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New Apple Rules
by HoneyTribeStudios ·(Quote) -
New Apple Rules
by SolarPepperStudios ·Hmm... Ok so my question is because I put my project size as 720p, it comes up full screen on i5s, but has bars on both iPads and i4s. Will it be rejected by Apple because of the black bars or will it -
New Apple Rules
by UtopianGames ·Hope not as the older devices will have to be dropped if your doing a UB starting with iPad. -
New Apple Rules
by DigiChain ·So does this now mean a Universal app will need to produced at ipad retina resolution? -
Optimizing Images Question
by EricTippett ·I am now trying to optimize my game since it crashes when loading the gameplay on my iPad 1st gen. -
What happened to my .apk?
by GipoMaster ·No errors pop up. GS allows me to click sign (wouldnt that indicate the keytool.exe, jarsigner.exe, and zipalign.exe are good?) and where I want to save, but i never get an actual .apk. -
Specific cropping from iPad to iPhone
by Zenith_Gameworks ·I have a scene with stars that are above mountains in the background. When I crop to iPhone, the stars move down so it looks like they are as low as the mountains. Is it possible to crop it so that t… -
Sum all table column cell values?
by gyroscope ·Hi @iPavel -
Nooby Question how to use Touches to move up then when letting go of the touch move down
by PaxPax ·2. height of 768 is for iPad---adjust if you are using iphone or whatever -
Having trouble rolling back to 0.10.0, viewer not working properly
by Hymloe ·It actually won't rotate on my iPad either. It's just that, iPad starts off on Landscape by default, which is what my game is. -
Having trouble rolling back to 0.10.0, viewer not working properly
by Hymloe ·It works fine on my iPad, I reinstalled the iOS Viewer 0.10.0, and it works fine. -
Game Crashes in Viewer and Ad hoc build! Please Help!
by EricTippett ·I think I found the problem. My memory is over 40MB and I am using a 1st Gen iPad. I think I have to get my Memory usage down to 40MB somehow. -
GS Viewer
by Nklrcade ·Hi Slowboy, first i connected my iPad to my computer. I went to Code Signing Identity>SDK and changed it to iOS Simulator 5.1 SDK(i have iPad version 1), then re-entered the Bundle Identifier -
GS Viewer
by Nklrcade ·Yes. The viewer is on my iPad. -
GS Viewer
by artfish ·Are you able to install the viewer on your ipad? -
GS Viewer
by Nklrcade ·Every time I install the latest version of GS and GS viewer, I get a pop up - 'Please download and install the latest version of GS Viewer' (which i've done) I notice that I always have to re-enter m -
Testing on iOS
by SolarPepperStudios ·Easy .app to .ipa converter I made:http://forums.gamesalad.com/discussion/54686/app-to-ipa-converter -
Sorry Guys!! Gimp Question!!!!
by MPCav ·Hmm it's a PNG. When working properly, PNG should be loss less compression. I have had an issue with blurry graphics myself, when my iPhone game is running in Overscan mode on my iPad 2. I fixed it -
Publishing Issues
by Zenith_Gameworks ·In that case you should be able to go under the device for which you are publishing (iPhone, iPad, Universal) and see that it says that it is ready for app signing. When you go under the device you wi -
Testing on iOS
by greenglue ·From there you get to pick where to save your .app file and then you can drag-drop it into iTunes (if you're on a Mac) or convert it to IPA by following one of the many tutorials available on the foru