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  1. How do endless runners fare?

    TheHoogler
    by TheHoogler · July 2011
    I have an artist who's very good, I'm a composer so it'll have an awesome soundtrack, and its a little unique take. Between screenshots and my planned trailer, I think I can hook them, just concerned
  2. How to make a sprinkler head

    ChucklingMonkey
    by ChucklingMonkey · July 2011
    When sprinkler gets up to Up position as John described, then either Spawn or telelport (via changing the coordinates, which is less costly) that object to a relative position of the sprinkler head.
  3. Terrible Particles

    Eastbound
    by Eastbound · July 2011
    I'm pretty sure the particle's size is referring to a square of that size. So spawning particles of your actor's width and height should give particles the same size as your actor. Likewise, if you wa
  4. Terrible Particles

    sunshiningschool
    by sunshiningschool · July 2011
    For my game I have 200 particles set to float all around my menu as soon as the camera is on the menu. I have start up time set to 0, and I've tried changing it to 0.1 and 0.01 but no matter what I tr
  5. How to make a sprinkler head

    hotMagic
    by hotMagic · July 2011
    When sprinkler gets up to Up position as John described, then either Spawn or telelport (via changing the coordinates, which is less costly) that object to a relative position of the sprinkler head.
  6. Ball "stuck" bouncing repeatedly against patform

    jbsj207
    by jbsj207 · July 2011
    I have about 6 actors in my new project (some walls, a ball (which i eventually want to spawn multiple balls according to time or score) and a small platform. I got the ball to bounce when it hits the
  7. Spawning

    JohnPapiomitis
    by JohnPapiomitis · July 2011
    -spawn actor
  8. Double Tap Question

    JPickard
    by JPickard · July 2011
    Oh, yeah, john, that worked. But the actor spawns it's own duplicates when dragged, which in turn can be dragged and duplicated, but it's *after* they are created/dragged that I want the doubletap to
  9. PLEASE HELP! Spawn issue.

    Macca_McGill
    by Macca_McGill · July 2011
    I have the game attribute spawn, then when the target is shot i change it to 1 (just for ease of testing, it will be random 1,4 eventually). When the target is shot it interpolates x,y to 0 so it fade
  10. TDS turret shooter

    Zimio
    by Zimio · July 2011
    When mouse is down: Spawn bullet (in the direction put: VectorToAngle((mouse.position.xplayer.position.X),(mousepositionY-playerpositiony))
  11. Touch Problem!

    v00d0
    by v00d0 · July 2011
    ive an actor out of the scene that spawn actors in the main scene but the problems is that they spawn in rows so the one that spawn in the middle row, overlap the base of the one that spawn in the fir
  12. Touch Problem!

    FF1FF1
    by FF1FF1 · July 2011
    Can't you have one actor that is invisible, then make it spawn the other ones on top ? Having the rules for the ones you tap separate ?
  13. turn off touch

    SAMman
    by SAMman · July 2011
    yeah, that makes sense. but what I want is to be able to click and spawn at the same time. right now with that set up that way, I click and then it spawn in the last place I clicked after that attribu
  14. turn off touch

    JohnPapiomitis
    by JohnPapiomitis · July 2011
    Now next say you have a rule when touch is pressed spawn actor or something like that, make a new rule that says when attribute touchOn=1. Then take the other when touch is pressed spawn rule and put
  15. turn off touch

    SAMman
    by SAMman · July 2011
    is there a way to turn the touch off until an actor collides with some other actor so that the players touches don't spawn new actors? I have it set up right now that I want to pan around and show the
  16. How to minus 1 off an integer on touch for the actor?

    FF1FF1
    by FF1FF1 · July 2011
    It works perfect! But, why don't it spawn a ball on 0, when its on more than or equal to ? is it a glitch? Coz thats what mines on....
  17. PLEASE HELP! Spawn issue.

    Macca_McGill
    by Macca_McGill · July 2011
    So in the rule when touch is pressed...do all the points etc then at the end moveto.random(1,4) as i have a game att that creates a random num 1-4 based on the 4 spawn points. Then just have it move b
  18. How to minus 1 off an integer on touch for the actor?

    JohnPapiomitis
    by JohnPapiomitis · July 2011
    whatever rules you have to spawn, put that in a rule that says when attribute self.spawner is > 0. That way it turns off once the attribute has reached 0
  19. How to minus 1 off an integer on touch for the actor?

    FF1FF1
    by FF1FF1 · July 2011
    But what I do need is an if statment in the actor spawner to say --
  20. PLEASE HELP! Spawn issue.

    Macca_McGill
    by Macca_McGill · July 2011
    yeah ive tried having them spawn in screen instead of off-screen and it still does it every now and again. All spawn points are no more than 20 pixels off screen.
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