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  1. swipe between scenes/pages

    happyhat
    by happyhat · February 2013
    it either doesnt work or if i load it to ipad it skips through all scenes one after the other - have tried a timer, but this doesn't stop problem. any ideas? many thanks!
  2. Universal Build Tutorial with Project File

    UtopianGames
    by UtopianGames · February 2013
    If you want a not so stretched iphone 5 but still better than letterbox from an ipad project try...
  3. Universal binary and assets

    sabshire
    by sabshire · February 2013
    I say all of that to ask for help in understanding how the assets work in game salad. I'm used to developing the assets for each device resolution (ipadhd, ipad, iphone5, iphone4s, iPhone) and then s
  4. New Universal Build Method: iPhone 4 & iPhone 5

    VoidedSky
    by VoidedSky · February 2013
    I was working on my game, and checking out the new Universal Binary stuff. I saw Darren's method of adjusting the camera, and I messed around with that, but I didn't like how the images stretch. So, I
  5. Introducing the GameSalad Distribution Network

    dixondonald
    by dixondonald · February 2013
    The delay occurs, from my testing, on iphone5, iPhone4, and ipad2. And I'm guessing it always displays AFTER the splash screen. If it does just say it and quit repeating the contrary.
  6. Universal Build Tutorial with Project File

    Braydon_SFX
    by Braydon_SFX · February 2013
    (Quote)
  7. Universal Build Tutorial with Project File

    POM
    by POM · February 2013
    If you preview the game in ipad mode for example, then the value of the attribute
  8. Universal Build Tutorial with Project File

    Doguz
    by Doguz · February 2013
    I've been reading some of these threads, and a lot of people seem to think that a square 'should' be able to fit a rectangle. ei. ipad fit an iphone. No it doesn't - different shape people.
  9. UB

    Socks
    by Socks · February 2013
    The iPad mini is basically the same as the iPad 1 & 2, same resolution, same aspect ratio, so just treat it as an iPad 1 or 2.(Quote)
  10. UB

    CreativeJuicesEntertainment
    by CreativeJuicesEntertainment · February 2013
    I've seen tutorials on YouTube for automatically changing the scene size for UB, except I don't know if I've seen one for the iPad Mini. If someone could please give me the dimensions that'd be great
  11. letterbor or overscan for iPad mini?

    Socks
    by Socks · February 2013
    iPad 1 (2010) - first one, a little thicker than what followed, squarer edges.
  12. letterbor or overscan for iPad mini?

    Socks
    by Socks · February 2013
    iPad 1 1024 x 768
  13. letterbor or overscan for iPad mini?

    guilleface
    by guilleface · February 2013
    thanks, is there a ipad 4 already? i know iPad,ipad2, then they made iPad 2 with high resolution, which would be iPad 3? and the iPad mimi, is that called iPad 4? or there is one more besides, ipad1,i
  14. letterbor or overscan for iPad mini?

    SingleSparq
    by SingleSparq · February 2013
    Yes ipad all the same - just graphic difference compared to iPad4.
  15. letterbor or overscan for iPad mini?

    Socks
    by Socks · February 2013
    The iPad2 and the iPad mini both have the same resolution / aspect ratio - so it doesn't matter whether you choose letterbox or overscan as it will have no effect on how an iPad game is displayed on a
  16. letterbor or overscan for iPad mini?

    guilleface
    by guilleface · February 2013
    hello, right now i am making a adhoc file to text on my iPad 2, and i noticed this 2 options, if i want my game to play on the ipad mini too, which option should i choose?
  17. Universal Build Tutorial with Project File

    POM
    by POM · February 2013
    The thing is i find it strange to start an ipad project, the ipad res is very "old" and all devices nowadays uses a wide screen, except the iPad. if your goal is to target as much de
  18. Universal Build Tutorial with Project File

    UtopianGames
    by UtopianGames · February 2013
    iPhone 4 taking only the middle 480 pixels is fine but what are you doing with the extra space on the iPhone 5 and iPad?
  19. Universal Build Tutorial with Project File

    POM
    by POM · February 2013
    On iPad - it takes the middle 480 pixels from the iPhone 5 and stretch them.
  20. Rate App ID url before release of game

    eric.ojha
    by eric.ojha · February 2013
    Was the ipad issue ever resolved? I'm struggling to get the app rating link to work on my ipad.
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