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  1. iOS Veiwer causing random actor locations

    CobraBlade
    by CobraBlade · September 2013
    Since it looks like we are all experiencing this, hopefully it will be a top priority.
  2. iOS universal app resize doesn't work properly

    vincentW
    by vincentW · September 2013
    But I still get black boxes at the top and bottum of the iPhones, can anyone tell me how to solve this?
  3. Saving high scores

    gamesfua
    by gamesfua · September 2013
    You can also try to make sure that your load actor (i believe you said its in a display actor) is one of the first things to load in the scene. If you look at your layers in the scene via the layer me
  4. Actor/Particles help - Laser Beam - how to control size with power bar

    RThurman
    by RThurman · September 2013
    ----Destroy this actor
  5. Actor/Particles help - Laser Beam - how to control size with power bar

    dandandan18
    by dandandan18 · September 2013
    4. Made my enemy destroy after 2 seconds of collision...
  6. Version 0.10.4 is now live!

    HoneyTribeStudios
    by HoneyTribeStudios · September 2013
    Is spawning and destroying an efficient way of using memory? It used to be advised that recycling actors in many cases was a better option. Is that old advice from old versions of GS?
  7. How to make an Electrical Weapon that can kill a group of enemy in short distance?

    KevinCross
    by KevinCross · September 2013
    I can't help with the graphics but you could achieve the programming part by spawning an actor (as large as you want the area of damage) spawn it in front of the character and on the enemies have a ru
  8. Universal build problem

    Dues
    by Dues · September 2013
    Thanks @DeepBlueApps so basically ill have to design my levels thinking of that its cropped of 128 pixels at the bottom and 96 pixels from the top am I right? :-/
  9. enemies that bounce off of the hero. Not a platform game.

    quantumsheep
    by quantumsheep · September 2013
    Off the top of my head, if you're tracking X and Y positions for the hero, the rule would be something like.
  10. caltech comes out on top

    snow1
    by snow1 · September 2013
    caltech comes out on top
  11. Version 0.10.4 is now live!

    okpc
    by okpc · September 2013
    (Sorry I found it is work fine, the failed because I locked the layer scrollable)
  12. enemies that bounce off of the hero. Not a platform game.

    dilferd
    by dilferd · September 2013
    I am building a non platformer game viewed from the top. I have a hero character that is surrounded by several enemies. I want everyone to be able to bounce off one another. RIght now I have it progra
  13. NEW GAME: Tracebook for iPad is now on the App Store.

    gamesfua
    by gamesfua · September 2013
    Nice looking app @Troby but call me crazy, isn't using a real marker on top of an iPad kind of financially dangerous? Won't it bleed through the paper onto the device?
  14. How to optimize a lot of sound on one scene? Please help

    JagonApps
    by JagonApps · September 2013
    -Don't unnecessarily spawn and destroy actors, keep it in one actor, in one rule.
  15. Need feedback on art style for platformer

    VolontaArts
    by VolontaArts · September 2013
    so just make a red laser for example... dark/outer red width 20 and lighter/middle red 16 or something like that. lay them on top of eachother so u can see the dark/outer red as a edge around the ligh
  16. Need feedback on art style for platformer

    Frazzle
    by Frazzle · September 2013
    I've been making small changes for the graphical style of my game and I feel like I need a kind of re-assessment of it by more experienced game designers. The game has a simplistic Blocky retro look b
  17. Has anyone seen this message....

    bajash
    by bajash · September 2013
    Nothing else. Your .app should also be at the top-level of the archive, or within a Payload directory if you're submitting a .ipa. You should not have to create one of these yourself, you should u
  18. iPhone5>iPhone4 screen adjustment issue- Camera Origin not changing

    kaanuki
    by kaanuki · September 2013
    The Layer needed to be "Scrollable" for this to work properly.
  19. New GS Version ruined my project.

    jonmulcahy
    by jonmulcahy · September 2013
    what exactly stopped working, can you give examples?
  20. New GS Version ruined my project.

    Skyrocket_Entertainment
    by Skyrocket_Entertainment · September 2013
    Thanks Everybody, Especially Dave, you're the top one.
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