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☻ dotRadius Development Thread ☻
by basil81 ·To answer floyd's question regarding the IGF submission, we submitted an IPA as this game is to be eventually released as an iPad game (then at some point ported over to other tablet devices, but of c -
☻ dotRadius Development Thread ☻
by floydianspiral ·I submitted to the IGF as well and I wish you good luck! How did you go about uploading, is this an IPA or an html5 game? -
★★★ "Amazing Sacrifice " now on the Appstore ★★★
by GSAnimator ·OK, thank you guys!! now the price is $0.99 for iPhone and $1.99 for iPad -
★★★ "Amazing Sacrifice " now on the Appstore ★★★
by pinkio75 ·I think tier1 for iphone, and tier2 for ipad, -
★★★ "Amazing Sacrifice " now on the Appstore ★★★
by GSAnimator ·iPad: https://itunes.apple.com/us/app/amazing-sacrificehd/id567380114?mt=8 -
Does GS gamecenter behaviour have acces to grouped leaderboards?
by HoneyTribeStudios ·Does anyone know if this works fine when using the game center behaviour? So that we can share the leader board for the ipad and iphone versions of the same game. -
Best way to resize from iPad to Mac (1280x800)
by Braydon_SFX ·I believe you can just use your iPad game as a Mac game. All you'd need to do is change the when touch is pressed to when mouse button is down. -
Best way to resize from iPad to Mac (1280x800)
by romma ·Im deploying a 3 iPad games we did to Mac (1280x800) - I used the camera trick, the problem is that the images are stretched and don't look good. -
screen images
by BDMurphy ·I'm having the same problem. Any news on when the viewer will be updated to support iOS 6? I'm having no problem on my iPad, but my iPhone 4 runs the app only half on the screen, completely off center -
Feedback requested on my Work in Progress
by mathusalemrex ·blowing up planets, im gonna do a hd version for ipad eventually, but for the moment which gfx specifically didnt float your boat, and Ill see about improving them... thx again for input... ;D -
Graphics look horrible on 3GS but great on 4S & iPad 2
by 0belisk ·For the first time, this time round on my latest app, i decided to build it for iPad, then downscale it to iPhone, as i usually do it the other way round. -
Feedback requested on my Work in Progress
by TechNoir ·about checking out some websites like www.openclipart.org and seeing if you can find enough space related images.. or if you are going to draw up your own graphics... check www.colourlovers.com and t -
Roll Dem Bones ... Just in time for Halloween!
by UtopianGames ·Took iPad 9L6746ENTYAA -
Start scene not centered, selecting actors cumbersome
by Diabolho ·I've created a game in iPad landscape mode on a Mac Book Pro with retina display. When I start Gamesalad, the iPad screen opens in the bottom left taking up about 25% of the right hand panel. I can't -
Rules causing scene to loads 6 times slower
by zzap64 ·Worked fine in GS until I created my adhoc and played on the iPad. The second scene with the audio now loads 6 times slower. -
Doodle Spelling for kids iPhone/ipad FREE ( i need a user with a ipad3 and a iPhone please)
by zombiesdrule ·@guilleface Hello, I just tried it on an iPad 3 and the images look fine. -
Doodle Spelling for kids iPhone/ipad FREE ( i need a user with a ipad3 and a iPhone please)
by guilleface ·i also need some one with a iPad 3 if you could tell me how the images look, blurry? and finally anyone with a iPhone if the game center leader board is working for you because on my it says unable to -
certificates and provisioning files
by totg3d ·Well, I appreciate the comment, and that is what I have done, as you outlined but still no ability to upload to GS get the code, sign it and put it on my ipad for testing. Very frustrating. What rev -
Multiple sounds playing at the same time, starts to sound fuzzy.
by dixondonald ·GS preview, and I have not been able to test on iPad yet. Does anyone know what could be causing this or how to fix it? This was in Windows GS btw, but I am starting over in Mac GS tomorrow so maybe -
Question regarding different territories
by elektrospieler ·Since I'll release a demo (via Gamesalad Arcade) of my game during the next few days, I'm already thinking about publishing it in the appstore after that (and after adding a few more levels and an add