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  1. Testing my app

    tatiang
    by tatiang · September 2017
    On the iOS side, can you preview one of the sample project files (e.g. Big Top Blaster) in GS Viewer?
  2. [ALL STYLES] 2D Videogame Artist (pixel, vector, painted)

    desixstudios
    by desixstudios · September 2017
    (Quote)
  3. Spawner Works Fully Only in Preview - Viewer and Adhoc Partially Fail

    dyoh777
    by dyoh777 · September 2017
    Has anyone had a problem with a spawner actor instance that ignores some of the code only in the viewer and adhoc builds? It spawns a few things as expected, but not all. I feel fairly convinced that
  4. Spawner Works Fully Only in Preview - Viewer and Adhoc Fail

    dyoh777
    by dyoh777 · September 2017
    why I tried it. Also, I believe I've ruled out layer order as a problem as well (based on a post and bug). I didn't spot any bugs in the tracker that seem related. Suggestions on where to look would
  5. [ALL STYLES] 2D Videogame Artist (pixel, vector, painted)

    Cat Gaming
    by Cat Gaming · September 2017
    Nice! I love the cat at the top!!! Do you think you can customize me something that shouldn't take very long? I need a "Fire Kitten" so a kitten that contains the power of fire but
  6. Spawning when actors collide, and destroy original actors

    DigiChain
    by DigiChain · September 2017
    I have multiple instances of an actor (ACTOR 1) in the scene which the player can drag and drop where they like.
  7. State of GameSalad on 7-19-2017 (Web Version Semi-open Beta)

    blob
    by blob · August 2017
    Loading time and having access to the device internal sharing screen aren’t at the top of the list.
  8. How to determine what phone types are intercompatible with my new game?

    Screaming Goat Apps
    by Screaming Goat Apps · August 2017
    c) Read the input from the "The Gamesalad Guru" on logic, and also see comments from Socks about the top 31 optimization tips as well on this page: https://forums.gamesalad.com/discu
  9. How can I change area of collision?

    Simple Gamer Arts
    by Simple Gamer Arts · August 2017
    when the BOTTOM of my actor's feet are on the TOP of the platform.
  10. Moving actors in a circle and/or a predetermined path

    RThurman
    by RThurman · August 2017
    For example, most people can handle addition/subtraction. But thats it. In fact, its just at the top edge of common understanding. Almost nobody understands how multiplication/subtraction works! (I
  11. Help Wanted (paid..but low budget!)

    gingagaming
    by gingagaming · August 2017
    http://gshelper.com/product/top-notch-trivia/
  12. Sprites dying too offscreen

    tatiang
    by tatiang · August 2017
    That being said, is there a way you can stop actors when they reach a certain point outside the scene boundaries and then move them to the other side of the scene? Or destroy and respawn them?
  13. Save attributes when app is closed

    tatiang
    by tatiang · August 2017
    Please stop making new threads. You're basically spamming the forums. If you need to add information, click on My Discussions at the top-right of the forums page and add a new post to an existing th
  14. Zombies in Moscow

    pHghost
    by pHghost · August 2017
    When it's at a wall ant they are trying to get close to you, it's fine, that has. some logic to it. But if one zombie is standing in the middle of the room and another jumps on top and gets stuck ther
  15. How to stop when colliding with a box?

    Valan
    by Valan · August 2017
    Changed the layer order of the actors so the player at the front.
  16. How to stop when colliding with a box?

    retired_d1ec0a33e7f3f7c0f5c5fd997d1eb5b8
    by retired_d1ec0a33e7f3f7c0f5c5fd997d1eb5b8 · August 2017
    The player can move left and right (arrow keys) and can jump (up arrow key). When he encounters the brown box, he should stop when he hits it (the same way we would stop if we hit a large heavy box. H
  17. how to have one actor but change attributes depending on location on scene

    uihudhsauidhhsauidhuwhw@gmail.com
    by uihudhsauidhhsauidhuwhw@gmail.com · August 2017
    so i have 3 actors on the right of the scene, each one changes color on touch and i have actors get spawned from the left and when the colors match they destroy.
  18. favorite system

    pHghost
    by pHghost · August 2017
    A1: You can do this is several ways. One is, if you have a maximum amount of favourites items, you can have all the actors there already (let's say 5 per page). Create a self attribute in the actors s
  19. favorite system

    Weiyu
    by Weiyu · August 2017
    @tatiang I'm glad you understand what I mean (Image)
  20. favorite system

    pHghost
    by pHghost · August 2017
    in the info. That way, it will be ordered from top to bottom.
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