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  1. Beta Testers Needed - Paid Job

    Crazybreadman
    by Crazybreadman · June 2012
    Hi, looks like a fun job. I have an iPad 1 and Kindle Fire to test on. I'll be emailing you soon!
  2. Viewer 9.94 error

    clike
    by clike · June 2012
    I just updated to GS creator and viewer v.9.9.94, but when I connect iPhone 4S (or iPad) with GS creator to preview a game, the following message appears: "Please download and install the lat
  3. more then one platform iPad, iPhone publishing. How do you do it?

    tenrdrmer
    by tenrdrmer · June 2012
    http://forums.gamesalad.com/discussion/32594/resizing-to-ipad-technique#latest
  4. more then one platform iPad, iPhone publishing. How do you do it?

    Manto
    by Manto · June 2012
    At the moment you can't make universal apps (App that runs on both, iPhone and iPad) with GameSalad. You will have to make two apps. One for iPhone. One for iPad.
  5. more then one platform iPad, iPhone publishing. How do you do it?

    MetzoPaino
    by MetzoPaino · June 2012
    You can't make a universal GameSalad game, it's either iPhone or iPad.
  6. more then one platform iPad, iPhone publishing. How do you do it?

    fishZombie
    by fishZombie · June 2012
    When we create a game, how do we make it so it runs on both iPhone, and iPad?
  7. added Pro features now my games laggy. help please..

    Dazza006
    by Dazza006 · June 2012
    All these features work perfectly but when I test It on my iPad there is quite a lot of lag.
  8. Submissions Open for Game of the Month JUNE!

    Crazybreadman
    by Crazybreadman · June 2012
    Hey everybody, I'm submitting Duck Shot since I very recently released an iPad and Android version.
  9. Can I test my Game on my OWN iPhone without Apple License?

    tenrdrmer
    by tenrdrmer · June 2012
    You can make .ipa from .app
  10. Can I test my Game on my OWN iPhone without Apple License?

    JohnPapiomitis
    by JohnPapiomitis · June 2012
    You can make .ipa from .app
  11. Can I test my Game on my OWN iPhone without Apple License?

    imGua
    by imGua · June 2012
    You can make .ipa from .app
  12. Beta Testers Needed - Paid Job

    BSideGames
    by BSideGames · June 2012
    Email sent I am on a ipad1
  13. Game crash at scene 11 only in adhoc

    95orange
    by 95orange · June 2012
    iPad 1 or older iPhone? What you are describing sounds exactly like a too much memory issue. It can sneak up on you because of non-optimal graphic sizes, using animation or image swapping, timers, c
  14. Beta Testers Needed - Paid Job

    patapple
    by patapple · June 2012
    Email sent! I'm running iOS 6 on my new iPad if it is in your interest.... (Image)
  15. Submissions Open for Game of the Month JUNE!

    sebmacfly
    by sebmacfly · June 2012
    My submission for this month is my new Poker Game, completely Remastered for the New Retina iPad!
  16. Animated actor keeps blinking?

    walktovanish
    by walktovanish · June 2012
    I have an animated actor that is 5 frames long (looping) that keeps blinking every time it loops. It only does this on my test iPad, and not in GS itself. I redid the animation a couple times now and
  17. Beta Testers Needed - Paid Job

    maxbeaumont
    by maxbeaumont · June 2012
    Device - iPad, iPad 2, The New iPad, Kindle, or a Nook.
  18. what is THE best / efficient way to do a scrolling background?

    part12studios
    by part12studios · June 2012
    I'm making a scrolling background game for ipad. So in the past i've done it like this:
  19. some questions.

    Chobbiface
    by Chobbiface · June 2012
    Well mac is for releasing apps on to the mac app store - accessible on computers. iOS is for iphone/ipod touches and ipad
  20. some questions.

    mynameisace
    by mynameisace · June 2012
    Mac OS is the Mac's operating system (Lion, Snow Leopard, etc) and has a dedicated App Store for games (in the same vein as Steam) and iOS is the iPhone and iPad operating system for the App Store mos
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