-
I don't know why "Reset Scene" is not working Properly !!! HELP !!!
by David_GryphonsRealm ·no it still doesn't work, i think I'm gonna have to go to the old DESTROY EVERYTHNG / SPAWN GAME OVER ACTOR / TOUCH TO START AGAIN / -
Trouble with particles
by NtG ·I got the particles to kind of work how I want them to, but they are spawning in front of the actor right in the center when I would prefer that they spawn in a circle around the actor. Do i have to c -
Creating a lot of attributes can be a headache, here is an aspirin to ease the pain ..
by calvin9403 ·spawn tablecellvaule(score(or your table name), temp, levelyouron) -
How to Creating multiple energy bar for the same actor that was spawn multiple times
by MotherHoose ·plus you have everyTimers on the spawners to re-spawn every 0.01 sec? -
How to Creating multiple energy bar for the same actor that was spawn multiple times
by bomaguiar ·Yesterday I found a different way to solve this problem, because may main propose was to try no to have to create 2 contrains for each new spawn actor, and have an automatic away. -
Any updates on the Road map?
by Sandbird ·Example: spawn actor with image (4). (which is the 4th tile from the above mapping). -
Mad Droppings is FINALLY out
by T8TRG8TR ·but it's quick fun and it's fairly unique. Not too bad for a 17 year old who's been managing two AP classes and cross country haha. It's free today so I'd love it if people left some reviews. I'd -
IAP question.
by ultima ·wait i think i may have figured it out... simply adding a new Apple ID of the unique identifier seems to do the trick... regardless if half of the identifier uses the wild card. -
TOTB4 Emmental and the End of Days (old kipper)
by POM ·Now thats what I'm talking about ! there is so much going on its insane , do you plan to release it to the appstore ?! I think it has a very unique style ! -
Need help with 'Spawn'
by SAZ_1 ·create a integer rule in the prototype of the spawn actor called spawn number (set this to one, so 1 sheep in level one)...then in the next scene level 2 open the spawner and change the spawn number -
Need help with 'Spawn'
by WTDeveloper ·In my Game I have an actor, which should spawn every 2 seconds a Sheep. In my Game I want different Levels. In the First Level it should spawn 1 Sheeps and 2 in the Second. -
A Long Way Home Mini - now available!!
-
How to Creating multiple energy bar for the same actor that was spawn multiple times
by bomaguiar ·Thank you for the help... Yes I was on the same way to figuring out which one is which, I just added an extra rule to avoid that the spawn number was set to all the actor by adding that spawn number n -
How to Creating multiple energy bar for the same actor that was spawn multiple times
by MotherHoose ·on prototypeActor that you are spawning: -
How to Creating multiple energy bar for the same actor that was spawn multiple times
by bomaguiar ·Can you help me to find a way to display multiple energy bars on top of multiple moving actors. -
Should I destroy an actor?
by JohnPapiomitis ·if your not going to use it again destroy it. If your gonna use it again later, move it off the scene or change the alpha to 0 so you dont have to spawn it again. -
Double Jump Issues
by thompsonjm22 ·I'm working on creating a unique type of platformer. I'm having issues with my player being able to "Double Jump". Essentially, I have been using the code from the basic platformer i -
Pick up an item and 'throw' it.
by ZeroCredibility ·I'm a newb and I need some help. In my game I have set up a number of items (bombs) to spawn at random coordinates. These bombs each have a timer to countdown to their explosion. -
Optimising Respawning assets.
by MotherHoose ·should have the Spawn behavior before the Destroy … -
Optimising Respawning assets.
by UtopianGames ·You could do after 5 seconds change color alpha to 0 or have it interpolate down to 0 that way you wont have to spawn or destroy.