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  1. State of GameSalad on 8-21-2013

    Socks
    by Socks · August 2013
    advanced features like custom fonts, joints or layer control.(Quote)
  2. • Custom Scene Editor WIP • Grid, Snap-To-Grid, Zoom, Multi-Select

    brickamator
    by brickamator · August 2013
    can you edit layer with the custom editor?
  3. I don't get these logics:

    BasGoodboy
    by BasGoodboy · August 2013
    I want that, if player click an item, there is stats to be seen.
  4. Inventory question

    KevinCross
    by KevinCross · August 2013
    When you click on an item from the top of the screen it will go into the first free inventory slot, and in the order you click the items. If you click the item when it's in the inventory slot it goes
  5. State of GameSalad on 8-21-2013

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · August 2013
    Gamesalad inc needs reorganization at the top level corporate management positions. Corporate vision, focus and organization flows from the top down. Although, there have been great changes at the mid
  6. State of GameSalad on 8-21-2013

    Piman
    by Piman · August 2013
    As far as I'm concerned, what Socks and Hoodloc mention needs to be TOP PRIORITY.
  7. **On Touch Pressed, Send to Front?**

    PixelPun
    by PixelPun · August 2013
    Yeah... I could be wrong.. there are people on here that do amazing things that I would have no idea how to do, but I'm pretty sure layer stuff is fixed when the game is going.
  8. **On Touch Pressed, Send to Front?**

    PixelPun
    by PixelPun · August 2013
    I'm like 99% sure that it cannot be done. The actor is going to stay in the layer position it is in always.
  9. App Store Question.

    onlydanwilliams
    by onlydanwilliams · August 2013
    is this good news or am I just thinking over the top? I have a mate who's a professional footballer, he tweeted it last night, sales report haven't updated but I think it might have something to do w
  10. Need a template (PAID)

    VGX
    by VGX · August 2013
    I'm not trying to modify or build on top of whats there. I'm starting from a black project and learning from the other template but some things are just refusing to work.
  11. Camera Help

    StormyStudio
    by StormyStudio · August 2013
    in your scene layers window.. make a new layer...tick scrollable... put your enemy (anything scrollable) on this layer...
  12. Camera Help

    FallingBoxStudios
    by FallingBoxStudios · August 2013
    (Quote)
  13. Camera Help

    UtopianGames
    by UtopianGames · August 2013
    Sounds like you have placed the enemy on a non scrollable layer by mistake?
  14. How can I invert an axis

    gyroscope
    by gyroscope · August 2013
    Work out the drop from top to bottom, for instance if the sub starts at 280 and drops to 30, then the max. drop is 250 (which I'll use for the following example).
  15. My First Game! Bunny Hop HD! Made by a fifteen year old

    blue_elephant
    by blue_elephant · August 2013
    1. Moving the score to the top sounds like a good idea and I will experiment with that
  16. My First Game! Bunny Hop HD! Made by a fifteen year old

    quantumsheep
    by quantumsheep · August 2013
    I'd move the score stuff to the top of the screen, as traditionally this is where games put their score/lives info.
  17. The next step in Adventure Games in Gamesalad

    alimpo83
    by alimpo83 · August 2013
    and created other different uses and such (like top view), recently made a Deep Blue Apps water flow example and made a full template, for "Where's my Water" type of games. I like t
  18. State of GameSalad on 8-21-2013

    EOS
    by EOS · August 2013
    (Quote)
  19. State of GameSalad on 8-21-2013

    kinzua
    by kinzua · August 2013
    (Quote)
  20. State of GameSalad on 8-21-2013

    KevinCross
    by KevinCross · August 2013
    Everything @Socks said, and a better and more easily accessible layers panel would be lovely too. Taking 3 to 4 clicks to get to the layers window every time is re-dic! Even more clicks if you take in
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