-
From iPad to HTML5
by Wonder Maru ·I'm working on a game that will be universal for ipad and iphone, but being this more of a promo thing, we were planning to add a free/no ads html version of the game to share online. -
Keyboard Input Done Button
by Socks ·Agreed, when I tried the keyboard input (on iPad) I couldn't find any way of closing the keyboard input window, I tried all sorts of stuff, enter/return, the retract keyboard button, and so on, I look -
Muno Defense! A new take on Tower Defense!
by jasonnowak ·* iPad (4th generation), iPad Air or newer -
Pixel Mage is live!
by RossmanBrothersGames ·You can always just select "stretch" scaling in Gamesalad. That is what I did for Jump Jack, the only change I made for when it detects an iPad is a squish down the onscreen buttons, -
Pixel Mage is live!
by BigDave ·then thing is if you download the iPhone version via iPad it perfectly stretches to the iPad due the build in behaviours of apple. -
RossmanBros Next Game - WIP - Get Me Outta Here
by fmakawa ·I'll gladly test for android! this is amazing! -
Pixel Mage is live!
by PhilipCC ·Interesting because I used my Retina iPad to download it from the link above, to play it (and it plays fine and looks great) and then to go back and rate it. -
RossmanBros Next Game - WIP - Get Me Outta Here
by RossmanBrothersGames ·(Quote) -
performance between Android and Apple
by Socks ·A quick note: the iPad 2 is marginally more powerful than the iPad 3 (although the iPad 3 is running a Retina screen), so if something works well on the iPad 3 it should work just as well on the iPad -
RossmanBros Next Game - WIP - Get Me Outta Here
by pHghost ·Nice! I'm willing to help with that, both iPhone and iPad, if you are supporting both platforms. -
Pixel Mage is live!
by pHghost ·That's probably because the game doesn't support iPad. -
performance between Android and Apple
by Icebox ·Ipad mini retina (ios) -
performance between Android and Apple
by Tom24 ·I tested my game with an Samsung Galaxy S6 and Ipad mini. -
Pixel Mage is live!
by BigDave ·its no iPad app in iPhone I think it should be place 3 right now. -
Pixel Mage is live!
by PhilipCC ·Something odd is that when I searched for the app on the App Store using my iPad, after I had downloaded from your link above, to go back and rate it, Pixel Mage wouldn't come up? The search displayed -
State of GameSalad update?
by Icebox ·Ah this will save me , i always set my screen to "more space" when working with ipad projects , now ill be able to zoom out and design my level without changing the default display. -
State of GameSalad update?
by Socks ·That would be fantastic ! 150% would also be useful for iMac users looking to fit an iPad project onto their screen (for recording and viewing). -
State of GameSalad update?
by Armelline ·Even on my 15" Retina MacBook Pro, I can't see the whole of a standard iPad portrait window without trickery, or using a non-Apple-supported resolution. The 90% size is going to get a lot of -
State of GameSalad update?
by Socks ·I'm pretty sure you can use your iPhone/iPad (if you have one) as a trackpad for your Mac. -
State of GameSalad update?
by Socks ·values (for example 2048 x 1536 for a Retina iPad project), then hit the 'OK' button, then use the pulldown resolution menu again to select your new custom resolution . . . this is not at all difficu