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Anyway to make a "Paint" app?
by Armelline ·You can optimise it to allow quite a lot of painting, but that's the only way really used so far. -
Collision error (please see image)
by Armelline ·(Quote) -
Hi, I'm a 2D Graphic Artist (Vector) for hire
by nikkyoryzano ·I can work on fixed price (based on my $14 per hour rate estimate), I do need a list of the assets to calculate. -
Anyway to make a "Paint" app?
by Game On Interactive ·I only know of the way that basically keeps creating an endless amount of actors for the color you use. is there another simple way? or a demo or something? the create new actor works for like the fir -
Collision error (please see image)
by rainwaterstudios ·(Quote) -
Do I need an Apple Developer's License to just play my game on my iPhone?
by Adrenaline ·If you download the GS Viewer app on your iPhone, you can use the preview feature in Creator to test your app on your device. Just do it once, and you can access it again in the Viewer app even when n -
Do I need an Apple Developer's License to just play my game on my iPhone?
by JazzCreator ·I made an Apple Developer's account but did not join their program where you pay $99 per year. I would like to put my game on my iPhone to play and upload it to TestFlight to share with publishers. -
Constrain one actor to another actors random spawn value - Logic Check
by tatiang ·You might want to do this without a constrain behavior. Not sure exactly how your game is set up since you didn't provide a lot of details but you can probably just have the goal (or whatever DualObj -
Constrain one actor to another actors random spawn value - Logic Check
by tatiang ·What is gamePosY? Did you mean to write game.goalPosY? Also, any time you're using position values you're going to want a Real attribute rather than something else (definitely not a Boolean since th -
Lagging, Freezing, Crashing
by rainwaterstudios ·This is not an issue with a specific project, as the problems persist even if I make a brand new project. -
State of the Salad 03/2018
by ForumNinja ·Here's a simple example project demonstrating the functionality he's talking about, though you will want to change the wording of the prompt itself. -
Collision error (please see image)
by Ciaphis ·Just download Physics Body Editor. -
Coin Collect and Not Re-spawn
by tatiang ·So let's say you store the number of coins that will be spawned on each level as a two-digit number. You might have this for the text attribute game.coinsToSpawn: -
How to stop my hero from moving when colliding with wall. (touch and move)
by mikejamesfisher ·attribute is greater than zero... sometimes you wont get a response when its hard to understand the problem. You did put lots of details in post but still a bit confusing. Ive had “many” posts go u -
Collision error (please see image)
by Japster ·@Armelline - Wow, that's a first at least mate, I was beginning to think you might be an infallible A.I. construct - I have never known you to be wrong!... (Image) -
Collision error (please see image)
by Armelline ·(Quote) -
State of the Salad 03/2018
by Japster ·Good point - nope, completely removed, and you may be right - I'll double-check the fine print, cheers! - Having said that, still won't be able to put them back up (or release Courier Chaos on 'droid -
How to stop my hero from moving when colliding with wall. (touch and move)
by sionchen ·However, when I touch a different actor (a wall in this case), which I set on collide. It keeps trying to move towards it. I can't seem to figure out how to make the bunny stop movement when colliding -
Coin Collect and Not Re-spawn
by highground ·You've helped massively and I really appreciate it! -
Coin Collect and Not Re-spawn
by tatiang ·things like this for clients but I'm not doing much of that anymore.