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  1. Selecting objects in editor

    gyroscope
    by gyroscope · January 2013
    Hi @Gordio283 Either make the scene bigger temporarily, or in the Scene Editor: click on Scene, then Layers.
  2. FREE CODES Zombie Swarm Top Down Shooter iPhone and iPad

    dmilinovichiii
    by dmilinovichiii · January 2013
    I want to give a huge thanks to @SpriteAttack who was kind enough to help me redo almost all the art in the game. He was the one who made it look as incredible as it does now. If you take a code, ple…
  3. Fuel overflow.

    CaptFinn
    by CaptFinn · January 2013
    I know this is because it is how I've coded it. But I would like it to top off at 100 even if the fuel pod has more than the tank can hold. SO when it has 90 units of fuel and hits a 20 unit pod. The
  4. What art would you like to see in the marketplace

    cartoonscott
    by cartoonscott · January 2013
    the toes on the soldiers boots are on a separate layer, for foot movement during a run cycle. If you open the file up in Illustrator, flash or other vector programs, you can get into each individual
  5. Shadows Mind Available Now!

    bobtheturtle
    by bobtheturtle · January 2013
    Top rated game!
  6. Per level top score and game top score

    JN38
    by JN38 · January 2013
    I figured out the top score. Simple enough going through the cookbook and video cookbook. I found an old thread that I think asked this but the question was never answered.
  7. *Inspirations*

    JN38
    by JN38 · January 2013
    Game review sites - The top 10, 12, or "65 of the best" type sites. Very handy in seeing where the market is headed. Are we still on the "Angry Birds" kick or are w
  8. Respectful Shout out to you Graphic Designers.

    JN38
    by JN38 · January 2013
    A top down layout will be slightly different than the same game with 1st person view because of available real estate.
  9. What art would you like to see in the marketplace

    Taidaken
    by Taidaken · January 2013
    (Quote)
  10. What art would you like to see in the marketplace

    cartoonscott
    by cartoonscott · January 2013
    I would tweak him though, I would make the Sparten horse hair on top removable, maybe a couple of variations on the helmet and polish the design up a little. I'll hopefully get them uploaded soon
  11. what do you think my game needs?

    RP
    by RP · January 2013
    Make the art your own. Along with what's swapping what's found in the template, add new backgrounds. Like top down vector graphic stylized cities, landscapes, astroid fields. Change up the control des
  12. What art would you like to see in the marketplace

    JN38
    by JN38 · January 2013
    The list goes on. Cartoon, bobble head, block, circular, platform, top down. Just basic segmented character elements that can be layered to create characters.
  13. Issues with a Endless Level

    LiosStudios
    by LiosStudios · January 2013
    When my hero is colliding/overlapping with a block and the player presses the break button it moves the block over to the x coordinate of 600. After 30 seconds the block moves back to its original x
  14. When an actor with wheels flips over I need the actor to stop and gameover/reset the scene.

    tatiang
    by tatiang · January 2013
    You could have a rule set to check the actor's self.rotation for certain ranges, or you could constrain an actor to its top and sides and then have collision rules. Either way, you can change the vel
  15. question about gradients(inkscape)

    andrewm2211
    by andrewm2211 · January 2013
    I then select them both, and group them, then I duplicate them and lighten the top layer and add a gradient.
  16. When an actor with wheels flips over I need the actor to stop and gameover/reset the scene.

    Sh4rpSh00ter
    by Sh4rpSh00ter · January 2013
    Ok, so the actor is just one block with wheels on one side of it. There is a floor that the actor collides with and drives on top of. When the actor is on the floor there is a rule that tells it to
  17. Is possible to get attribute when an actor is touched?

    gamesfua
    by gamesfua · January 2013
    Not sure i understand. Are you saying that you want two actors to at some point be effected by a third actor? If so you can do that. Easiest way would be to use an attribute. For instance lets say we
  18. how to make camera follow actor

    jimbo340
    by jimbo340 · January 2013
    how do i make the camera follow the actor for my top down shooting game?
  19. Timer Resumes After Sleep/Hibernate

    RP
    by RP · January 2013
    I hate to say it, but don't let it go to sleep. It just can't run in the background, which is what occurs once it goes to sleep. It's kinda like a layer and it switches from one (iOS) and back into th
  20. Measure distance an actor is falling?

    MrRude
    by MrRude · January 2013
    but if it is a longer distance the actor is destroyed. I know how to land and destroy, just not quite sure how to do the distance thing.
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