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Color mixing
by Socks ·Top row CMYK / bottom row RGB. -
Color mixing
by tatiang ·Unfortunately, in addition to the less than ideal look of the semi-transparent images, I have to contend with the fact that the colors look different based on the layering. So blue over yellow is not -
IPad to IPhone 5 Universal Build Question
by Portyman ·So I k ow that GS has a universal build feature now that will it bars on the top and bottom of the IPhone 5, but what if I don't want the bars. -
Game - Exit/Quit
by JarrenH ·Why can't you click the little red X in the top left corner? -
Congrats POM- twin swords featured N&N
by patapple ·Wow, man. You are 8 in the role playing category and in the top 500 paid in australia (Image) -
Spawing Actors randomly in doodle jump-like game?
by blue_elephant ·Sorry I mean they stayed in the frame instead of moving down frame like the bases do. Also the monsters pop up in the frame instead of being on top of the bases already. -
How do I make a pokemon like text?
by Socks ·I must say, whichever genius did the Typewriter2 demo with Del Trotter in the background deserves a medal, that's iTunes top 10 material right there. (Image) -
Spawing Actors randomly in doodle jump-like game?
by DavidHester ·If the project recycles the platform, (Not destroy the actor but instead changes its position) All you have to do Is change the platform's rules to make it spawn actors above it randomly every random -
Coming Very Soon: City Destroy Update 1.1 (Includes Promo Codes)
by SolarPepperStudios ·Welcome to update 1.1! Codename: Beartooth Pass -
Announce Your Success Stories
by LeonardDeveloper ·(Quote) -
New Stormy Studio website!! -With new GameSalad freebies for download...
by StormyStudio ·I've added my old Quake Builder game as a full game template.... the game made it into the App Store top 100 for a few days, had over 250,000 downloads in a fortnight.... before tailing off.... its no -
Announce Your Success Stories
by Braydon_SFX ·Penguin Pounce got into the top 200 paid overall on Amazon. Engine Pounce is in the hands of more than 70,000 people. Most were free downloads. -
Need help: Spawn actor and save all new spawned actor position (table?) how to
by tatiang ·Destroy Actor -
Optimization priorities?
by beefy_clyro ·... A simple, quick, easy to add, 'Make Top 10 All Paid Games' -
moving scene
by tatiang ·Just put the plane/pig/whatever on a non-scrollable layer (as in the video) but place it at the edge of the screen instead of in the middle. Put everything else on scrollable layers. Then move the c -
detect collided spawned instance
by tatiang ·Are you trying to keep track of which instance is colliding? Or just trying to keep a count of how many instances collide? Or just trying to destroy the instance when it collides? -
Help request!
by kobayaashi ·On top of everything else, when trying to post this to the PRO forum "working with GS" section, I am told I "don't have permission to start discussions" there, desp -
Stop wall jumping?
by DeadlySeriousMedia ·-Make a boolean that tells the player when his jump is ready -
Optimization priorities?
by Chimoru ·actor with the lowest Y position would be in the topmost layer. This would be a great tool for simulating 3d effects and making isometric games. -
Optimization priorities?
by Socks ·The ability for spawned actors to be spawned to a layer of your choice. This would open up a whole new world of possibilities, pseudo-2D/3D game environments would become viable, they are possible now