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Go Go Pixel (2D Sidescroll Action Platformer)
by UtopianGames ·Top job highly recommended and it's one of those game you think...Dam I should of made that game (Image) -
How to record my voice for my Game?
by BoomshackBarry ·@Devilanddice Yep. And by the way if you hover over the top right of your post and click the gear icon that appears you can edit your post up to 24 hours after you posted it, rather than posting again -
Character Animation?
by RP ·Youtube. There are tons of youtube vids and websites with step by step instructions on how to draw, layer and animations.The art and animation is totally separate from GameSalad (as you use a differen -
State of GameSalad on 5-22-2013
by CodeWizard ·10. We have an engineer starting to breakdown the work involved in implementing asynchronous multiplayer support. Pot’s on the stove on this and we’ll be simmering it for some time now. -
Actors in scene overlapping in isometric view
by ericzingeler ·The only way to have layer control is for an actor to destroy and re-spawn. You can spawn and actor behind an actor, in front of actor, in back of layer, and in front of layer. Its possible to make th -
what size do i need my background to be?
by ericzingeler ·It depends if you want your game to zoom in on iPhone 5 or not. If you want it to zoom in (will chop top and bottom of scene and possibly mess up game play) then use 640x960 for cam size. If you don't -
Actors in scene overlapping in isometric view
by kietz ·Let me be clear, i know that i can change the arrangement of the actors in the layer in the gamesalad editor. This dosnt work because when the actors move around they overlap and the same problem happ -
Silhouettes- NEW Game!! FREE
by imGua ·Not a bad idea for the small app. The crop really abviouse. For a top interface I would advice to use logic like "if device.width = 568 move or spawn interface in position close to the top&am -
Parallax Front or BackGround
by kinzua ·Next, you can have a far-background-layer (call it 'fbl' ), check fbl layer -> 'scrollable' to unchecked in the Scene-> Layers section. This layer, will now not move along with cam and w -
How to support iPhone5 resolution
by kobayaashi ·Hi guys - I have a quick question, and was hoping someone could assist : I've just re-built a game which I'm expecting to be rejected owing to black bars. I created a new project file with the iphone -
The race to free
by mounted88 ·Check out there showcase a lot of the top games have been made in unity. It is a powerful tool -
Determine how much cropped
by CodeMonkey ·if your original aspect ratio is smaller than the target aspect, you will be cropping from the top and bottom. If the original aspect ratio is greater, you will be cropping from the left and right. -
GS Forum App?
by jamie_c ·@Wboko, you can follow threads here and get an alert email when new posts are added by clicking the star at the top right of the forum thread... in case you didn't know. -
Determine how much cropped
by The_Gamesalad_Guru ·Think about it for a minute. You can change the screen size in the preview window using the drop down menu. So just make and actor and put in on the edge top, bottom and sides. Start with 100 and redu -
Do you know how to improve the touching sensitivity of an actor or expand it
by quique13 ·Yes with the end that will destroy it if you dont tap them @socks -
Do you know how to improve the touching sensitivity of an actor or expand it
by quique13 ·ok so im working on this game where the actors of 64x64 are falling and when touched they destroy so what happens is that sometimes you touch them but they don't destroy its like you didn't touch them -
GS Forum App?
by Braydon_SFX ·(Quote) -
Preview Screen Problem
by BoomshackBarry ·I get that but at least if it's only a cosmetic problem then it won't stop you from working on your game, and hopefully it'll be fixed in a future update, if they find the cause of the problem. But if -
Preview Screen Problem
by Jordeyy ·(Quote) -
Preview Screen Problem
by BoomshackBarry ·So it seems like it's just a visual glitch then, it looks like you can still test the game, it's just located at the top left of the window. Still frustrating when something isn't right obviously but