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  1. Building a Library of Images for Everyone

    Twayne2
    by Twayne2 · April 2018
    Is Gamesalad the only place you advertise?
  2. Mac Creator Release 1.25.88 is available (More Stable High Sierra Build)

    weblantis
    by weblantis · April 2018
    Did you changed to another forum??? No news and no updates since 3rd of march??
  3. Burn or Freeze available for iOS and Android

    kes0h
    by kes0h · April 2018
    Thank you (Image)
  4. Polar Rollout is Here - Play it Now! (Free)

    supafly129
    by supafly129 · April 2018
    @CasualEvolution No problem! Feedback has been very positive ever since launch. After the feature was over, however, downloads of course dropped significantly which was expected (peaked at ~12K down
  5. Spawn random actors with predefined intervals

    tatiang
    by tatiang · April 2018
    When you use a Timer behavior, it's based on the actor's self.Time value. So if you have a rule like this:
  6. Exporting to Mac causes everything to shift to lower-left quadrant

    barleyesq
    by barleyesq · April 2018
    I realised that the viewer is getting confused whenever you use the Game.DeviceScreen.Size.width function.
  7. New AdMob Test ID Functionality on iOS

    adent42
    by adent42 · April 2018
    For the next engine release (coming soon™), I've put in code to set the test Device Ad IDs if your are app is running with a development provisioning profile. (The current engine never sets it, or rat
  8. Polar Rollout is Here - Play it Now! (Free)

    CasualEvolution
    by CasualEvolution · April 2018
    Please, if you can, it would be great if you share some information about how it has gone. I was struck by the amount of shopping options within the application that you provided to the player (iAPs).
  9. Help! My ninja keeps sinking into the floor!

    abzibkoff
    by abzibkoff · April 2018
    Thank you, Rowdy Pants~! That did it! here is a better screen shot with the floor.(Image)
  10. Spawn random actors with predefined intervals

    Twayne2
    by Twayne2 · April 2018
    (optional step here if you want to spawn an actor before starting the intervals.)
  11. HELP! Gamesalad won't let me in!!!!

    Braydon_SFX
    by Braydon_SFX · April 2018
    @bkhoward2001 - Hi! Sorry that you're having these issues! Let me look into it (I'll also respond to the tickets you opened on our Supprot site).
  12. Spawn random actors with predefined intervals

    tatiang
    by tatiang · April 2018
    Check to make sure you are using a prototype and not an instance of an actor. To be sure, delete the spawner actor from the scene and then re-add it. That will force it to be a prototype. Unlocked
  13. HELP! Gamesalad won't let me in!!!!

    Two.E
    by Two.E · April 2018
    I am sure the GS team will get back to you as soon as they can.
  14. Ball and line problem

    josemark
    by josemark · April 2018
    Thanksgiving to our wonderful InFormation Each and every one of you inspires
  15. HELP! Gamesalad won't let me in!!!!

    PhilipCC
    by PhilipCC · April 2018
    @bkhoward2001 Did you try the blue support chat bubble in the bottom right hand side of this window?
  16. Spawn random actors with predefined intervals

    tatiang
    by tatiang · April 2018
    If you Google spawn actor interval gamesalad you'll see some suggestions and demos for this.
  17. Why preview in gamesalad show scene ower scene, instead only one scene?

    brankorasovic10
    by brankorasovic10 · April 2018
    @AlchimiaStudios maybe you are wright about driver. I justcheck it on other PS it works fine on third it works like this ...
  18. Spawn random actors with predefined intervals

    Ciaphis
    by Ciaphis · April 2018
    You end up with the same actor overlapping.
  19. Ball and line problem

    maherfatah02
    by maherfatah02 · April 2018
    it was the ball moving fast , thank you so much , highly appreciate it
  20. Help! My ninja keeps sinking into the floor!

    tatiang
    by tatiang · April 2018
    You have to show your rules. Without them, we have no idea why it's not working.
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