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Rule not responding
by ShmirlyWhirl ·GameSalad also loads all the rules in reverse order (relative to layers). It loads the things on the lowest layers first, ending with the top layer. That's why when you move the layering around differ -
Rule not responding
by GamePizza ·What seems to have an effect however is when I change the Layer layout. Maybe I have too many layers in my scene? Is there a limit? I have 18 layers in my scene. If I move layers to the back or ne -
how do you make actors stop spinning
by Bluemoonstudios ·cant you just destroy them when they collide? or do you need them to stay on the scene? -
State of GameSalad on 4-24-2013
by CodeWizard ·In short, each time a texture change is required we have to stop batching and tell the graphics hardware to draw what's ready now. The engine currently does very little batching because each image is -
Scrollable Canvases?
by Braydon_SFX ·Make sure your canvas actor is on a separate layer which is "scrollable" toggled off... -
Gamesalad App
by Jordeyy ·(Quote) -
Gamesalad App
by Braydon_SFX ·3. Hit Community at the top -
Rule not responding
by gyroscope ·Hi @GamePizza check whether you've turned the rules off (top left of rules and behaviours. If that's OK and not the problem, copy your Rules into the Custom Behaviours and try with a fresh actor. If s -
State of GameSalad on 4-24-2013
by Yovanny369 ·CodeWizard said: "The top things on my list are: creator workflow improvements, custom fonts, automated texture atlas support, improved render batching and async multiplayer support" -
State of GameSalad on 4-24-2013
by CodeWizard ·our attention to new feature development. The top things on my list are: creator workflow improvements, custom fonts, automated texture atlas support, improved render batching and async multiplayer -
Particles
by SlickZero ·You could spawn an invisible, non-interactive actor in it's place with the particle behavior inside of it, and set it to destroy after however long you want. -
Horizontal movement issue.
by cucurbit ·I would like to make horizontal movement (x - axis only) with the following: tap near the edge of the screen for sharper turns of an actor, which is 'flying' to the top of the screen. I was trying man -
player collide with other layer when it is moving
by -Timo- ·is it possible to collide a player with a wall from another layer when its moving -
Help with sizing on iPhone 4 and iPhone 5
by LumpApps ·Overscan should fill the screen by stretching the game. Letterbox would cut of the sides or top and bottom. -
Help with sizing on iPhone 4 and iPhone 5
by nikstaa ·When i tested it, i used overscan both on and off. When i turned it on, it was oversized (still iPhone 5 size) and when it was off, it was undersized (the top and the bottom had a little bit of blank -
How do I stop a sounds on touch?
by cBrooks ·If you wanted to touch the button again to stop the music, read my comment above. You also said that if you touched another button it would automatically stop the previous music and play different. Th -
How do I stop a sounds on touch?
by cBrooks ·I am not sure if you can stop sounds, so I'd import them as music. -
Making one object follow another
by spidey906 ·I am creating a NPC and I divide it to upper part and lower part. How can I make the upper part follow the lower part without using global and through scene layer to access the x and y? Thanks. -
Why does this rule override all the others?
by icemacsea ·Because, you know, to say that rules are evaluated from top to bottom but then to have to concede that rule 3 went off and invalidated rule 1, when both were equally valid ... it makes for a very murk -
Help Updating Viewer on Ipad. Please Help!!!
by flurospeedo ·Then I figured out to change a box at the top of the screen from "Simulator" to "Jason's iPad" and click Run. And it just says "Build failed". Wh