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  1. ★★★ DBA Competition-Win ANY item from DBA ★★★

    mounted88
    by mounted88 · March 2013
    @Fajlajp Hell no your not forgiven. You shouldn't of done it in the first place. Have some Integrity. Then to top it off, you tired playing it off as a test to see who would noticed. It's a shame peop
  2. ★★★ DBA Competition-Win ANY item from DBA ★★★

    Socks
    by Socks · March 2013
    its opacity to 50%, now shift your image (the top layer) around to line it up with the image below, when it is perfectly aligned the whole image will go perfectly flat 50% grey . . . the reason is bo
  3. ★★★ DBA Competition-Win ANY item from DBA ★★★

    Fajlajp
    by Fajlajp · March 2013
    Could you make a top three of the leaders because I´ve got no idea who is top three :-/
  4. 4 pics 1 word sharing feature?

    Elfizm
    by Elfizm · March 2013
    i would imagine they are royalty free images off the net or they have contacted the owners. Because when you were the top grossing app a lot of eyes are on thier work. So really they didn't have to do
  5. Twin Swords: Blade of the Phoenix by POM

    creativeapps
    by creativeapps · March 2013
    Its very addictive cast stop playing it. Feel like move forward without put it down. Good luck. Wish you get chance to be listed in top grossing,.
  6. How do i sell my game???

    Pencil Kraken Games
    by Pencil Kraken Games · March 2013
    I used to have two threads:A thread about Kongregate publishing and a thread about selling my game.If you look somewhere at the top of this thread,you can see that saladstraightshooter had merged both
  7. What I Love About GameSalad

    ShaunElery
    by ShaunElery · March 2013
    I can understand why so many people post foolish, rude things on the forum. I think it is very easy to become frustrated and blow your top because game design has a huge emotional investment. Plus, wh
  8. Firing delay

    DepressedPanda
    by DepressedPanda · March 2013
    That'll stop the ability to fire for one second after every shot.
  9. Firing delay

    Braydon_SFX
    by Braydon_SFX · March 2013
    In each actor or object add a change attribute near the top :
  10. Roll Up! FREE FOR LIMITED TIME - 0.99$>FREE

    WTDeveloper
    by WTDeveloper · March 2013
    The game was Top 200 in several countries so get it now!!!
  11. 2 actors both with constrain self.position to game.mouse.position

    tatiang
    by tatiang · March 2013
    I think the question was how to restrict touches to a single layer so that if an actor is in front of another actor, only the front actor responds to touch.
  12. Make Your Own Interpolations

    RThurman
    by RThurman · March 2013
    @JarrenH -- yes they are totally interrupt-able. It might look a little over-the-top but most of the behaviors are just setting stuff up. Plus there are three sets of behaviors in most actors (EaseI
  13. Anyway to work around "invisible edges" ?

    Zenith_Gameworks
    by Zenith_Gameworks · March 2013
    an identically sized circular actor on top of the character in question, constraining that actor to the x,y position of the main actor, and adding collision only to the superimposed actor work to hel
  14. Anyway to work around "invisible edges" ?

    Zenith_Gameworks
    by Zenith_Gameworks · March 2013
    could collide with the invisible part and still destroy the actor. The collision with the ground is fine, the actor moves along the ground as it should with circular collision. However the falling ob
  15. Ensuring an enemy dies when a chameleon tongue animation is fully extended?

    ericzingeler
    by ericzingeler · March 2013
    So now you know how to change an attribute when your animation gets to a certain image. The next step is to use that attribute in conjunction with the collision rule you're already using to destroy th
  16. Creating a E-Newsletter for applications who would like to receive it?

    Synlight Dev
    by Synlight Dev · March 2013
    Our team will be creating a newsletter that will most likely be sent bi-weekly or monthly. This will include top games on the app store paid, free, as well as trending, and new games up on the market.
  17. Upon setting my missiles to destroy my enemy the missiles are bugging. How should I fix?

    Synlight Dev
    by Synlight Dev · March 2013
    Upon setting my missiles from the users plan to destroy the enemy plane upon collision my missiles decide to bug out. Now whenever they are fired they are only firing for around ~.5 seconds then just
  18. Rate GameSalad: Do they supply enough information to the community on ongoing creator development?

    ericzingeler
    by ericzingeler · March 2013
    - layer view state doesn't save which requires users to expand layers each time when navigating rom actor to actor
  19. fixed objects

    doug_smuppet
    by doug_smuppet · March 2013
    ohhh .. perfect!, I didn't know you could create a layer group. rsrsrsrs
  20. fixed objects

    tatiang
    by tatiang · March 2013
    Also place the actor on a non-scrollable layer.
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