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How do i make an attribute turn true only when an actor touches the top
by giacomino ·I am making a game where I have an actor called "player". I have my game set up so that when the player collides with a second actor called "Platform" it changes th -
Scene Never Loads!
by FallacyStudios ·Here is what I would suggest doing. In every single one of the actors on the scene put a Log Debugger behavior. Doesn't matter what you put in it. Just put it at the very top of every single actor in -
my newest game in development (a cute platformer game +vid) feedback is appreciated :)
by Socks ·one to move across the top left to right -
Build 0.10.4.1 is available!
by tatiang ·@Koolou this could be caused by coding errors instead of build errors. I suggest starting a new thread and we'll see if we can help out. Be sure to post a screenshot of the collision rule you are us -
Creating A Game That Requires A Lot Of Tapping & Taking The Risk Of iPhone Screen Breaking?
by tatiang ·Honestly, I think the responsibility lies with the consumer in this case. I had an idea yesterday to make a game where you spin your iPhone on a flat surface like a top and use the accelerometer to m -
Build 0.10.4.1 is available!
by TioJavy ·Im using mavericks and 0.10.4.1 creator. I made a rule to destroy the actor when colliding. It doesn't work. Thanks! -
my newest game in development (a cute platformer game +vid) feedback is appreciated :)
by Thunder_Child ·I think it looks very nice...I love the cartoony look to it...and actually is insightful for me...I also am new to GS...my apps are very arcade looking...this looks top notch...good luck on January la -
How to destroy the top enemy of a pile by clicking on it?
by tatiang ·I added a spawner with Layer Order set to front of layer and it works beautifully. -
2 problems making my first game. Please help I'm sure they are relatively simple. Please and Thanks
by burzum0727@gmail.com ·used as a "ball" is set to destroy. Also in that same realm of questions after that how do I make it respawn in a specific position. Let us say for these purposes that it was a socc -
Keyboard Input with Kindle
by srange ·A bit more info, apparently the Done button is at the bottom of the white entry box as opposed to the top right with the header, so it gets covered by the keyboard. -
How to destroy the top enemy of a pile by clicking on it?
by RThurman ·Here is a way to do relative z-order layering. It takes advantage of the fact that actors are evaluated from the bottom layer up, and that behaviors fire from the top down. -
my newest game in development (a cute platformer game +vid) feedback is appreciated :)
by CodeMonster ·Hey thanks @SampleTest yh I am still adding in those features with head collisions and scene change. And which objects do I destroy to remove some lag? The only objects I can think of are boxes and e -
my newest game in development (a cute platformer game +vid) feedback is appreciated :)
by SampleTest ·lol destroy some object to avoid lags (constructor/distructors) -
First game released! Run! Black&White
by Socks ·Nice stuff, really simple but still has your brain working trying to stay on top of things. (Image) -
'Joints' & parallax scrolling in my new cycling game.
by kinzua ·Nice work there. Looking forward to see it top the charts very soon. Best of luck. -
First Game-Space Bombs! Would appreciate some feedback!
by JScott ·Flick the bombs into the alien ooze before they destroy your ship. Watch out for the blocks, which each behave differently. -
Endless Minesweeper - Almost Finished Work In Progress
by KevinCross ·Thanks @Jeromy. I will take on some of your suggestions. Not sure what you mean about the left middle and right positioning of the power ups but I had wondered whether the power ups would work at the -
Endless Minesweeper - Almost Finished Work In Progress
by Tiny_Ideas ·Fourthly, may just be me, but I found the positions of the power ups a bit awkward. Mainly the position they are in, did you try placing them equally across the top, so one on side, one in middle and -
How to destroy the top enemy of a pile by clicking on it?
by carecuxo ·The first time, I got a delay on click+damage+destroy. There was a delay of 0.5 to 1 second before the zombie got destroyed. -
Pictures in game salad help
by allc1865 ·(Quote)