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  1. Overlay/Destroy actor

    Braydon_SFX
    by Braydon_SFX · July 2011
    If your moving like in a landscape game, then just spawn the blood and leave it? If your going to be moving anyway, then you wont see it for long.
  2. Overlay/Destroy actor

    Zombiebrains
    by Zombiebrains · July 2011
    I have the spawn actor (blood) on a timer for 1 second but adding the 'Destroy' attribute afterwards destroys the main sprite and not the spawned 'Blood' actor.
  3. Overlay/Destroy actor

    Braydon_SFX
    by Braydon_SFX · July 2011
    Rule: When actor overlaps or collides with 'bad guys' or 'something that hurts' spawn blood.
  4. Overlay/Destroy actor

    Zombiebrains
    by Zombiebrains · July 2011
    I have a sprite that is in a scene and when it get hits some blood splat appears (Spawn actor - Blood Splat right or left). Now, when I put a command in to destroy actor, it removes the main sprite an
  5. How do I make my actor randomly appear?

    SamXOOO7
    by SamXOOO7 · July 2011
    Why don't you place a spawner somewhere and randomly make it spawn the moles into one of your locations. But add a timer to the mole to make it destroy after x time. Also isn't this kind of question s
  6. is this possible in gs ?

    carloz
    by carloz · July 2011
    the question is, is it really possible to make a full scale plants vz zombies game in gs? I changed tshirtbooths template to spawn 30 bullies at 1 time, and the game crashes on a iphone 3gs,ipad,ipad
  7. enemy bullets shoot at player, but not track?

    jonmulcahy
    by jonmulcahy · July 2011
    easier way is to have two attributes on you bullet, enemyX and enemyY. when you spawn the bullet, change the values to the enemies x and y position, and then move to that position. that will keep it m
  8. help with timer & booleans

    bobzApps
    by bobzApps · July 2011
    so basically i have when boolean slowmotion is true i spawn these powerups, when a powerup is touched, it changes slowmotion to false for TEN seconds.
  9. Rejected for what

    BackUpAndDown
    by BackUpAndDown · July 2011
    Make sure that your game is unique. Do a little research before and make sure your idea hasn't already been done.
  10. Actor Not Spawning in Correct Location.

    tenrdrmer
    by tenrdrmer · July 2011
    SAM it sounds to me like you have setup the spawn locations incorrectly for the effect you want. In you spawn behavior set your locations to 0 for both x and y and then make sure you are set as relati
  11. Known Issues for 0.9.6- Report bugs here

    perfectanswer
    by perfectanswer · July 2011
    In my case I use an actor as the spawn generator to produce different actors in a time and attribute enviroment. The timer does not work correctly and most of the Actors spawn randomly on places there
  12. apwn actor using min and max

    SAMman
    by SAMman · July 2011
    sorry this is such a noobie question, but I don't know how to use the min max values I guess. I want to spawn an actor win touch is pressed between x=0 and x=100 without using a separate background th
  13. Known Issues for 0.9.6- Report bugs here

    old_kipper
    by old_kipper · July 2011
    I've started to have problems with timers in spawn instances but not if they are already placed in the scene. A wave effect I was firing through the spawned instances would run once then second time t
  14. another issue with buttons on scene

    SAMman
    by SAMman · July 2011
    hey guys, I have a background set to spawn an actor when touch is pressed. in the bottom right hand corner I have a try again button, set p so when you touch it the scene is reset, but it keeps spawni
  15. a 1000000$ question

    JohnPapiomitis
    by JohnPapiomitis · July 2011
    -- spawn actor
  16. a 1000000$ question

    fenix66
    by fenix66 · July 2011
    How to spawn main actor after his death in 9.6?
  17. can anyone help please???

    SAMman
    by SAMman · July 2011
    figure this out. I need to control when an actor spawns and it doesn't seem to work. I think I am understanding it wrong. right now I have it set up so that when touch is released AND actor1 collides
  18. Known Issues for 0.9.6- Report bugs here

    fenix66
    by fenix66 · July 2011
    I have just put 2 control actors which shows these 2 attributes used to spawn.
  19. Actor Not Spawning in Correct Location.

    SAMman
    by SAMman · July 2011
    hey can anyone help me? I hate to plead like this but I am at the end of my rope with trying to get my actor to only spawn under certain conditions. I'm up against a deadline, If anyone could help tha
  20. Known Issues for 0.9.6- Report bugs here

    fenix66
    by fenix66 · July 2011
    I have something like this rule: when lives>0 and actoronscreen=0 spawn actor
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