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  1. Ball jump and actor moving issue

    Gamexs
    by Gamexs · September 2013
    i have a game requirement like below game...i have created basic things in my project ,but i was stuck at when a ball falling from the top and when collide with actor it has to stay on his position an
  2. Ball jump and actor moving issue

    Gamexs
    by Gamexs · September 2013
    i have a game requirement like below game...i have created basic things in my project ,but i was stuck at when a ball falling from the top and when collide with actor it has to stay on his position an
  3. Best Way to Do an Endless Side Scroller

    JackSoft
    by JackSoft · September 2013
    @FryingBaconStudios Excellent advice. I'm coming from a web dev background so my logic experience is in the form of PHP, Javascript and Ruby. In coding, I find that no matter the language, logic is
  4. iPad Game - Save The Planet HD - NOW FREE!!!!!!

    Davidramsey2003
    by Davidramsey2003 · September 2013
    Ducky Dev (thats me) presents a new casual endless action game for all ages! Gather space junk and destroy satellites to save the planet. Earn medals and power-ups, and try to beat the high score.
  5. • Custom Scene Editor WIP • Grid, Snap-To-Grid, Zoom, Multi-Select

    Manto
    by Manto · September 2013
    Added a new poll as most people had voted for layer access and duplicate & delete actors. Added a few more choices, too. http://mantuapps.com/gscse/
  6. Need a good trigger for this

    VolontaArts
    by VolontaArts · September 2013
    @fryingbaconstudios velocity did not work because what you dont see offscreen is a actor sitting on top spawning these red cubes. and i believe the second they are spawned they are at 0 because they a
  7. Stuck in coding rules

    BasGoodboy
    by BasGoodboy · September 2013
    When player in the main scene clicks on the 'train' button, it changes the scene to the 'training grounds', where an enemy actor spawns and randomly switches position, where you can hit him. After you
  8. Best Way to Do an Endless Side Scroller

    UtopianGames
    by UtopianGames · September 2013
    @JackSoft heres the link http://www.deepblueapps.com/jetpack-template/ you can also use the search box in the top right of the site.
  9. Need a good trigger for this

    KevinCross
    by KevinCross · September 2013
    I think triggering when an actor can't move no more is fine, you just need a rule to stop triggering when an actor stops at a certain point I.e. the top.
  10. Best Way to Do an Endless Side Scroller

    JackSoft
    by JackSoft · September 2013
    down on the y axis. Basically, fall off and destroy. I think would look better than the bullet just dieing in mid air.
  11. Best Way to Do an Endless Side Scroller

    JackSoft
    by JackSoft · September 2013
    @kevincross Yeah im already using >= 475 and its not catching them. Also, I tried an invisible 1px wall right inside the right edge to destroy the bullet on collision but they were still breaki
  12. Two Cameras, One Scene

    DepressedPanda
    by DepressedPanda · September 2013
    Heyo! Long time fellas. Working on a concept in GameSalad and was having some trouble. Here's the gist. I wanted to have a top and bottom split screen. Basically a side scroller, but the top half scro
  13. Best Way to Do an Endless Side Scroller

    KevinCross
    by KevinCross · September 2013
    I didn't use wrap when I was mucking about with a vertical scroller so I've not worked with it yet. In my version I destroyed them when they went so far off the screen like you are.
  14. Best Way to Do an Endless Side Scroller

    JackSoft
    by JackSoft · September 2013
    Now I'm working on recycling actors for pickups and enemies/obstacles. Actually, right now I'm stuck on how best to destroy/hide bullets/weapons without them wrapping around.
  15. Music Plays Before Scene is Loaded

    ADSentertainment
    by ADSentertainment · September 2013
    (Quote)
  16. • Custom Scene Editor WIP • Grid, Snap-To-Grid, Zoom, Multi-Select

    Socks
    by Socks · September 2013
    (Quote)
  17. • Custom Scene Editor WIP • Grid, Snap-To-Grid, Zoom, Multi-Select

    Manto
    by Manto · September 2013
    • Added layer access
  18. • Custom Scene Editor WIP • Grid, Snap-To-Grid, Zoom, Multi-Select

    Manto
    by Manto · September 2013
    Thanks for voting! Layer access ( Hide, show, and lock layers ) is now in the works!
  19. Level design from the pros

    matarua
    by matarua · September 2013
    Over 3 million signed up beta players already. Looks amazing so I thought I would spread the word.
  20. Keep rotation as actor stops (random movement)

    gyroscope
    by gyroscope · September 2013
    Hi F, without testing - so off the top of my head - what about using a Constrain behaviour on the actor's angle attribute, and when you change velocity to zero, change the Direction to the angle attri
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