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✮✮✮ 2 WIP Projects DBA ✮✮✮
by Chakku ·Yep, me too. However, sometimes you can get the guy onto the winning platform, but destroying all the blocks will move him from the platform somehow. It does add a bit of an extra challenge. -
spawn an actor
by tatiang ·On the first level (or any level), in the hero actor, have the behavior (no rule) listed at the top of the rules area: -
iPhone App Crash
by SolarPepperStudios ·Process: CityDestroy [8857] -
OSX 10.6.8 and before.. does not open
by Chakku ·And in the meantime, put "***Minimum Requirements are OSX 10.7+***" at the top of the descriptions. -
Testing on actual devices
by Socks ·Once up and working it is very simple, if your iPad (etc) is on the same Wi-Fi network as your computer (running GS) - a little iPad icon will appear at the top of the GS window, you simply click on t -
Stop cannon firing when pressing pause button - help
by mike0311 ·fire when I hit the first pause button at the top of the screen but when I push the second pause button on the sliding menu the cannon still fires. Again I am brand new to gamesalad so I'm sure it i -
Side scrolling off road game ...
by Socks ·Using a similar idea you could generate the terrain (as dots) off camera - let them pass through the frame - and then destroy them, so you'd only have a limited number of actors on screen at anyone ti -
Is There a video for how to publish an app on the app store through gamesalad? Could I have a link?
by gamesfua ·6- go back to itunes connect and check that all of your info is good. When you're ready hit the SEND BINARY button at the top. -
Two items set to "not movable" can't recognize collision/overlap?
by Adventuregoat ·I have followed directions to make an item so it can be dragged and dropped. My next goal was to make it so that you can drag an item on top of another item, and have an attribute change. -
orbiting actor relative to rotating object
by hangn ·@socks the white square will be inside orange square, white square will start moving from specific position inside the orange square and while moving the white square have to retain the same distance -
how do i attach an actor to another actor?
by Adamgopro ·how can i make an actor stay on top of the postion of my moving actor? or stay within a certain position of an actor thats moving? -
Universal binary and assets
by VoidedSky ·be letter-boxed (have black bars on either the top or bottom, like a widescreen movie) or cropped (zoomed in) on other devices such as iPhone 4 and iPad. That is without doing anything to the app to -
Scrolling background not using scene wrapping??? Please help!!!
by CORE Game ·2- The image I used is matching from boths sides (top and bottom) since I wanted the image to move from bottom to top. -
Help with motobike game
by tatiang ·Change attribute game.StartX to self.Position.X [put this at the top of the rules list] -
GAME JAM by OUYA!! - When GameSalad support? :D
by PixelMetal ·on iOS. Seeing Angry Birds/Temple Run at the top of the charts MUST be getting old for those on iOS who enjoy more involved games...right? RIGHT? Somebody tell me I'm right. I'm generalizing a bit an -
Do iPhone games always run "full screen?"
by wirelesstkd ·Hey - quick question. It look like when an iPhone game is running in portrait mode the game, like landscape, takes up the full screen so you can't see the bar up top that displays the time, battery, c -
GS handles 'Multiply' blend mode incorrectly.
by Socks ·What I am doing is fairly straightforward - I am trying to place an image with an alpha channel on top of another using the 'Multiply' blend mode, like this: -
Sway effect
by Taidaken ·I was wondering if anyone would know if it is possible to constrain just the top of an actor to another actor, so when one of them moves the end of the other actor would sway? -
Hey I'm New one semester in next semester out
by Alembic_Softworks ·Yeah it never hurts to keep your day job. I think there's older versions of the GS Creator that you can download available. I don't have the link off the top of my head, unfortunately. Good luck! -
Universal Build Tutorial with Project File
by UtopianGames ·BTW the HUD is easy sorted on the none scrollable layer by moving the actors up 46 or 128 simply do a change position Y depending on the device, see pic below.