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  1. gaining points by killing another actor

    tatiang
    by tatiang · February 2013
    Detecting collisions with Interpolate behaviors will not give you consistent results. You'll need to use Move/Accelerate/Change Attribute instead. Once you do that, it's just a matter of adding a ru
  2.    [oOo] out now for iOS  

    mELTINGsKYsTUDIOS
    by mELTINGsKYsTUDIOS · February 2013
    Im not sure where you are reading that, but I have heard nothing about it. I don't share my sale statistics online, but I really doubt I would be in the top 10, unless its a really slow day haha.
  3. Tap Question

    tglessy
    by tglessy · February 2013
    Actor 2 is on top, or in front, of Actor 1. However, when I touch Actor 2, it should change image, but it doesn't. The scene resets. Anyone know how to make it not do this?
  4.    [oOo] out now for iOS  

    SnapFireStudios
    by SnapFireStudios · February 2013
    @mELTINGsKYsTUIODS - Yes, you are or were in the top of IAP's. Could you provide just a general idea of how much you are making? (per day?). I'd love to know what it takes to get there.
  5. gaining points by killing another actor

    Jordeyy
    by Jordeyy · February 2013
    On this spawned actor have ,when (spawned actor collides with butterfly destroy butterfly
  6. Tilt Shift Effect? (SimCity Style!)

    Socks
    by Socks · February 2013
    (Quote)
  7. Tilt Shift Effect? (SimCity Style!)

    iCreationZ
    by iCreationZ · February 2013
    Like how you can have a png image that is semi-transparent to add a "Night" (For instance) overlay effect by having it on top of everything on the screen to make everything seem dark
  8. How is the copter game done?

    caiokawasaki
    by caiokawasaki · February 2013
    has a rule when collide with the left actor destroy itself.
  9. How can i make particles spawn far from the actor?

    caiokawasaki
    by caiokawasaki · February 2013
    (Quote)
  10. Guys i have a problem with viewer on windows OS

    salah.rahal
    by salah.rahal · February 2013
    sometimes on the top and sometimes on bottem .
  11. How can i make particles spawn far from the actor?

    tatiang
    by tatiang · February 2013
    You should see white boxes going across the screen with blue health bars on top, and then red boxes going up and down.
  12.    [oOo] out now for iOS  

    mELTINGsKYsTUDIOS
    by mELTINGsKYsTUDIOS · February 2013
    Thanks a lot, and I don't think Im in the top?
  13.    [oOo] out now for iOS  

    SnapFireStudios
    by SnapFireStudios · February 2013
    Wait.. top in IAP in 10 days? Wow! What does that take exactly?
  14. Game vs Scene Attributes

    tatiang
    by tatiang · February 2013
    to game.spawnCount+1. Then, above the Destroy behavior -- if you're using it -- would be Change Attribute game.spawnCount to game.spawnCount-1. I suppose you could use a scene attribute for this bu
  15. movies or flash on GameSalad

    Braydon_SFX
    by Braydon_SFX · February 2013
    Then set a change attribute at the top of the red actor. Change self.Color.Alpha to 0. Interpolate the alpha to 1, then after 2 seconds, interpolate it back to 0. You should be able to figure out how
  16. Game vs Scene Attributes

    PaxPax
    by PaxPax · February 2013
    If the attribute is in GAME and you destroy the actor based on the spawn count, than the original actor AND spawned actor are destroyed. However, if you do the same when the spawn count attribute is i
  17. Endless scene?

    gamesfua
    by gamesfua · February 2013
    @adamgopro it all depends on what you're trying to accomplish. If the copter can explore the area that's one thing, but if you just need bad guys to come from the top of the screen and go down- that's
  18. Endless scene?

    Braydon_SFX
    by Braydon_SFX · February 2013
    You could also reposition the actors as soon as you've passed them. Recycle instead of destroy - it might be much lighter on the RAM.
  19. Need Tips and help with Infinite cycling game!

    gamesfua
    by gamesfua · February 2013
    2.) you're going to want to create an actor that destroys your bad guy objects once they go off screen. This will make your game perform better. Look into how to destroy actors.
  20. Endless scene?

    Chakku
    by Chakku · February 2013
    You need to destroy the actors as soon as the character passes them, and they are no longer in the camera's view.
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