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  1. Time high score

    Gyver
    by Gyver · July 2012
    I use a separate actor that I call timer and use the actors time function. The time function starts when the actor spawns and ends when it destroys.
  2. any interest in a endless runner template (almost completed)

    rhinokey
    by rhinokey · July 2012
    features are, randomly spawning platforms of many sizes, randomly spawning monsters and objects on the platforms (table values change the percent to spawn) also randomly spawning coin system, jumping
  3. limit to spawning objects off screen?

    AcceleratedGames
    by AcceleratedGames · July 2012
    GameSalad has a limit of 500 pixels for off scene actors. If you want more than that you should just make the scene larger so you can spawn the platforms as far out as you want.
  4. limit to spawning objects off screen?

    rhinokey
    by rhinokey · July 2012
    no thoughts? i guess a work around i'm going to have to do is have a class of platform that spawns in the limit, but as it moves towards the screen have it spawn another platform right next to it to
  5. limit to spawning objects off screen?

    rhinokey
    by rhinokey · July 2012
    is there a limit to how far you can spawn an object off screen or is it just something i'm doing wrong, i want to have platforms moving in from the edge of the screen. it seemed it was working great
  6. How can i delete an actor from a scene when it is selected?

    DarkUndeadSpawn
    by DarkUndeadSpawn · July 2012
    I have got really close to it but it only deletes the new actor that was spawned not the one i have selected!!
  7. Tables, and spawning - need help

    NovicaStudio
    by NovicaStudio · July 2012
    This would be so much easier if they had in spawn actor the amount you wanted to spawn.
  8. Issue with tables and actors attributes

    KodeRiter722
    by KodeRiter722 · July 2012
    I have used tables fairly extensively over the past 6-8 weeks or so, and I have had no such issues. Tables have been extremely stable and dependable thus far, in my experience. One game I am working o
  9. TOuch x2 to change action Help

    kajuto
    by kajuto · July 2012
    hi there@!! recently I'm making a button when touch is pressed spawn 3 actor, But i want when touch is pressed 2nd time goes back to the button position.
  10. help would be appreciated! problem with scene

    3itg
    by 3itg · July 2012
    When character health = 0, spawn actor "Game Over"
  11. Color Rush Ninja is free for a short time!

    Chrisos
    by Chrisos · July 2012
    Great game. Unique graphic style, great music and quite addictive. If it gets noticed you could have a hit! Hope it takes off.
  12. scrolling background?

    developer6810
    by developer6810 · July 2012
    I followed the steps and all it did was go toward the bottom left corner and not spawn another. Do you know what's wrong?
  13. Colliding with all instances except one

    ericzingeler
    by ericzingeler · July 2012
    1. If you don't already have one, create an attribute called "MyID". Then Insert a unique Integer into this attribute for each instance. Or rename each instance to a unique integer
  14. My 1st Turret Project

    DaneVincent
    by DaneVincent · July 2012
    ok so i did some searching and discovered that if i use a constrain attribute on my enemy health where if game.enemy health > 0 Timer, every one second spawn bullet etc, till the enemy is out o
  15. My 1st Turret Project

    DaneVincent
    by DaneVincent · July 2012
    Spawn Actor
  16. Tables, and spawning - need help

    IsabelleK
    by IsabelleK · July 2012
    I have a new actor - I called it Spawner. It has 6 integer attributes inside him (each for each row in a table). At the beginning of the scene it changes each of these attributes to the appropriate va
  17. Tables, and spawning - need help

    IsabelleK
    by IsabelleK · July 2012
    @simo103 thank you for your answer, but I'm looking for some more automatic rule - which would spawn the right number of actors, even if I change the value inside the table.
  18. Tables, and spawning - need help

    simo103
    by simo103 · July 2012
    @IsabelleK .. I would use 2 timers with the spawn in them. So for example I would run the timer for 1 sec and the second timer every 0.2 sec I would have the spawn which would give me 5 actors. Run it
  19. Tables, and spawning - need help

    IsabelleK
    by IsabelleK · July 2012
    I have 6 different actors - I want them to spawn inside a level, based on the numbers inside a table.
  20. Recording the position of actor for x amount of time

    robert.mccarthy
    by robert.mccarthy · July 2012
    I am not too sure. I have a question just posted asking if you can spawn/create tables on the fly in the app too.
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