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iOS Veiwer causing random actor locations
by CobraBlade ·Since it looks like we are all experiencing this, hopefully it will be a top priority. -
iOS universal app resize doesn't work properly
by vincentW ·But I still get black boxes at the top and bottum of the iPhones, can anyone tell me how to solve this? -
Saving high scores
by gamesfua ·You can also try to make sure that your load actor (i believe you said its in a display actor) is one of the first things to load in the scene. If you look at your layers in the scene via the layer me -
Actor/Particles help - Laser Beam - how to control size with power bar
by RThurman ·----Destroy this actor -
Actor/Particles help - Laser Beam - how to control size with power bar
by dandandan18 ·4. Made my enemy destroy after 2 seconds of collision... -
Version 0.10.4 is now live!
by HoneyTribeStudios ·Is spawning and destroying an efficient way of using memory? It used to be advised that recycling actors in many cases was a better option. Is that old advice from old versions of GS? -
How to make an Electrical Weapon that can kill a group of enemy in short distance?
by KevinCross ·I can't help with the graphics but you could achieve the programming part by spawning an actor (as large as you want the area of damage) spawn it in front of the character and on the enemies have a ru -
Universal build problem
by Dues ·Thanks @DeepBlueApps so basically ill have to design my levels thinking of that its cropped of 128 pixels at the bottom and 96 pixels from the top am I right? :-/ -
enemies that bounce off of the hero. Not a platform game.
by quantumsheep ·Off the top of my head, if you're tracking X and Y positions for the hero, the rule would be something like. -
caltech comes out on top
by snow1 ·caltech comes out on top -
Version 0.10.4 is now live!
by okpc ·(Sorry I found it is work fine, the failed because I locked the layer scrollable) -
enemies that bounce off of the hero. Not a platform game.
by dilferd ·I am building a non platformer game viewed from the top. I have a hero character that is surrounded by several enemies. I want everyone to be able to bounce off one another. RIght now I have it progra -
NEW GAME: Tracebook for iPad is now on the App Store.
by gamesfua ·Nice looking app @Troby but call me crazy, isn't using a real marker on top of an iPad kind of financially dangerous? Won't it bleed through the paper onto the device? -
How to optimize a lot of sound on one scene? Please help
by JagonApps ·-Don't unnecessarily spawn and destroy actors, keep it in one actor, in one rule. -
Need feedback on art style for platformer
by VolontaArts ·so just make a red laser for example... dark/outer red width 20 and lighter/middle red 16 or something like that. lay them on top of eachother so u can see the dark/outer red as a edge around the ligh -
Need feedback on art style for platformer
by Frazzle ·I've been making small changes for the graphical style of my game and I feel like I need a kind of re-assessment of it by more experienced game designers. The game has a simplistic Blocky retro look b -
Has anyone seen this message....
by bajash ·Nothing else. Your .app should also be at the top-level of the archive, or within a Payload directory if you're submitting a .ipa. You should not have to create one of these yourself, you should u -
iPhone5>iPhone4 screen adjustment issue- Camera Origin not changing
by kaanuki ·The Layer needed to be "Scrollable" for this to work properly. -
New GS Version ruined my project.
by jonmulcahy ·what exactly stopped working, can you give examples? -
New GS Version ruined my project.