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  1. Moving Actor Randomly

    Pixcel
    by Pixcel · March 2012
    I already had the bombs working. They increase in frequency and randomly spawn "special" bombs based on how high the player's score is. It was just the movement part I couldn't get w
  2. Moving Actor Randomly

    POM
    by POM · March 2012
    Spawn bomb .
  3. Why won't random(random(60,90),random(230,260)) work?

    POM
    by POM · March 2012
    Make a self attribute - index- call it "spawn left or right"
  4. Why won't random(random(60,90),random(230,260)) work?

    SAMman
    by SAMman · March 2012
    Hey guys, i am trying to spawn an actor in a random spot on the left or the right side of the screen but not in the middle. I thought using random would work, when I give the min value a random number
  5. 3 problems!

    MotherHoose
    by MotherHoose · March 2012
    it is for spawn of 10 at the same time and idle behavior and chase behavior
  6. Mail to review sites

    micksolo
    by micksolo · March 2012
    will get the attention of reviewers as something unique or interesting so they are curious and intrigued to find out more. The result you want is them to cover your game - to write something from th
  7. Newbie here, How to make an actor move up and down continuously

    Clouds
    by Clouds · March 2012
    if I spawn my actor at y = 250, as soon as it spawns it jumps to 150 then moves up and down from that center point.
  8. Newbie here, How to make an actor move up and down continuously

    redonix76
    by redonix76 · March 2012
    Ok so what you gave me worked, but it's always using the +150 as the center point correct? So if I spawn my actor at y = 250, as soon as it spawns it jumps to 150 then moves up and down from that cent
  9. How do you find out if a review site picked up your game?

    micksolo
    by micksolo · March 2012
    someone posted a review. I need to pick a more unique app name next time I think :P
  10. How do you find out if a review site picked up your game?

    LiquidGameworks
    by LiquidGameworks · March 2012
    someone posted a review. I need to pick a more unique app name next time I think :P
  11. Enemy pathing

    Clouds
    by Clouds · March 2012
    I keep hearing this from quite a few people, that constrains are to be avoided, only recently I've offered 'constraining' and 'spawning' and having two actors instead of one all as ways to address som
  12. Need Help Marketing Your Game?

    micksolo
    by micksolo · March 2012
    * Create an interesting and unique angle for your game's marketing to catch attention of reviewers
  13. Color Rush Ninja on the Appstore (my first game)

    Philie
    by Philie · March 2012
    Looks amazing, actually a lot of fun. Graphics do it all for me though, very unique, very cool. It'd be cool for you become Pro and implement things like IAP to buy coins, Game Center, etc. But for no
  14. Mail to review sites

    LumpApps
    by LumpApps · March 2012
    Find the unique aspects of your game and enlarge those in your story.
  15. Learning Gamesalad

    LumpApps
    by LumpApps · March 2012
    Which can be an advantage because it makes me unique but often I find I do stuff to complex. For example when I get something working in my own way and then later see a @tshirtbooth video and thnk OM
  16. Where u from

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · March 2012
    places. Every place in this world has it own unique aspects to offer and as someone who's done a great deal of traveling I'm always inspired by each place in a different way which only adds to my cre
  17. 3 problems!

    JohnPapiomitis
    by JohnPapiomitis · March 2012
    To spawn the 10 actors at the same time, youll have to put 10 spawn behaviors not in a timer.
  18. 3 problems!

    monkeybroth
    by monkeybroth · March 2012
    Basically I have a Player actor, and some random spawned baddies randomly walking around the screen.
  19. Particle Frustration

    joshuawilde
    by joshuawilde · March 2012
    if you let it keep running does it spawn more?
  20. How to Stop Interpolate half way through action?

    Clouds
    by Clouds · March 2012
    Just destroy the actor with the interpolate movement and spawn an identical actor but without the interpolate behaviour.
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