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  1. Collisions and Particle Generation

    Max3D
    by Max3D · May 2012
    Thank you for the info, I attempted as you suggested but the effect still didn't look right though. I have gone back to spawning the particles from the actor and modified the spawn points to better fa
  2. Collisions and Particle Generation

    GreenHavenGames
    by GreenHavenGames · May 2012
    If collides with player set particle spawn point (to scene not actor) to game.collisionX
  3. Actor Floating

    Four20
    by Four20 · May 2012
    What about having two actors for the PC, have you image actor spawn an collision actor behind the image actor and then adjust the position of the spawn to suit the place the the image actor needs to c
  4. Actor Floating

    Max3D
    by Max3D · May 2012
    What about having two actors for the PC, have you image actor spawn an collision actor behind the image actor and then adjust the position of the spawn to suit the place the the image actor needs to c
  5. testing the app as you go?

    EatingMyHat
    by EatingMyHat · May 2012
    @TheMoonwalls I agree, I just think that you need to have something that needs testing, might be day one (e.g. unique game mechanics that you need to see how it plays), or a bit later (e.g. eBook or a
  6. testing the app as you go?

    IsabelleK
    by IsabelleK · May 2012
    @EatingMyHat it depends on the game itself - if you have some unique idea, which might me ram-hard for device it's better to test even very early project, so you won't have to start over, or redesign
  7. I'm Considering Giving GameSalad Another Shot...

    Photics
    by Photics · May 2012
    Additionally, my situation with Stencyl is unique. I can make PC, Mac and Flash games without a subscription. I was an early adopter, so my access doesn't expire after a year.
  8. GS - How to go about reading and working on

    simo103
    by simo103 · May 2012
    @kkchong .. I think it is likely different for everyone but I think you have done the best groundwork you can and perhaps it is time to jump in. I think I learned best by starting a project I was inte
  9. How to start a timer when a certain scene begins?

    MotherHoose
    by MotherHoose · May 2012
    perhaps the spawn places the youWin in an offSceneArea??? you can not see it?
  10. Glitchy animation...and another issue

    beefy_clyro
    by beefy_clyro · May 2012
    Does it still glitch if the actor is already loaded on the scene and you don't spawn it?
  11. How to end game (race) when actor crosses finish line?

    britto24
    by britto24 · May 2012
    OK...soooo...after messing with it some more...everything is working how I want it, but the time still does not stop when car crosses finish line...but the youWin actor will spawn when the car crosses
  12. How to end game (race) when actor crosses finish line?

    britto24
    by britto24 · May 2012
    Any ideas for why the car actor is not triggering the spawn attribute to display the youWin actor when it collides with the finishLine actor?
  13. Glitchy animation...and another issue

    stackpoole
    by stackpoole · May 2012
    Hi, im not sure why it is glitchy, maybe because the spawn actor behaviour is always been glitchy.
  14. How to end game (race) when actor crosses finish line?

    britto24
    by britto24 · May 2012
    2. When the car actor crosses the finish line, it's supposed to spawn the youWin actor. However, right now when the car crosses the finish line nothing happens. Here's the rule for the car:
  15. Timer ignore Rule - Thoughts?

    tatiang
    by tatiang · May 2012
    --->Spawn actors
  16. How to start a timer when a certain scene begins?

    britto24
    by britto24 · May 2012
    2. When the car actor crosses the finish line, it's supposed to spawn the youWin actor. However, right now when the car crosses the finish line nothing happens. Here's the rule for the car:
  17. Spawn at random coordinates bar a small subset of coordinates

    mdtajghori
    by mdtajghori · May 2012
    So I wanted to spawn my actors at the other side of the screen (fixed x coordinate but random y coordinate) once they reach an x coordinate of 0. Now when I say that the actor needs to spawn at a rand
  18. Regarding New Releases, Template Use, Ethics, Scams, Stealing Art, Developer, Publishers, etc.

    AppFueled
    by AppFueled · May 2012
    Just the other day, a member of the community released a game of almost the exact template they purchased. When the member announced the game, they took a lot of heat for it. I can understand why ther
  19. Elastik available now!

    3xL
    by 3xL · May 2012
    •Challenging and unique gameplay 
  20. Crazy Gumball Machines - Released today!

    wolfbirdgames
    by wolfbirdgames · May 2012
    An addictive game where you have to catch as many gumballs as you can as they shoot out in the air from machines. Within the time limit, go for the highest score and make your way through many fun and
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