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  1. Has anyone seen this message....

    bajash
    by bajash · September 2013
    Nothing else. Your .app should also be at the top-level of the archive, or within a Payload directory if you're submitting a .ipa. You should not have to create one of these yourself, you should u
  2. iPhone5>iPhone4 screen adjustment issue- Camera Origin not changing

    kaanuki
    by kaanuki · September 2013
    The Layer needed to be "Scrollable" for this to work properly.
  3. New GS Version ruined my project.

    jonmulcahy
    by jonmulcahy · September 2013
    what exactly stopped working, can you give examples?
  4. New GS Version ruined my project.

    Skyrocket_Entertainment
    by Skyrocket_Entertainment · September 2013
    Thanks Everybody, Especially Dave, you're the top one.
  5. Screen-Size Detection Problem. Ideas?

    fogarty
    by fogarty · September 2013
    Generally, it works great, but I'm having a problem with one Android tablet: The Asus Nexus 7 (2012 edition). The specs for that device say it is 800 x 1280 (exactly what my base game is), and I have
  6. im a noob

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · September 2013
    You need to put those arrows on their own layer and click (turn off) scrollable for that layer.
  7. Actor/Particles help - Laser Beam - how to control size with power bar

    RThurman
    by RThurman · September 2013
    -- after a certain short time period, destroy the laser beam actor
  8. Actor/Particles help - Laser Beam - how to control size with power bar

    RThurman
    by RThurman · September 2013
    -- after a certain short time period, destroy the laser beam actor
  9. Version 0.10.4 is now live!

    bricksingllc
    by bricksingllc · September 2013
    (Quote)
  10. Version 0.10.4 is now live!

    jonmulcahy
    by jonmulcahy · September 2013
    (Quote)
  11. Version 0.10.4 is now live!

    bricksingllc
    by bricksingllc · September 2013
    Did you fundamentally change the replicate behavior on top of making it faster? It seems under 10.4, it now show the actor even when the replicate it tied to a variable that has a value of 0? This is
  12. Actor/Particles help - Laser Beam - how to control size with power bar

    dandandan18
    by dandandan18 · September 2013
    How would I get the Laser beam to change Y position when it collides with an actor. - The actors move down the screen, I want the laser to move along with it as it will take a few seconds to destroy t
  13. The Magic Castle - Adventure Game (coming soon...)

    DigiChain
    by DigiChain · September 2013
    The alternative would be to stretch, which would look pretty horrible. Or reformat to 16:9 losing some of the top and bottom of the image.
  14. The long and winding road.

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · September 2013
    If you walked up to anyone who owns a successful business in any area of work and ask them how did you do it? You'll get the same story. They'll tell you we worked long relentless hours, we never acce
  15. Version 0.10.4 is now live!

    MSEagle2
    by MSEagle2 · September 2013
    on top of what I listed above also found:
  16. Version 0.10.4 is now live!

    smalling
    by smalling · September 2013
    I am also seeing the ios7 status at the top of my game. And when the game loads a row of other game icons appear at the bottom all linking to the App store. Did I check something accidentally when I p
  17. Actor/Particles help - Laser Beam - how to control size with power bar

    dandandan18
    by dandandan18 · September 2013
    Also - I don't want the laser beam to keep on resizing itself once it reaches the top like the red laser - i want the laser power / Y axis size (height) to be controlled by the slider bar.
  18. Version 0.10.4 is now live!

    clee2005
    by clee2005 · September 2013
    2) I just updated my app Wordio, and noticed that the iOS7 status bar on the top (battery, bar level etc) is now overlayed in my game. It makes it hard to read critical parts at the top of the scree
  19. I give you the finger

    LumpApps
    by LumpApps · September 2013
    I used it in one of my games but only the top was visible. I'll make a shorter one soon.
  20. ↔ Thinking about async multiplayer → ← Getting ready for its arrival ↔

    StormyStudio
    by StormyStudio · September 2013
    THINKING ABOUT ASYNC MULTIPLAYER
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