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How to create a nice Destroy animation ? Thanks for you help !
by Socks ·Here you go, I can't view this file right now, but if I remember correctly an actor hits an obstacle and breaks into pieces - like I say above you just destroy the actor while spawning lots of smaller -
How to create a nice Destroy animation ? Thanks for you help !
by Socks ·This is pretty simple to do . . . when your actor hits the obstacle, destroy your actor and spawn a bunch of smaller 'debris' actors. -
How to create a nice Destroy animation ? Thanks for you help !
by lavoiesvfx ·I'm looking around to find a way how to destroy my object when it collides to an object. I like the explode balls style in Buildbox. -
Stacked actors getting squashed
by imjustmike ·By janky I mean things don't look as smooth and it applies physics where I don't really want it - which is why I typically don't use density. Things such as when a block lands on top of another block -
Stacked actors getting squashed
by imjustmike ·I currently have the top actor (with gravity) to be 2, and the other blocks to be 1. I've tried having the blocks below have greater density but it makes some other collisions stuff... janky... -
Stacked actors getting squashed
by imjustmike ·Working on a super quick prototype for a game I had a dream about, just to get it out of my head. ANYWAY - I've come across an issue whereby actors that are stacked on top of each other (with a fixed -
How to make it
by BigDave ·If bubble = 1 Change hp =1 Turn bubble = 0 Else Destroy actor -
How to make it
by Jonatan R ·When actor life down less or equally 0 , actor destroyed. All work perfect. -
APK expansion files
by articwolf65 ·makes no difference for me not going to destroy the game because they only go to 100 -
Is it possible to constrain table values?
by Japster ·(EDIT) Note:- Just had a thought - perhaps you ought to replicate UP instead? - ie. your actor is the rectangle you mention needs to be the collision area, and replicates up? - however, I'm assuming -
Creating A Rainbow Mode Effect, Best Way???
by Adrenaline ·(Quote) -
Free Level Editor
by Manto ·@Armelline said: -
Free Level Editor
by Manto ·(Quote) -
Question about Android Screen Sizes
by Armelline ·to be better off adding a bit of screen to the top and bottom than you are cutting off the sides (as will happen in Overscan mode). -
Hi guys does AdMob still work with GS currently?
by bursteffect123 ·Say if i was to make a quick scroller or shooter type game, would the ad banner needed to be included first so the scene the ad banner is on stays at the top of the scene section? -
Change Actor images
by Pirate OS ·the other thing is that I want the ball of the color match the wheel color so it destroy it and considered one point score, and I would like it when the ball colors doesn't match the wheel colors the -
Movement
by The_Gamesalad_Guru ·At the top of the actor code stack -
Free Level Editor
by Armelline ·I did notice one bug, though - any unlocked actors got placed in the top left-most corner of the scene. It wasn't a big deal as repositioning those was minimal effort compared to the time saved, but t -
Word with Friends Type Grid
by TomTomGames ·@tatiang The actor should snap to whatever grid square I drag and drop it on the grid which is a 10x10 board. this part is working . The issue I'm having is I don't want a symbol to be able to snap on -
Best way to create an animation in seperate PNG files
by rainwaterstudios ·I create most of my animations in Photoshop; I assign each frame to a layer, named sequentially, then choose 'File > Export > Layers to Files' which will export the layers to images (I u