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Video: Need help with this function. Any ideas?
by eaorage ·then spawn particles -
Video: Need help with this function. Any ideas?
by ozboybrian ·If I turn out to be right or, if whatever he is thinking turns out to be impossible, does anyone know how to make particles spawn behind the actor? -
GameSalad to Integrate Kiip Reward System
by SF ·For developers looking for an alternative to simple banner ads, Kiip offers a unique and engaging approach to mobile in-game advertising. Based on "achievement moments," Kiip provide -
Spawn actor in touched area
by hotMagic ·Give it a rule that says, when received touch, spawn actor of type [whatever your actor] at that location (the X and Y of the touch). -
Spawn actor in touched area
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Waves
by FallacyStudios ·Yes just use the spawn actor behavior to spawn the enemies. I usually create just one spawner actor and place it outside the screen. Then just set randoms to tell it where outside the screen to spawn -
Honey Tribe v1.3 (Reviewed by 148Apps, PocketGamer and AppAdvice)
by HoneyTribeStudios ·GS users in particular might find the unique sound design interesting. Each flower you collect makes a musical chime which plays in time with the various other musical elements. So as the player you c -
Multi "if" question.
by JohnPapiomitis ·Spawnloc = 1 -
Timer problem and Problem with moving actor..Please Help!
by tenrdrmer ·thats prob your problem. if the actor is bigger than like 4x4 its prob killing the FPS which will cause a big lag when you keep trying to spawn. Is it instantly a problem or does it start out fine and -
Timer problem and Problem with moving actor..Please Help!
by GuaveMedia ·I have just the rule: After 0,5sec, spawn actor... -
Multi "if" question.
by POM ·Spawnloc = 1 -
Multi "if" question.
by tenrdrmer ·if spawnloc=1 -
What do you guys think?
by SpriteAttack ·CrazyFishDev... sorry but that's not really a logo imho... It's the result of playing around with photoshop - but not a recognizable or unique image to represent T.M. Games. -
Multi "if" question.
by CaptFinn ·I have 4 locations on my screen these 4 x/y will spawn 1 of 4 different actors every so often. Lets say every 5 secs. -
Waves
by zNiiC ·Ok I think I get it, now do I just use the spawn actor behavior to spawn the enemies? -
Waves
by FallacyStudios ·Set that up in whichever actor that is controlling the spawning if they are spawning individually. -
Waves
by zNiiC ·Ok I did that, now how do I get it to spawn the enemy during each wave and tell it after all the enemies are destroyed to move on to the next wave? -
Waves
by FallacyStudios ·Use a game attribute that you increase the number spawning based on the level or wave it is currently on. -
Waves
by zNiiC ·How do I have never ending waves in my game? Just simple spawning about 5 more enemies per wave and set up spawners so they spawn outside the map. -
Beta testers for "Grape Me Not"
by balsamicode ·Also it takes time for all bonus items to appear, and if they spawn to quickly it's too easy. So I made the levels longer, also because there's no real goal to achieve. If you like a level, have fun a