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  1. Anyone having issues with detecting device screen size on the first load of the first scene?

    UtopianGames
    by UtopianGames · February 2013
    Have you got the actor with the device rules right at the bottom layer?
  2. Spooky Manor - Point & Click Adventure

    creativeapps
    by creativeapps · February 2013
    I saw your games doing good Lighthouse both versions in top 300 adventure categories. Congratulations for that
  3. Play haven integration ... And Internet

    stackpoole
    by stackpoole · February 2013
    I recently made an ad hoc for my app, and I found that while the Internet was off, the play haven ads did not work. On top of that, the app also froze after the attempt to open play haven ads
  4. Anyone having issues with detecting device screen size on the first load of the first scene?

    HoneyTribeStudios
    by HoneyTribeStudios · February 2013
    But on that initial load of the menu - there is a gap at the top of the screen because the camera origin offset is not being used.
  5. ✮✮✮ 2 WIP Projects DBA ✮✮✮

    Chakku
    by Chakku · February 2013
    Yep, me too. However, sometimes you can get the guy onto the winning platform, but destroying all the blocks will move him from the platform somehow. It does add a bit of an extra challenge.
  6. spawn an actor

    tatiang
    by tatiang · February 2013
    On the first level (or any level), in the hero actor, have the behavior (no rule) listed at the top of the rules area:
  7. iPhone App Crash

    SolarPepperStudios
    by SolarPepperStudios · February 2013
    Process: CityDestroy [8857]
  8. OSX 10.6.8 and before.. does not open

    Chakku
    by Chakku · February 2013
    And in the meantime, put "***Minimum Requirements are OSX 10.7+***" at the top of the descriptions.
  9. Testing on actual devices

    Socks
    by Socks · February 2013
    Once up and working it is very simple, if your iPad (etc) is on the same Wi-Fi network as your computer (running GS) - a little iPad icon will appear at the top of the GS window, you simply click on t
  10. Stop cannon firing when pressing pause button - help

    mike0311
    by mike0311 · February 2013
    fire when I hit the first pause button at the top of the screen but when I push the second pause button on the sliding menu the cannon still fires. Again I am brand new to gamesalad so I'm sure it i
  11. Side scrolling off road game ...

    Socks
    by Socks · February 2013
    Using a similar idea you could generate the terrain (as dots) off camera - let them pass through the frame - and then destroy them, so you'd only have a limited number of actors on screen at anyone ti
  12. Is There a video for how to publish an app on the app store through gamesalad? Could I have a link?

    gamesfua
    by gamesfua · February 2013
    6- go back to itunes connect and check that all of your info is good. When you're ready hit the SEND BINARY button at the top.
  13. Two items set to "not movable" can't recognize collision/overlap?

    Adventuregoat
    by Adventuregoat · February 2013
    I have followed directions to make an item so it can be dragged and dropped. My next goal was to make it so that you can drag an item on top of another item, and have an attribute change.
  14. orbiting actor relative to rotating object

    hangn
    by hangn · February 2013
    @socks the white square will be inside orange square, white square will start moving from specific position inside the orange square and while moving the white square have to retain the same distance
  15. how do i attach an actor to another actor?

    Adamgopro
    by Adamgopro · February 2013
    how can i make an actor stay on top of the postion of my moving actor? or stay within a certain position of an actor thats moving?
  16. Universal binary and assets

    VoidedSky
    by VoidedSky · February 2013
    be letter-boxed (have black bars on either the top or bottom, like a widescreen movie) or cropped (zoomed in) on other devices such as iPhone 4 and iPad. That is without doing anything to the app to
  17. Scrolling background not using scene wrapping??? Please help!!!

    CORE Game
    by CORE Game · February 2013
    2- The image I used is matching from boths sides (top and bottom) since I wanted the image to move from bottom to top.
  18. Help with motobike game

    tatiang
    by tatiang · February 2013
    Change attribute game.StartX to self.Position.X [put this at the top of the rules list]
  19. GAME JAM by OUYA!! - When GameSalad support? :D

    PixelMetal
    by PixelMetal · February 2013
    on iOS. Seeing Angry Birds/Temple Run at the top of the charts MUST be getting old for those on iOS who enjoy more involved games...right? RIGHT? Somebody tell me I'm right. I'm generalizing a bit an
  20. Do iPhone games always run "full screen?"

    wirelesstkd
    by wirelesstkd · February 2013
    Hey - quick question. It look like when an iPhone game is running in portrait mode the game, like landscape, takes up the full screen so you can't see the bar up top that displays the time, battery, c
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