GameSalad Forums GameSalad Forums
Categories
Discussions
Dashboard
Sign In · Register
Sign In · Register
Categories
Discussions
Dashboard
Sign In · Register
Home › Search
  1. Global Data Protection Regulation (GDPR) & You

    adent42
    by adent42 · May 2018
    Because we didn't get a lot of time to test, we'll be putting out this release tomorrow as an Release Candidate (RC) build. You'll be presented with two Generate buttons on your project. If you click
  2. Global Data Protection Regulation (GDPR) & You

    RowdyPants
    by RowdyPants · May 2018
    @ForumNinja Thank you. Very helpful!
  3. Global Data Protection Regulation (GDPR) & You

    ForumNinja
    by ForumNinja · May 2018
    We’ve updated our Privacy Policy. It now provides more info about what data we collect from you, how it's collected, what we use it for, and what rights you have over your personal information. If you
  4. State of the Salad 03/2018

    ForumNinja
    by ForumNinja · May 2018
    The iOS update is already out, so you should be good to republish your iOS apps.
  5. Looking to purchase unwanted html5 builds

    J's Junction
    by J's Junction · May 2018
    $2.00 dollars a piece. I am looking for a total of 20 usable builds.
  6. State of the Salad 03/2018

    DigiChain
    by DigiChain · May 2018
    Yes you're right, well pointed out!
  7. State of the Salad 03/2018

    unbeatenpixel
    by unbeatenpixel · May 2018
    (Quote)
  8. Experienced | 2D/3D Gaming & Animation service provider @ Indie Price| Looking for Work

    Hephaestusent
    by Hephaestusent · May 2018
    Feel free to contact us for your Art related queries.
  9. State of the Salad 03/2018

    DigiChain
    by DigiChain · May 2018
    Just a heads up to those of you that are using Admob and haven't yet read the newly released guidelines - we are required to list within the app (or link to a list from our custom consent screen) all
  10. State of the Salad 03/2018

    unbeatenpixel
    by unbeatenpixel · May 2018
    I completely lost track of the progress. Are you talking about Android? I uploaded new version of my apps after your post for IOS.
  11. State of the Salad 03/2018

    adent42
    by adent42 · May 2018
    I really should have done that first, but since it was easy enough to remove analytics we're just going ahead with that.
  12. How to add Actors to a scene from a library, position them and add more

    gambum
    by gambum · May 2018
    Thank you Tatiang.
  13. How to add Actors to a scene from a library, position them and add more

    tatiang
    by tatiang · May 2018
    It's all very doable but I'm not sure what you need help with. You asked about "how to add the actors to a separate scene." You can definitely spawn an actor in the same scene but
  14. Admob vs Chartboost

    CasualEvolution
    by CasualEvolution · May 2018
    Hi I am integrating ADs in my game and I would like to know which is giving the best results using video ADs. I suppose this may change when GDPR start, but it would be nice if they can share your exp
  15. Chartboost Ads

    Armelline
    by Armelline · May 2018
    If the necessary checkboxes are ticked on your change scene behaviours, and you selected interstitial ads during publishing, then they should start working automatically.
  16. State of the Salad 03/2018

    CasualEvolution
    by CasualEvolution · May 2018
    Hi @adent42 @ForumNinja you have evaluated integrate some ADs mediation like Supersonic or AdTapsy? maybe is the moment for that.
  17. State of the Salad 03/2018

    ForumNinja
    by ForumNinja · May 2018
    Correct, though you don't need a rule at all. You'll just need the privateDataConsentForAds attribute that's set to 1 hardcoded in your game for ads to display normally.
  18. State of the Salad 03/2018

    Armelline
    by Armelline · May 2018
    (Quote)
  19. Make Actor Immune to Gravity

    doufaya66
    by doufaya66 · May 2018
    yes its helps ill go for that , thank you
  20. Make Actor Immune to Gravity

    Two.E
    by Two.E · May 2018
    To do this, simply add an acceleration behaviour with the direction to 270 (downwards) relative to scene. Or which ever direction you wish. The speed is the "Density" of gravity. You
Previous Next

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Sign In with GameSalad

Sign In Register

© Vanilla Keystone Theme 2026

Powered By Vanilla