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  1. How to solve the long lag problem?

    zellhuang
    by zellhuang · June 2012
    I create an actor which contains about 140 rules,each rule contains only one behavior.For example,"When Spawnactor(attribute) = 1, it spawns Actor1(actor) in front of layer at posionX,posionY
  2. Little Help plz

    SlickZero
    by SlickZero · June 2012
    As far as making them spawn faster, you could set it to a timer behavior, and after however many seconds you assign to it goes off, have the spawn rate faster than what you have set up. Like instead o
  3. Little Help plz

    Shadowghost135
    by Shadowghost135 · June 2012
    I was wondering if someone could give me a helping hand here. I'm currently working on a simple game that involves bombs raining down from the top of the scene. Could someone plz tell me the best wa
  4. How can I control an actor clockwise and anti-clockwise while in orbit using a keyboard?

    MobileRocketGames
    by MobileRocketGames · June 2012
    Well there doesn't have to be. You could create two game attribute that stores the theoretical location of the planet, (the center of those 64x64 pixels). You could update these points based on the ro
  5. spawn actor by score issue

    kajuto
    by kajuto · June 2012
    Rule: spawner
  6. How to dismiss a rule after a certain amount of time?

    gyroscope
    by gyroscope · June 2012
    Make an integer attribute called SpawnNum, set to amount of spawns you want the first time around. So because you want your stuff to happen straight away, your Rules would be something like:
  7. How to dismiss a rule after a certain amount of time?

    mscesario
    by mscesario · June 2012
    hello all, i was wondering how i would go about dismissing a rule for an actor after a period of time. i am trying to make my spawner spawn x amount of actors after 0s and then spawning x amount of ac
  8. touch is pressed issue

    JustMe74
    by JustMe74 · June 2012
    1). Press a button, and 3 actors are spawned
  9. spawn actor by score issue

    Nmdogdude
    by Nmdogdude · June 2012
    In the spawner rule, try changing them to equal and greater than..., or create 3 outlines of a star as 3 separate actors and in each one, when attribute game.ScoreCoin is Greater or = to 500 spawn act
  10. italiani che sanno usare gamesalad per windows

    RCorp
    by RCorp · June 2012
    e potete anche magari dirmi come faccio ad usare lo spawn? vorrei far si che un attore nasca sempre in un punto quante volte voglio io.
  11. spawn actor by score issue

    kajuto
    by kajuto · June 2012
    Hi everyone! i have a spawner that when reach to 500pts spawn 1 star, when reach 1000 spawn 2 star and when reach to 1500 spawn 3 star in the Congratulation Screen but no matter which score i hit it a
  12. touch is pressed issue

    kajuto
    by kajuto · June 2012
    hi there@!! recently I'm making a button when touch is pressed spawn 3 actor that goes up leaving some space between those 3 spawns actors. But i want when touch is pressed 2nd time goes back to the b
  13. Slow Rotation

    CaptFinn
    by CaptFinn · June 2012
    Imagine a Asteroid. Falling from top of screen down to bottom of screen. IM using a random off screen spawn and a (Move: Direction and Speed. As soon as the actor spawns and start moving. I want it
  14. Submissions Open for Game of the Month JUNE!

    FSS
    by FSS · June 2012
    - Over 30 unique challenging obstacles
  15. What is the best practice of spawning 'invisible' logic managing actors

    rotor
    by rotor · June 2012
    I am working on a system which spawns in numerous managers that manage simple or complex tasks. One manager may spawn up to 3 other type of manager, and overall I may have up to 6 or 7 managers active
  16. Move to specific location HELP

    tenrdrmer
    by tenrdrmer · June 2012
    You need to spawn relative to the scene not the actor. if you have a specific position you want.
  17. Move to specific location HELP

    kajuto
    by kajuto · June 2012
    Hi there!!! i have a actor1 in the position X= 188 & Y= 44 , when i touch it spawn a actor2 behind actor1, and move to a specific location but not the location i want, the spawn actor2 i want
  18. How to make and actor repeat and action with out using spawn?

    jobei
    by jobei · June 2012
    I dont want to use spawn.
  19. A one by one spawning actor - which each one need to move different direction!

    ORBZ
    by ORBZ · June 2012
    it sounds like you need to use Change Attribute to copy the global spawn angle into a local attribute on the demon actor, then have your demon actor do it's computation based on it's local attribute.
  20. A one by one spawning actor - which each one need to move different direction!

    cibram
    by cibram · June 2012
    I have a spawn point which is spawning the "Demon" actor every 1 second.
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