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so changing main actor image won't change actors image on the scene?
by rhinokey ·i believe all the atributes are unique, the rules will all update if you have not unlocked them.. i guess you could go in an put a one frame animation rule on the main one that would make them all swi -
Spawning actor, that matches width of parent?
by UtopianGames ·Might be best if you spawn them via the platform actor and have a few different sizes. -
Spawning actor, that matches width of parent?
by machinegunkelly ·I'd like to spawn a groundsensor under each platform, and have it match it's parents width... is this possible? -
Actors and behavior on pressed
by MotherHoose ·when: actor1 … has spawned actor2 … -
spawned actor on layer
by EatingMyHat ·Not sure how are you relating Layers, Camera-Controlling actor, spawn and display area. Spawning to a specific layer would not necessarily mean that it will be in the display area. -
Randomly Spawning Obstacles
by DanDaMan123 ·What you could do is have an attribute that determines which obstacle is spawned. Then, every time an obstacle is spawned the attribute becomes a random value to determine the next obstacle. -
Display text in a box when interacting with an NPC?
by IsabelleK ·First of all, don't use spawn and destroy behaviors - this will kill your performance. -
Display text in a box when interacting with an NPC?
by thornster19 ·But first let me explain the way I have implemented what you guys have said. As you remember from my picture, when the red actor touches the white actor and the user presses space, it spawns a third a -
How do I create Dynamic / Random actors?
by Titam ·http://gshelper.com/gs/demo-spawn 4 out of 10.zip -
Falling Objects
by jamie_c ·When you spawn your falling object do this: -
Display text in a box when interacting with an NPC?
by thornster19 ·I am struggling with the spawn actor function and how to get it working with a change image behaviour. -
Shooting bullets, without spawn behavior...
by sebmacfly ·The problem is that i don't want to use the spawn behavior, because i really want to save the FPS. -
Falling Objects
by DanDaMan123 ·want them to fall, you would have an actor that spawns these obstacles. Assuming that you don't want the objects all falling from the same spot, in the 'spawn actor' behavior you could specify that i -
B.S. Is now available on the iTunes app store
by tatiang ·You're welcome! Congrats on your first app. Just a few suggestions, if I may: naming your app "B.S." doesn't give me any idea what it's about and makes it very unlikely someone wil -
How do I create Dynamic / Random actors?
by Titam ·I created 3 actors, spawn random 2 -
Display text in a box when interacting with an NPC?
by thornster19 ·I have also tried the spawn actor method but I am struggling with it in all honesty. I made it so that, when you interact with an npc, an actor (text box) will spawn and have text in in that you can r -
What is the Best Way to Destroy Multiple Actors When Something is Selected or create a "popup"
by jdgould ·is selected from the popup, I want that hat to spawn on my original scene and destroy the popup (3X4). -
adhoc on iphone 4 - great adhoc on iphone 3 - crashes while loading
by Leanne ·the only thing i can think of is instead of having different spawn and destroy behaviours, i could build those sequences into one actor by using change.attribute.image -
Best ways to optimize?
by xforce ·*keep global attributes as low as you can. use either scene attributes or self attributes where possible. one trick is to use a table for storing data that needs to be globally accessed then in any ac -
Actors impact
by MotherHoose ·have the circle spawn the union animation