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  1. Wht software is best and easy, for Graphics, Animation for RPG Character games

    pHghost
    by pHghost · November 2013
    Raster graphics -- Pixelmator, as @mounted88 said. It is great, flexible and gives you all the basic tools, plus more on top and nice effects.
  2. How to Change Interactive Size of Actor ∆ or ≠ Image Size

    worldranger
    by worldranger · November 2013
    YES! Got it to work - simply forgot to put the bloody Function in there. It now records great and with it being coded within the missile itself they now destroy on CONTACT
  3. How to Change Interactive Size of Actor ∆ or ≠ Image Size

    worldranger
    by worldranger · November 2013
    I've already implemented the timer delay as the only way I can get the Missile Effects to destroy itself. Problem being that it still self destructs if the graphic touches the target actor even if the
  4. How to Change Interactive Size of Actor ∆ or ≠ Image Size

    RThurman
    by RThurman · November 2013
      d) Destroy the missile actor
  5. Destroying a character with multiple clicks!! URGENT HELP PLEASE COLLEGE DEADLINE!!!!

    Crestwood
    by Crestwood · November 2013
    Destroy
  6. Destroying a character with multiple clicks!! URGENT HELP PLEASE COLLEGE DEADLINE!!!!

    DesignsByJames
    by DesignsByJames · November 2013
    I am working on a concept for a game and I need to make it so that when battling the boss you must click the character 10 times before she destroys.
  7. How to implement double clicking

    jamie_c
    by jamie_c · November 2013
    if Clicks is >= 10, Destroy the actor.
  8. How to implement double clicking

    DesignsByJames
    by DesignsByJames · November 2013
    I am making a game in college and a part of my game you have to click an enemy 10 times to destroy it. I have tried some of your tips but it still destroys after the first click. I have an attribute f
  9. How to destroy the top enemy of a pile by clicking on it?

    tatiang
    by tatiang · November 2013
    I followed the link in my post above and made a demo. It's very tricky stuff and the demo works to destroy the most recently spawned (highest ID) actor but only if I spawn new actors to the back of t
  10. Counting in-game money

    pHghost
    by pHghost · November 2013
    UPDATE: Still happening when attribute is changed before destroy.
  11. Counting in-game money

    tatiang
    by tatiang · November 2013
    The only thing I can imagine is that you're getting a glitch because you're trying to change an attribute AFTER destroying the actor. Move the destroy actor below and see if that fixes it. I've cert
  12. Counting in-game money

    CodeMonster
    by CodeMonster · November 2013
    destroy coin
  13. Counting in-game money

    pHghost
    by pHghost · November 2013
    I have coins in my scene, which the player needs to pick up in order to buy in-game items. I have come across a really strange bug. Right now I only have one cent (0.01) coins, so the amount rises 0.0
  14. State of GameSalad 11-20-2013

    neoman
    by neoman · November 2013
    (Quote)
  15. State of GameSalad 11-20-2013

    tenrdrmer
    by tenrdrmer · November 2013
    @codewizard im trying to see the positives here but it's really irritating that "Finishing Universal Binaries with an awesome stretch to fit option" is not even on the roadmap it kee
  16. Steam Punks by Monster Robot Studios

    ashtmj
    by ashtmj · November 2013
    #14 in top grossing in Bahrain....I assume this will equate to only a few dollars, but I'll take being over angry birds on a top grossing list any day of the week
  17. How to Change Interactive Size of Actor ∆ or ≠ Image Size

    worldranger
    by worldranger · November 2013
    The problem I have now is that the larger graphic actor is still destroying itself too soon giving the impression that it didn't hit the target and exploded prematurely.
  18. Google IAPs - any work arounds?

    gingagaming
    by gingagaming · November 2013
    I have the same issue, I'm just posting to bump you question back up to the top in hope there maybe a work around. I had to release a lite & paid version for Google Pay.
  19. Does my game seem to be good enough to get accepted to the iOS app store?

    alexanderdoubleu
    by alexanderdoubleu · November 2013
    all you do is tap green planets to destroy them and maneuver the earth and the wormhole together without the earth hitting the asteroid
  20. how canI make a backround for my scene

    bjandthekatz
    by bjandthekatz · November 2013
    Create a layer named BG
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