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State of GameSalad on 7-19-2017 (Web Version Semi-open Beta)
by Toque ·(Quote) -
State of GameSalad on 7-19-2017 (Web Version Semi-open Beta)
by Icebox ·great except for few bugs. Loving the hide layer/actor , zoom , typing in the expression editor makes developing much faster. I didn't think you would be able to build this in few months , awesome. -
ERROR ITMS-9000 bundle not signed using apple submission certificate, error please help
by mmaaxxii ·(Quote) -
How do I set which layer is chosen when they overlap?
by Socks ·I'm not sure if this is helpful in this specific case, but you can use the fact that GS scans actors from bottom to top (layers) to sort the order. -
Acrom - Fire TV / iOS / Playstore and Amazon Out Now!
by RowdyPants ·or awards being presented that would pop up on top of the then gray level background (helping the level sink away and bring player focus to the forefront banner/message/whatever). The 'restoring lif -
How do I set which layer is chosen when they overlap?
by marlee ·Hi! -
Question on viewer/preview flashes
by Lunadome ·Sorry for the delayed response, I haven't had a chance to work on anything for few days. I've attached the project file. If you notice (well on mine anyway) the whole game flickers/flashes when previe -
Advertising with Chartboost part 2: A/ B Test
by -Timo- ·Any reason choosing for Poland? Easiest to get in the top apps? -
Advertising with Chartboost part 2: A/ B Test
by BigDave ·How ever I did it on google because I wanna see the effect on the ranking in poland ( i targeted only poland) because im always lurking around the top 100 there. -
Why won't my game reset?
by josht2005 ·damage. Upon player death, I have the player destroyed, spawn a death animation, short timer,destroy that animation, then reset game. Everything works good, for the most part,except the problem is af -
State of GameSalad on 4-18-2017
by Japster ·(Quote) -
Dose GS have "or" function?
by Weiyu ·(Quote) -
Dose GS have "or" function?
by Adrenaline ·You can add conditions to your Rule with the + button at the top right of the Rule container. -
Question on viewer/preview flashes
by Lunadome ·On my game I'm working on now my new way works with no flicker ONLY if the display text actor is on the top most layer. -
Question on viewer/preview flashes
by tatiang ·Does this happen whenever you have a Display Text behavior by itself (not in a rule or timer) and the Display Text is not in the back-most layer? -
Question on viewer/preview flashes
by Lunadome ·I had a quick look online and found it was due to the high score type actor displaying the attribute of the score and it was a case of sending the layer to the back to stop it flickering (which did in -
Get Fiquette finally out on "Google Play"
by dimsdale ·the game. You just pull down the little ring at top of the screen. I'll add a little reminder text for people that miss's it. Later levels, if you tap on sleeping birds you will get the desired re -
State of GameSalad on 4-18-2017
by Icebox ·It is painful to change the camera size and maintain HUD actors size and position. We need an easy way to zoom in/out without effecting the HUD layer or specific actors , maybe a lock to maintain its -
Gamespark and Gamesalad: I am back.
by adriangomez ·* Leaderboards. Around me and top x. -
Unit Movement for Shooter
by fmakawa ·My apologies. An example would be from the second video 00:20-00:30 or 02:09-02:15 when the come from off screen before the settle up top. Or the First video when the come from off screen and move in