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  1. Meteor Man

    SolarPepperStudios
    by SolarPepperStudios · August 2012
    Hello everyone! I released a game for iPhone and iPod (it works on iPad but it doesn't look as good.) called Meteor Man. The story is your spaceship has exploded and you got out just in time. You howe
  2. BEJEWELLED Type Game WIP (Multiple Passes Working)

    EIGHTHSIN
    by EIGHTHSIN · August 2012
    I have also managed to improve the fps during calculations, now it drops to 45 and 50 for the iPad 1 and 4s respectively, and like always shoots right back up to 60+. I am going to see if I could add
  3. Anyone making money from PlayHeaven or Kiip?

    famekrafts
    by famekrafts · August 2012
    I do not want to use playheaven just for ads, but also for selling in app items as well, is that allowed? How do i configure the whole thing? I am new to the whole ipad and games, so wanted to underst
  4. Error 3! (error publishing a Mac app on mountain lion)

    part12studios
    by part12studios · August 2012
    went with the default settings and pointed the zipalign to my android sdk folder file... in case that matters or is different than other peoples setups
  5. iPad Game : Virtual Picnic Free Promo Code

    venon_it
    by venon_it · August 2012
    http://www.allmobileworld.it/2012/08/21/ipad-app-virtual-picnic-super-offerta-0-79e/
  6. The Zombie Games - Now Available - Free for limited period!!!

    IcedB
    by IcedB · August 2012
    * iPhone 4+, iPad2+. Built for iphone 4 and 4S
  7. do i need a iPad 3 to check how image look for RI?

    guilleface
    by guilleface · August 2012
    actually doing my way i use smaller images, say my actor is 360x480, so i will use 4x bigger for iPad 3, then i get 1440x1920, but if i where working in a iPad file, my actor will be 768x1024 so doubl
  8. Load Attribute and Save Attribute not working

    GamePizza
    by GamePizza · August 2012
    my game is 61.7 MB. it has 490 actors and 48 scenes. it's for iPad landscape. I wonder if any of these factors could account for the problem.
  9. Monster Matcher - new release and new branding (by jonmulcahy)

    3xL
    by 3xL · August 2012
    I finally ported elastik to iPhone/iPod from iPad. So now more ppl can play that game that took me about 6 months to make. time is everything my friend, and I have time now temporally and already subm
  10. Monster Matcher - new release and new branding (by jonmulcahy)

    quantumsheep
    by quantumsheep · August 2012
    Like this maybe - http://www.presentermedia.com/files/clipart/00005000/5248/iceberg_submerged_md_wm.jpg
  11. New Here: how to publish on Ipad/iphone, if I am working on Windows?

    famekrafts
    by famekrafts · August 2012
    Hi
  12. More $$ For GameSalad & More Power to the User Session

    lycettebros
    by lycettebros · August 2012
    GS Lite - an editor for making prototypes and rough concepts on an iPad. (a bit like that GSbot thing so it is not that original!).
  13. do i need a iPad 3 to check how image look for RI?

    guilleface
    by guilleface · August 2012
    thats cool i didn't know about that thanks, and so i change half of my images and they look great and the other half they look blurry, so i guess i need the size 4x bigger but i see a huge increment o
  14. do i need a iPad 3 to check how image look for RI?

    Zoyt
    by Zoyt · August 2012
    Alright, you do NOT need an iPad 3 to check retina images. All you need to do is these steps:* Run the GS Viewee in the iOS Simulator
  15. Adittional time for review anyone?

    lycettebros
    by lycettebros · August 2012
    Hi @GhostShipApps,
  16. Limiting Random Choices from a Table

    eric.ojha
    by eric.ojha · August 2012
    The problem is that this process of changing to ANY random number, and then checking to see if it fits will take quite a long time, and I ultimately anticipate having much more than 1000 words in my t
  17. do i need a iPad 3 to check how image look for RI?

    IsabelleK
    by IsabelleK · August 2012
    You need the New iPad to check it. Images should be twice bigger in resolution, they should be divisible by 4, and give even result. Also DPI should be 72.
  18. do i need a iPad 3 to check how image look for RI?

    guilleface
    by guilleface · August 2012
    i will convert a game from iPhone to iPad, right now my actor is 38x38 so my image for iPhone is 76x76 but when testing in my iPad 2 with IR checked my images look blurry, so i made my image instead o
  19. Rate App ID url before release of game

    beefy_clyro
    by beefy_clyro · August 2012
    It will not be first released with retina as I dont have a device to test on to make sure everything is good. It will start off as retina for iPhone but standard on iPad (which should still look quite
  20. Rate App ID url before release of game

    Chobbiface
    by Chobbiface · August 2012
    That's awesome, are you going for the retina iPad? Graphics must be a treat on there!
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