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  1. New Apple Rules

    HoneyTribeStudios
    by HoneyTribeStudios · March 2013
    (Quote)
  2. New Apple Rules

    SolarPepperStudios
    by SolarPepperStudios · March 2013
    Hmm... Ok so my question is because I put my project size as 720p, it comes up full screen on i5s, but has bars on both iPads and i4s. Will it be rejected by Apple because of the black bars or will it
  3. New Apple Rules

    UtopianGames
    by UtopianGames · March 2013
    Hope not as the older devices will have to be dropped if your doing a UB starting with iPad.
  4. New Apple Rules

    DigiChain
    by DigiChain · March 2013
    So does this now mean a Universal app will need to produced at ipad retina resolution?
  5. Optimizing Images Question

    EricTippett
    by EricTippett · March 2013
    I am now trying to optimize my game since it crashes when loading the gameplay on my iPad 1st gen.
  6. What happened to my .apk?

    GipoMaster
    by GipoMaster · March 2013
    No errors pop up. GS allows me to click sign (wouldnt that indicate the keytool.exe, jarsigner.exe, and zipalign.exe are good?) and where I want to save, but i never get an actual .apk.
  7. Specific cropping from iPad to iPhone

    Zenith_Gameworks
    by Zenith_Gameworks · March 2013
    I have a scene with stars that are above mountains in the background. When I crop to iPhone, the stars move down so it looks like they are as low as the mountains. Is it possible to crop it so that t…
  8. Sum all table column cell values?

    gyroscope
    by gyroscope · March 2013
    Hi @iPavel
  9. Nooby Question how to use Touches to move up then when letting go of the touch move down

    PaxPax
    by PaxPax · March 2013
    2. height of 768 is for iPad---adjust if you are using iphone or whatever
  10. Having trouble rolling back to 0.10.0, viewer not working properly

    Hymloe
    by Hymloe · March 2013
    It actually won't rotate on my iPad either. It's just that, iPad starts off on Landscape by default, which is what my game is.
  11. Having trouble rolling back to 0.10.0, viewer not working properly

    Hymloe
    by Hymloe · March 2013
    It works fine on my iPad, I reinstalled the iOS Viewer 0.10.0, and it works fine.
  12. Game Crashes in Viewer and Ad hoc build! Please Help!

    EricTippett
    by EricTippett · March 2013
    I think I found the problem. My memory is over 40MB and I am using a 1st Gen iPad. I think I have to get my Memory usage down to 40MB somehow.
  13. GS Viewer

    Nklrcade
    by Nklrcade · March 2013
    Hi Slowboy, first i connected my iPad to my computer. I went to Code Signing Identity>SDK and changed it to iOS Simulator 5.1 SDK(i have iPad version 1), then re-entered the Bundle Identifier
  14. GS Viewer

    Nklrcade
    by Nklrcade · March 2013
    Yes. The viewer is on my iPad.
  15. GS Viewer

    artfish
    by artfish · March 2013
    Are you able to install the viewer on your ipad?
  16. GS Viewer

    Nklrcade
    by Nklrcade · March 2013
    Every time I install the latest version of GS and GS viewer, I get a pop up - 'Please download and install the latest version of GS Viewer' (which i've done) I notice that I always have to re-enter m
  17. Testing on iOS

    SolarPepperStudios
    by SolarPepperStudios · March 2013
    Easy .app to .ipa converter I made:http://forums.gamesalad.com/discussion/54686/app-to-ipa-converter
  18. Sorry Guys!! Gimp Question!!!!

    MPCav
    by MPCav · March 2013
    Hmm it's a PNG. When working properly, PNG should be loss less compression. I have had an issue with blurry graphics myself, when my iPhone game is running in Overscan mode on my iPad 2. I fixed it
  19. Publishing Issues

    Zenith_Gameworks
    by Zenith_Gameworks · March 2013
    In that case you should be able to go under the device for which you are publishing (iPhone, iPad, Universal) and see that it says that it is ready for app signing. When you go under the device you wi
  20. Testing on iOS

    greenglue
    by greenglue · March 2013
    From there you get to pick where to save your .app file and then you can drag-drop it into iTunes (if you're on a Mac) or convert it to IPA by following one of the many tutorials available on the foru
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