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  1. WIP - currently nameless mobile app

    freneticz
    by freneticz · November 2016
    Ok , but what kind of actor do you spawn... i cant get the trails so smooth & even
  2. writing tables

    marcela0110
    by marcela0110 · November 2016
    I'd like to spawn a row of blocks in random order, then the previous row will move down.
  3. Can't create a clone actor at mouse then destroy after 1 second

    Icebox
    by Icebox · November 2016
    spawn actor
  4. Spawn multiple actors at once

    Socks
    by Socks · November 2016
    ----Spawn Ball
  5. Spawn multiple actors at once

    jamie_c
    by jamie_c · November 2016
    Use two spawn actor behaviors.
  6. Spawn multiple actors at once

    kristen.saluma@hotmail.com
    by kristen.saluma@hotmail.com · November 2016
    Hi,
  7. Anyone have experience of any performance hit when using complex custom collision actors?

    Japster
    by Japster · November 2016
    and if firing three bullets at once, stagger the spawn over 3 frames, reducing the CPU usage per frame, but adjusting start X/Y to still spawn them in the correct formation, and up the alpha on them
  8. Vote for GameSalad to Become Open Source

    blob
    by blob · November 2016
    Consequently, GameSalad would have an even more Unique Selling Point.
  9. What could be causing my scene to freeze in beginning?

    jrobert
    by jrobert · November 2016
    However, when I next hit preview, nothing was suddenly working. The scene has freezed. It opens the initial view but doesn't spawn the character or play any animations - absolutely nothing is function
  10. State of GameSalad on 10-26-2016

    Japster
    by Japster · November 2016
    with personally-created ones (ie. within a unique range for Marketplace ones - it's probably easy to implement to avoid re-allocation of ID's to a major extent, simplifying the process for merging/im
  11. Replicate with different color?

    Armelline
    by Armelline · November 2016
    As Jamie says, you can't replicate while changing anything. But you can fake it, to an extent. If all your replicas will be the same, just stick another actor behind your actor and replicate that. If
  12. State of GameSalad on 10-26-2016

    Japster
    by Japster · November 2016
    at least?) - surely if the actor etc ID's are unique ID's, then just bring them in and add them, and if not, dynamically internally re-assign and re-reference/replace ID's for existing conflicting as
  13. how can I make a curveball (baseball) ?

    gooner
    by gooner · November 2016
    1) i have an actor spawn from top of screen with negative Y linear velocity for the baseball
  14. Glitch with spawned item going wrong way

    Icebox
    by Icebox · November 2016
    (Quote)
  15. Glitch with spawned item going wrong way

    mcholman@yahoo.com
    by mcholman@yahoo.com · November 2016
    In my game I have an obstacle that spawns randomly from the right side of the screen and moves to the left, and the player has to get over it. 99.9% of the time this works perfectly, however in that
  16. Platformer game progress

    Icebox
    by Icebox · November 2016
    @Socks Thanks alot I was looking for ways to do it searching earlier threads and couldnt find much , this is awesome... Though I will go with my method cause its easier to do . I spawn 3x5 thread a
  17. What to build next??

    BigDave
    by BigDave · November 2016
    Kind of idle game where you feed the main pumpkin with mini pumpkins that spawn every x seconds and you can extend the amount/farming field. After first x pumpkins it goes black and you are a single p
  18. Spawn Actors Randomly from the Bottom of the Screen

    agbeyeid
    by agbeyeid · November 2016
    Thanks again> @Socks said:
  19. Spawn Actors Randomly from the Bottom of the Screen

    Socks
    by Socks · November 2016
    Take the Spawn behaviour in the S actor and place it into a Timer, set the timer on Every X seconds.
  20. Spawn Actors Randomly from the Bottom of the Screen

    Socks
    by Socks · November 2016
    Make an actor ('S') which will be the spawner.
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