Drop me a PM, I can help you sort this out. -
can you help us build/sign the apk for us... for free... plz?
by rvr.oceanheart ·we tried publishing and signing our initial app but everything is just pretty weird for us. we only used gamesalad for our research project and really had no budget for a subscription... we only have -
60 Second Tutorial on Creating a Game-Play Video for your new/old Gamesalad Game (using your iphone)
by hzapps ·Feel Free to laugh. This will be the first in a larger series of 8-12 videos on creating promotional videos for your game or app. I will incorporate a number of links to Free Tools that will provide -
Muli player
by tatiang ·I hate to dash your hopes but multiplayer is barely useable in GameSalad. It's very hard to set up and test. And if you can get it working, it only works asynchronously (think Tic-Tac-Toe or Words wit -
Random Dungeon Generation
by SecretlyAnAlien ·The solution is to make a grid of actors and a table corresponding to said actors. Having each actor representing a cell and each actor read the four cells around it to see which doors are open near i -
Random from 11111 to 5555
by Armelline ·You can still use a simple random function. Kind of. In this example self.Number is an integer, not a string. -
Change attribute position X
by jamie_c ·Sounds like you are wrapping the actor, if you want every actor to wrap from one edge of the screen to the other you can turn on Wrap X (and Wrap Y) in the scene Attributes as well. -
Massive publishing problems
by adent42 ·Publishing should be fixed now. The app generator scripts were reporting their status wrong so we had to stop and restart all of them. You should see an error now in your notifications. That error app -
Happy New Year! Welcome to 2019! State of the Salad Q1
by adent42 ·@NKBDL sorry about that. Looks like the system was lying to us when it said it was up. I had to shut down the app generator of the publishing system and restart it all. It's all running now but you mi -
Muli player
by csmyersa ·Thank you! -
Change attribute position X
by csmyersa ·thank you very much!!! -
Best way to spawn enemies in Waves?
by Two.E ·Thats not likely going to cause the problem in all honesty - Removing the behaviour if done correctly. -
Change attribute position X
by Two.E ·You will need to use the =< sign. (Equal or less than) -
Change attribute position X
by csmyersa ·But it doesnt work. Any ideas why?