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  1. ★★★ DBA Competition-Win ANY item from DBA ★★★

    KillerPenguinStudios
    by KillerPenguinStudios · March 2013
    I am truly sorry you have to deal with this. You try to do something nice and fun for everyone to do and get together and there's always someone out there trying to ruin it or take the fun out of it.
  2. Bug in Game...

    greenglue
    by greenglue · March 2013
    In my game, based on "Alien Conquerors", I made each alien have a set number value. The value each alien has is one correct answer to the simple math problem in the top-left corner.
  3. ★★★ DBA Competition-Win ANY item from DBA ★★★

    Chakku
    by Chakku · March 2013
    Oh, and can you post the latest Top 3?
  4. ★★★ DBA Competition-Win ANY item from DBA ★★★

    mounted88
    by mounted88 · March 2013
    @DeepBlueApps.com on a good note what's the top 3 looking like now? (Image)
  5. ★★★ DBA Competition-Win ANY item from DBA ★★★

    mounted88
    by mounted88 · March 2013
    @Fajlajp Hell no your not forgiven. You shouldn't of done it in the first place. Have some Integrity. Then to top it off, you tired playing it off as a test to see who would noticed. It's a shame peop
  6. ★★★ DBA Competition-Win ANY item from DBA ★★★

    Socks
    by Socks · March 2013
    its opacity to 50%, now shift your image (the top layer) around to line it up with the image below, when it is perfectly aligned the whole image will go perfectly flat 50% grey . . . the reason is bo
  7. ★★★ DBA Competition-Win ANY item from DBA ★★★

    Fajlajp
    by Fajlajp · March 2013
    Could you make a top three of the leaders because I´ve got no idea who is top three :-/
  8. 4 pics 1 word sharing feature?

    Elfizm
    by Elfizm · March 2013
    i would imagine they are royalty free images off the net or they have contacted the owners. Because when you were the top grossing app a lot of eyes are on thier work. So really they didn't have to do
  9. Twin Swords: Blade of the Phoenix by POM

    creativeapps
    by creativeapps · March 2013
    Its very addictive cast stop playing it. Feel like move forward without put it down. Good luck. Wish you get chance to be listed in top grossing,.
  10. How do i sell my game???

    Pencil Kraken Games
    by Pencil Kraken Games · March 2013
    I used to have two threads:A thread about Kongregate publishing and a thread about selling my game.If you look somewhere at the top of this thread,you can see that saladstraightshooter had merged both
  11. What I Love About GameSalad

    ShaunElery
    by ShaunElery · March 2013
    I can understand why so many people post foolish, rude things on the forum. I think it is very easy to become frustrated and blow your top because game design has a huge emotional investment. Plus, wh
  12. Firing delay

    DepressedPanda
    by DepressedPanda · March 2013
    That'll stop the ability to fire for one second after every shot.
  13. Firing delay

    Braydon_SFX
    by Braydon_SFX · March 2013
    In each actor or object add a change attribute near the top :
  14. Roll Up! FREE FOR LIMITED TIME - 0.99$>FREE

    WTDeveloper
    by WTDeveloper · March 2013
    The game was Top 200 in several countries so get it now!!!
  15. 2 actors both with constrain self.position to game.mouse.position

    tatiang
    by tatiang · March 2013
    I think the question was how to restrict touches to a single layer so that if an actor is in front of another actor, only the front actor responds to touch.
  16. Make Your Own Interpolations

    RThurman
    by RThurman · March 2013
    @JarrenH -- yes they are totally interrupt-able. It might look a little over-the-top but most of the behaviors are just setting stuff up. Plus there are three sets of behaviors in most actors (EaseI
  17. Anyway to work around "invisible edges" ?

    Zenith_Gameworks
    by Zenith_Gameworks · March 2013
    an identically sized circular actor on top of the character in question, constraining that actor to the x,y position of the main actor, and adding collision only to the superimposed actor work to hel
  18. Anyway to work around "invisible edges" ?

    Zenith_Gameworks
    by Zenith_Gameworks · March 2013
    could collide with the invisible part and still destroy the actor. The collision with the ground is fine, the actor moves along the ground as it should with circular collision. However the falling ob
  19. Ensuring an enemy dies when a chameleon tongue animation is fully extended?

    ericzingeler
    by ericzingeler · March 2013
    So now you know how to change an attribute when your animation gets to a certain image. The next step is to use that attribute in conjunction with the collision rule you're already using to destroy th
  20. Creating a E-Newsletter for applications who would like to receive it?

    Synlight Dev
    by Synlight Dev · March 2013
    Our team will be creating a newsletter that will most likely be sent bi-weekly or monthly. This will include top games on the app store paid, free, as well as trending, and new games up on the market.
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