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Sneak peak at some cheeky references from my upcoming game!
by iCreationZ ·4. There are over 12 cities (some village sized really) that the player can travel to, each with its own theme and houses/shops. At one point the player is given their own city to promote, and whilst -
Timers are for chumps - GS optimization tips
by spidey906 ·destroy. -
Timers are for chumps - GS optimization tips
by tatiang ·@kentcheung2000@yahoo.com Which method are you referring to? And how do you have your Destroy Actor behavior set up? What does the rule look like? -
Timers are for chumps - GS optimization tips
by spidey906 ·I create a rule using your method to make the bullet destroy in 3 seconds but it quickly destroy right after it fires. (Using this method to spawn the bullet is ok though. -
What do you think of my new start menu for my game ?
by creativeapps ·We can ignore those type of small detailing when its in top grossing...:) -
What do you think of my new start menu for my game ?
by LumpApps ·(Quote) -
What do you think of my new start menu for my game ?
by creativeapps ·Here is top grossing biker game menu. You can see the detailing and level of art works. -
so when are these BIG "GS updates" ready??
by beefy_clyro ·The top asked for things were engine optimisations (which they keep doing on each release), Universal Binaries (which was just released) and Android monetization which is due for release in the immine -
Rejected due to "copyright infringement"
by DeadlySeriousMedia ·There is a very small difference between your tiles and scrabble tiles, the circle inset. The letter in the center with the smaller number in the bottom right are hallmark traits of the scrabble tiles -
Change Layer Position With Rules
by kanuvas ·Just a quick question about layers. -
Character disappeared
by tatiang ·Does the hero actor appear on the scene when editing it? If not, is the actor listed in Scene-->Layers-->Background (or any other layers)? -
Does Gamesalad support TRUE multiplayer (not in the same room) yet?
by Chakku ·(Quote) -
Does Gamesalad support TRUE multiplayer (not in the same room) yet?
by Zenith_Gameworks ·Overall, here are my top three dreams for game salad: -
What do you think of my new start menu for my game ?
by Chakku ·(Quote) -
What do you think of my new start menu for my game ?
by wpaten ·buttons to be out of the way (probably along the top or bottom of the screen, in a much smaller font size). You could keep the Store and Options buttons as Text but I would do something creative wit -
Gradient Banding -- Adobe Illustrator: How to stop the Banding?!
by Socks ·(Quote) -
Gradient Banding -- Adobe Illustrator: How to stop the Banding?!
by VoidedSky ·Illustrator. I have tried adding noise in a new layer, and then changing the alpha channel to 2%, but that doesn't seem to change a whole lot on the device. (Who knows, I might just be doing this wro -
LAD:Run - Now on the Appstore!
by beefy_clyro ·(Quote) -
Need to destroy an actor after I spawn it?
by JarrenH ·Oh, ok, that makes sense. The actor is still in memory even when it leaves the screen, so yes, it should be destroyed. So when its location is father away then the edge of the screen, you can destroy -
Need to destroy an actor after I spawn it?
by spidey906 ·Thank you for your reply. My question is when I use spawning to create an actor, it takes memory. What if it leaves the the scene(firing), does it still take memory or I have to destroy it even it di