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  1. Promoting Marketplace on Our Own Sites

    Alembic_Softworks
    by Alembic_Softworks · January 2013
    Thanks, SSS. I'll put up a blurb stating that my blog is not affiliated at the top of my page. Anyone who wants to announce assets/templates/game launches feel free to message me, I'll be glad to pu
  2. Movement - change image

    gyroscope
    by gyroscope · January 2013
    OK, your problem: of the top of my head, try this, should work:
  3. ★★★★★--- Zombie Pursue update With trailer ---★★★★★

    Adamgopro
    by Adamgopro · January 2013
    @deadlyseriousmedia at the moment I'm just stuck for ideas on what objects can appear in-front of the pivot at moment i'm only shooting backwards and top left i was thinking maybe obstacles that you h
  4. Footprints

    Socks
    by Socks · January 2013
    (Quote)
  5. Footprints

    Socks
    by Socks · January 2013
    Destroying an actor is, again, a very simple process, use the 'Destroy Actor' behaviour when you've finished with the actor.
  6. Footprints

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · January 2013
    After 1 second (this should match your Interpolation duration) Destroy this actor
  7. Scrolling Background. without using Scene wrap.

    CaptFinn
    by CaptFinn · January 2013
    issue. Because all my spawning actors were being destroyed by a wall actor that was behind the HUD of the game. They never made it to the bottom to be wrapped. But in this situation I dont have a hu
  8. An idea about helping one another out...

    gamesfua
    by gamesfua · January 2013
    For me personally, i wouldnt be looking for the top grossing app. I'd be looking for the one that has given me the most impact. The one i connect to the most. But thats just me. Clearly there are goi
  9. Scrolling Background. without using Scene wrap.

    slinky1988
    by slinky1988 · January 2013
    Pardon me if I misunderstood the problem, but couldn't you just put the actors in a non-scrollable layer?
  10. Scrolling Background. without using Scene wrap.

    CaptFinn
    by CaptFinn · January 2013
    bottom of the screen its re appearing from the top.
  11. Jaxel Studios - A Year in Review - Developer Story (including download and income figures

    dugistheking
    by dugistheking · January 2013
    into English. This is one of the top selling apps in Norway - designed by a father for his daughter with special needs - a FREE and interactive app. We may cross over into developing on Windows 8 and
  12. TANGO DOWN- in App Store NOW!

    gamesfua
    by gamesfua · January 2013
    change the name, etc. just seems uninspired. On top of this, in the end, what may unfortunately be the lesson these kids learn, is that legal matters may come about over this. Instead of challenging
  13. Changing Actor's Layer position

    gyroscope
    by gyroscope · January 2013
    two actors are in the same layer group... then destroying and spawning in the back of the layer will make the actor just in the back of the particular layer group its in.
  14. Changing Actor's Layer position

    sparkania
    by sparkania · January 2013
    plus I just looked at the XML for the scene, the Layer position is not a value but rather the order in which the actor is written in the scene. so there's no real 'switch' to mess with.
  15. Changing Actor's Layer position

    gyroscope
    by gyroscope · January 2013
    OK, so by the sound of it the only other workaround is to destroy it and spawn it in the back of the layer, as you know...
  16. Changing Actor's Layer position

    gyroscope
    by gyroscope · January 2013
    Hi @sparkania no, changing layer order with behaviours/during runtime is not possible at the moment, unfortunately.... possibly on the cards for a future GSC release though.... just have to go with th
  17. Changing Actor's Layer position

    sparkania
    by sparkania · January 2013
    I know that Spawing allows the new actor to be placed in front or back of a layer. Is there a behavior which can change an active actor's position in it's layer?
  18. Spooky Manor - Point & Click Adventure

    DigiChain
    by DigiChain · January 2013
    @creativeapps - Yes, I've made Mystery Lighthouse free on itunes in an attempt to boost sales. There's no banner in the game for Spooky Manor though, but its named at the top of the app description.
  19. Spooky Manor - Point & Click Adventure

    creativeapps
    by creativeapps · January 2013
    I saw Mystery Light house on 196 in top free games in usa appstore. You can take chance and do what I suggest.
  20. Point me in the right Direction

    stanimation
    by stanimation · January 2013
    Sounds like we are doing the same thing. It's a bit frustrating for sure. Go to the PRO- Working with GameSalad section(upper right) and near the top watch this webinar. It answered some of my questio
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