GameSalad Forums GameSalad Forums
Categories
Discussions
Dashboard
Sign In · Register
Sign In · Register
Categories
Discussions
Dashboard
Sign In · Register
Home › Search
  1. 20 Seconds - Word Game Out Now!

    Socks
    by Socks · October 2016
    I agree with tatiang, it'd be good to see the last word - but I also agree that showing the last word when the game restarts really does encourage people to hit that restart button (once they discover
  2. i hate ios publishing

    Hopscotch
    by Hopscotch · September 2016
    @Armelline, even that has been simplified, just make highres screenshots for the two main aspect ratios, iPadPro and iPhone6Plus (screen cap through XCode). iTunes Connect then produces the rest of th
  3. Vector Chibi Invaders is out!

    Socks
    by Socks · September 2016
    P.S this is on an iPad Air running iOS 8.1.2
  4. Device Screen size attribute

    Toque
    by Toque · September 2016
    Right now I am working on making separate iPhone and iPad builds.....
  5. Do we have to update our apps?

    Hopscotch
    by Hopscotch · September 2016
    They seem to have more people on the job, anticipating the rush.
  6. Test Chamber Challenge - New Game Release

    jamie_c
    by jamie_c · September 2016
    Update: @DigiChain, I've tested the new version on my iPhone 6 and what I think is happening is that I can get a double height jump by touching the edge of a platform and pressing jump again quick. I'
  7. Test Chamber Challenge - New Game Release

    Socks
    by Socks · September 2016
    (Quote)
  8. Test Chamber Challenge - New Game Release

    jamie_c
    by jamie_c · September 2016
    @DigiChain, the jump button on my iphone 6 never works. On my ipad (3rd gen) it works perfect.
  9. Test Chamber Challenge - New Game Release

    YeezyHypeBeast
    by YeezyHypeBeast · September 2016
    Just tested on my iPad Pro that isn't iOS 10. Jump doesn't work
  10. Test Chamber Challenge - New Game Release

    jamie_c
    by jamie_c · September 2016
    jump button works on my ipad but not my iphone 6. iphone 6 is ios 10, ipad is not.
  11. Test Chamber Challenge - New Game Release

    DigiChain
    by DigiChain · September 2016
    That is weird... looking into it. No one else has reported this yet so not sure what to think. Which iPhone or iPad are you actually running it on?
  12. Universal Builds & IAP's

    grahameckersley
    by grahameckersley · September 2016
    So I'm just about ready to release my game and I'm plugging in code to make my project work on all iphone and ipad portrait options, what I'm wondering is can i also plug in code for android into the
  13. Swift Playground from Apple - A threat to GameSalad's new direction?

    PhilipCC
    by PhilipCC · September 2016
    I'd love to try it, but that leaves me out because I only have a lowly Retina iPad. (Image)
  14. Universal Builds

    grahameckersley
    by grahameckersley · September 2016
    So i've just about finished my game and just discovered though the tutorials i've been watching that if i wanted a universal build i would have had to start on an ipad layout and plug the code in ther
  15. Touch controls with angles

    Socks
    by Socks · September 2016
    Only if you wanted a Landscape game, obviously if your game is Potrait it would be a bad starting point . . also you don't have to have started with an iPad project, this is just a recommendation, th
  16. Touch controls with angles

    grahameckersley
    by grahameckersley · September 2016
    I've just discovered that in order to have a universal build i should have started on an ipad with landscape, how ever i started on iphone 5 portrait, the game is only played in portrait so that's coo
  17. Images Not Displaying on Arcade Play Mode

    Toque
    by Toque · September 2016
    Try on an iPhone or iPad first before puting it in the store.
  18. Game of the Month: September Submissions Thread

    ErnstK
    by ErnstK · September 2016
    Free on the Appstore for the iPhone and iPad:
  19. which is best ? overscan, letterbox, stretch?

    Armelline
    by Armelline · September 2016
    Overscan will always REMOVE screen space when moving from iPad to iPhone. Stretch will always ADD it. Which is preferable depends on the game.
  20. which is best ? overscan, letterbox, stretch?

    UncloudedStudio
    by UncloudedStudio · September 2016
    Hi @InceptionDeveloper I always use overscan and start with an iPad Project. Letterbox isn't allowed by apple so it's best to never use that option. There are some methods to use stretch without disto
Previous Next

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Sign In with GameSalad

Sign In Register

© Vanilla Keystone Theme 2026

Powered By Vanilla