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  1. Android music volume bug?

    CasualEvolution
    by CasualEvolution · October 2018
    @adent42 you can check that? in my case I use mac, but I see that nschildress uses pc
  2. Android music volume bug?

    Simple Gamer Arts
    by Simple Gamer Arts · October 2018
    You could make a TIMER and RULE:
  3. Ads not showing

    bob loblaw
    by bob loblaw · October 2018
    let us know how you go. i just checked an old build of my game on another device, that should be showing interstitial (and did before), but now doesn’t.
  4. Scale

    gatrif
    by gatrif · October 2018
    thank you very much
  5. Appformative is dead? Firebase can be used?

    tatiang
    by tatiang · October 2018
    You'll want to contact @Hopscotch about AppFormative.
  6. Appformative is dead? Firebase can be used?

    Akiba4Games
    by Akiba4Games · October 2018
    What are you guys using? Is possible to use firebase?
  7. Ads not showing

    Akiba4Games
    by Akiba4Games · October 2018
    thank you, the problem with adMob is solved.
  8. The Almost Impossible Board Escape (T.A.I.B.E.) is finally out - PROMO CODES INSIDE

    Metallo
    by Metallo · October 2018
    Not sure if I can post a link here, but in case just contact me and i'll provide you with the code.
  9. Thunderchilds Complete Guides to iOS and Mac Publishing

    tatiang
    by tatiang · October 2018
    @PhoenixX1283 Look in the Keychain Access application and see if you have certificates that match that description (expired, duplicated, not signed with a private key).
  10. Thunderchilds Complete Guides to iOS and Mac Publishing

    PhoenixX1283
    by PhoenixX1283 · October 2018
    Make sure your provisioning profile, developer certificate, and WWDR certificate are installed, valid, not expired or duplicated, and signed with a private key in the keychain on the computer you are
  11. How to keep a background music or sound going continuously?

    AlchimiaStudios
    by AlchimiaStudios · October 2018
    If you're only using the music behavior, that can only play one track at a time.
  12. Free Music Resource

    Eric Matyas
    by Eric Matyas · October 2018
    Enjoy...and don't eat too much candy! ;-)
  13. Free Music Resource

    Eric Matyas
    by Eric Matyas · October 2018
    Enjoy...and don't eat too much candy! ;-)
  14. Unicode symbol support?

    tatiang
    by tatiang · October 2018
    Okay, thanks. For some reason I was thinking I had to use unicode if I wanted symbols in Display Text but... uh... with custom fonts I can just use a symbol font of my choice. Funny how I sometimes ma
  15. Scale

    bob loblaw
    by bob loblaw · October 2018
    you can either use overscan or stretch. either way, you’ll have to use an actor at the start of your app to detect what screen size the output display is and then use logic on each scene to adjust the
  16. Unicode symbol support?

    tatiang
    by tatiang · October 2018
    @Armelline Are you saying that now that there are custom fonts available, there is no support for unicode? Or that while default fonts might work, custom ones won't?
  17. touch and drag actor

    tatiang
    by tatiang · October 2018
    You can either click on the 'e' symbols and take another screenshot or just click on the 'e' symbols and then highlight each expression and copy and paste them (as text) into a comment.
  18. Scale

    MelodyCats
    by MelodyCats · October 2018
    I like to work from iPhone dimensions (although I know many prefer starting from iPad) I've attached a sample of starting from iPhone 6- if your background image is where the light blue square is and
  19. soft launched my first game DRIPPY DROP, looking for feedback!

    tobyjohnsonart
    by tobyjohnsonart · October 2018
    fix this issue, because once player understands how to navigate the game/scenes fluently, its actually really fun with tons of things to discover throughout the game. With this new update, it will ho
  20. Ads not showing

    Twayne2
    by Twayne2 · October 2018
    Do you have to have that attribute?
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