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  1. Shadows Mind Available Now!

    bobtheturtle
    by bobtheturtle · January 2013
    Top rated game!
  2. Per level top score and game top score

    JN38
    by JN38 · January 2013
    I figured out the top score. Simple enough going through the cookbook and video cookbook. I found an old thread that I think asked this but the question was never answered.
  3. *Inspirations*

    JN38
    by JN38 · January 2013
    Game review sites - The top 10, 12, or "65 of the best" type sites. Very handy in seeing where the market is headed. Are we still on the "Angry Birds" kick or are w
  4. Respectful Shout out to you Graphic Designers.

    JN38
    by JN38 · January 2013
    A top down layout will be slightly different than the same game with 1st person view because of available real estate.
  5. What art would you like to see in the marketplace

    Taidaken
    by Taidaken · January 2013
    (Quote)
  6. What art would you like to see in the marketplace

    cartoonscott
    by cartoonscott · January 2013
    I would tweak him though, I would make the Sparten horse hair on top removable, maybe a couple of variations on the helmet and polish the design up a little. I'll hopefully get them uploaded soon
  7. what do you think my game needs?

    RP
    by RP · January 2013
    Make the art your own. Along with what's swapping what's found in the template, add new backgrounds. Like top down vector graphic stylized cities, landscapes, astroid fields. Change up the control des
  8. What art would you like to see in the marketplace

    JN38
    by JN38 · January 2013
    The list goes on. Cartoon, bobble head, block, circular, platform, top down. Just basic segmented character elements that can be layered to create characters.
  9. Issues with a Endless Level

    LiosStudios
    by LiosStudios · January 2013
    When my hero is colliding/overlapping with a block and the player presses the break button it moves the block over to the x coordinate of 600. After 30 seconds the block moves back to its original x
  10. When an actor with wheels flips over I need the actor to stop and gameover/reset the scene.

    tatiang
    by tatiang · January 2013
    You could have a rule set to check the actor's self.rotation for certain ranges, or you could constrain an actor to its top and sides and then have collision rules. Either way, you can change the vel
  11. question about gradients(inkscape)

    andrewm2211
    by andrewm2211 · January 2013
    I then select them both, and group them, then I duplicate them and lighten the top layer and add a gradient.
  12. When an actor with wheels flips over I need the actor to stop and gameover/reset the scene.

    Sh4rpSh00ter
    by Sh4rpSh00ter · January 2013
    Ok, so the actor is just one block with wheels on one side of it. There is a floor that the actor collides with and drives on top of. When the actor is on the floor there is a rule that tells it to
  13. Is possible to get attribute when an actor is touched?

    gamesfua
    by gamesfua · January 2013
    Not sure i understand. Are you saying that you want two actors to at some point be effected by a third actor? If so you can do that. Easiest way would be to use an attribute. For instance lets say we
  14. how to make camera follow actor

    jimbo340
    by jimbo340 · January 2013
    how do i make the camera follow the actor for my top down shooting game?
  15. Timer Resumes After Sleep/Hibernate

    RP
    by RP · January 2013
    I hate to say it, but don't let it go to sleep. It just can't run in the background, which is what occurs once it goes to sleep. It's kinda like a layer and it switches from one (iOS) and back into th
  16. Measure distance an actor is falling?

    MrRude
    by MrRude · January 2013
    but if it is a longer distance the actor is destroyed. I know how to land and destroy, just not quite sure how to do the distance thing.
  17. DEMONS RUN artwork. Project in progress.

    retired_4d9579ade2c0b19011b4e3180318ec16
    by retired_4d9579ade2c0b19011b4e3180318ec16 · January 2013
    Light and shadow - the light for the left hand UI element comes from the top left with a rim light from below. The button next to it - besides being totally flat with a hard chiseled edge that's not m
  18. Attention Gamesalad Management: What Features Do You Want? Round 2

    JN38
    by JN38 · January 2013
    this would be my top 5.
  19. Depressed about multiplayer

    JN38
    by JN38 · January 2013
    I too looked into multiplayer games.
  20. Will Apple approve an iPhone app with bars on the top and bottom?

    dr2391
    by dr2391 · January 2013
    but how do i get it to show up? it only shows the layer color and crops everything else out
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