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  1. Efficient Spawning

    natzuur
    by natzuur · November 2013
    (Quote)
  2. Efficient Spawning

    Socks
    by Socks · November 2013
    (Quote)
  3. Efficient Spawning

    gyroscope
    by gyroscope · November 2013
    (Quote)
  4. Efficient Spawning

    Socks
    by Socks · November 2013
    Every test I've ever done says this is a myth ! :ar! And every person who has made claims for recycling being less of a strain on resources (than spawn / destroy) has been unable to provide a project
  5. sliding menu with non movable actor

    CodeMonster
    by CodeMonster · November 2013
    1)go into layers there should be two layers. 1 should be ticked to be scrollable, the other unticked to its not scrollable
  6. question about how many actors in a scene is aloud?

    Socks
    by Socks · November 2013
    Also even with a big scene (bigger than the screen) you don't need to have all your actors 'live' at once, they could be spawned just off screen as you approach them (and destroy them once they leave
  7. My first game "Runbit Dash" now you can available in App store!

    Socks
    by Socks · November 2013
    Looks great, the multi-layer parallax and particle effects look especially good !
  8. Easy way to change HUD for all levels?

    tenrdrmer
    by tenrdrmer · November 2013
    Well it would require deleting existing hud but Dba has a cool tool that takes and lets you layout a black scene with your HUD and then copy that scene into all the scenes you select as a new layer. I
  9. Coming December 1 - Santa's Present Drop

    Braydon_SFX
    by Braydon_SFX · November 2013
    Lookin' good! @PureEpicStudios (Josh) is definitely quite talented. Top notch stuff. Can't wait to get my hands on the game!
  10. Star System Works with Display Text, But not with Images

    DaGreatness
    by DaGreatness · November 2013
    http://speedy.sh/6TjBn/Mygame.rar and just click on the text that says download mygame.rar at the top
  11. Spare Code ? Dump It here.

    Socks
    by Socks · November 2013
    how you would be able to scratch through one layer to reveal one beneath, so I open the project and check to see how it was gone . . . . it then becomes obvious . . . a few weeks later I've forgotten
  12. My new iPhone app is not getting more than 20 downloads. Why?

    gyroscope
    by gyroscope · November 2013
    Another statistic: that's on top of over 1,000,000 apps already in the app store.
  13. ★★★ My first game is called Gumper and is out for IOS ★★★

    Socks
    by Socks · November 2013
    The only feedback I'd mention is that when a ball rotates then its specular highlights remain the same way up - so if a ball is shinny on the top from the sun shining down on it and it rotates 180° th
  14. sliding menu with non movable actor

    CodeMonster
    by CodeMonster · November 2013
    Put the actor that displays the name of your game in a non movable layer.
  15. About template Candy Crush of KevinCross

    KevinCross
    by KevinCross · November 2013
    Just replace the images with your own. Mine in the template are just colour squares with a few little layer effects so that they don't look like plain colour squares. You can place the images with sim
  16. Air Supply Infinite - Out now! :D

    quantumsheep
    by quantumsheep · November 2013
    I also have an issue with GameCenter - there's a button on the top left of the title screen that in an earlier version let you post your score to GC - however, just pressing it crashed the whole game
  17. Air Supply Infinite - Out now! :D

    matarua
    by matarua · November 2013
    Love it - varied and top work with great attention to detail - retrogaming good times.
  18. State of GameSalad on 11-13-2013

    CaptFinn
    by CaptFinn · November 2013
    If you started a Topic Poll. And asked each of us if we could have only 3 of the many possible UI changes. You would get a lot of people wanting the same change. Many others wanting a different change
  19. Air Supply Infinite - Out now! :D

    quantumsheep
    by quantumsheep · November 2013
    Use your skill to outwit and avoid your enemies! When it gets too much, a single Smart Bomb will destroy all Sam's enemies and fill his air supply up to half.
  20. Game of the Month - November Submission Thread

    quantumsheep
    by quantumsheep · November 2013
    Use your skill to outwit and avoid your enemies! When it gets too much, a single Smart Bomb will destroy all Sam's enemies and fill his air supply up to half.
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