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  1. Spawn Actor When NOT Colliding/Overlapping

    Braydon_SFX
    by Braydon_SFX · May 2012
    Not sure I understand...so are you asking if you can spawn something other then when actor overlaps or collide with?
  2. Spawn Actor When NOT Colliding/Overlapping

    robert.mccarthy
    by robert.mccarthy · May 2012
    Just a quick one about spawning when overlapping.
  3. How Do I Make The Hibernate Rule More Responsive?

    uhyana
    by uhyana · May 2012
    I have a game that spawn actors random and you must touch them before they fall. I used a hibernate rule saying, when device is in hibernate, pause game to the pause scene. In ad hoc mode when you exi
  4. I just got the new iPad and thought I could use gamesalad to make games on it (I don't have a mac)..

    Ebreeze
    by Ebreeze · May 2012
    I hope you take newbie iPad users more seriously... I meant no disrespect and just wanted to be able to use your great visual game maker (I have over 100 beautiful pieces of unique art from my mother
  5. I just got the new iPad and thought I could use gamesalad to make games on it (I don't have a mac)..

    GeorgeLewis
    by GeorgeLewis · May 2012
    I hope you take newbie iPad users more seriously... I meant no disrespect and just wanted to be able to use your great visual game maker (I have over 100 beautiful pieces of unique art from my mother
  6. Fun little task - make a speaking high score...

    StormyStudio
    by StormyStudio · May 2012
    Each number actor (all same prototype) in the high score can have a unique self name...a, b, c, d, e, f, g.
  7. Function question

    Crestwood
    by Crestwood · May 2012
    not sure what this is --->if att.reward >=1 + <=25<br />spawn actor health+25
  8. Function question

    Crestwood
    by Crestwood · May 2012
    spawn actor health+25
  9. Function question

    Crestwood
    by Crestwood · May 2012
    If I have a stationary actor, that spawns random actors, how would I go about seyting up a random function.
  10. iPod touch 2nd generation (4.2.1) problem

    gambet
    by gambet · May 2012
    But on iPod touch some of game features are not working: particles, accelerate, spawn. You can't play game.
  11. Problem With Spawn and Integer

    NtG
    by NtG · May 2012
    im not using it to spawn though, I am trying to use it to make an actor change direction at random times between 2 and 30 seconds. I have the following:
  12. Is it possible to copyright our work?

    IsabelleK
    by IsabelleK · May 2012
    1. Everything that is made from an idea is protected by international copyrights. It include for example: texts (but not short news), photos, drawings, paitings, sculptures, books, videos, movies, scr
  13. FINAL PROBLEM WITH MY GAME... i think lol

    tatiang
    by tatiang · May 2012
    You forgot to tell us what's not working. The only thing I would change is to put the change attribute behavior after the spawn actor behavior in your first set of rules, but you'll have to say what
  14. FINAL PROBLEM WITH MY GAME... i think lol

    digitalzero
    by digitalzero · May 2012
    spawn actor "ty" (which i will show the behaviors for that in a minute
  15. Getting an actor to change after a collision

    tatiang
    by tatiang · May 2012
    Yes, you would pick a random number and then based on that number have a rule that says When attribute game.randomPick=1 --> change image to blue (or spawn a blue paper, or however you want to
  16. Getting an actor to change after a collision

    tatiang
    by tatiang · May 2012
    @tshirtbooth also has a helpful video that shows how to choose unique random numbers:
  17. Attention Gamesalad Management: What Features Do You Want? Round 2

    Cluv
    by Cluv · May 2012
    4) Dynamic layering. I get one chance to layer my actors when I spawn them and that's it. I would like to move them to different layers as the game progresses.
  18. randomly spawned doodle jump style platforms

    slev
    by slev · May 2012
    Finally i would like to randomly spawn the platforms at different sizes for this i have made 5 platforms all different sizes whats the best way to randomly chose between them.
  19. count no of instance of object

    tatiang
    by tatiang · May 2012
    1. If you only need to know whether an enemy has "died," give each enemy a unique self.ID (index) and have a rule that says When [enemy dies] Change Attribute game.deadList (text) t
  20. Submission Open for GameSalad Game of the Month May

    battleduck
    by battleduck · May 2012
    ***5 Unique Unlockable Power-Ups!
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